023536d6f75b5ce98c640b08400ccc3503ac5aee
[supertux.git] / src / Makefile.am
1 bin_PROGRAMS = supertux
2
3 supertux_SOURCES = \
4 screen/drawing_context.h \
5 screen/drawing_context.cpp \
6 screen/font.h \
7 screen/font.cpp \
8 screen/screen.h \
9 screen/screen.cpp \
10 screen/texture.cpp \
11 screen/texture.h \
12 lispwriter.h \
13 lispwriter.cpp \
14 badguy.cpp \
15 badguy.h \
16 bitmask.cpp \
17 bitmask.h \
18 button.cpp \
19 button.h \
20 collision.cpp \
21 collision.h \
22 configfile.cpp \
23 configfile.h \
24 intro.cpp \
25 intro.h \
26 defines.h \
27 gameloop.cpp \
28 gameloop.h \
29 globals.cpp \
30 globals.h \
31 high_scores.cpp \
32 high_scores.h \
33 level.cpp \
34 level.h \
35 leveleditor.cpp \
36 leveleditor.h \
37 lispreader.cpp \
38 lispreader.h \
39 menu.cpp \
40 menu.h \
41 particlesystem.cpp \
42 particlesystem.h \
43 physic.cpp \
44 physic.h \
45 player.cpp \
46 player.h \
47 scene.cpp \
48 scene.h \
49 setup.cpp \
50 setup.h \
51 sound.cpp \
52 sound.h \
53 special.cpp \
54 special.h \
55 supertux.cpp \
56 timer.cpp \
57 timer.h \
58 title.cpp \
59 title.h \
60 type.cpp \
61 type.h \
62 worldmap.cpp \
63 worldmap.h \
64 tile.h \
65 tile.cpp \
66 mousecursor.cpp \
67 mousecursor.h \
68 resources.h \
69 resources.cpp \
70 gameobjs.h \
71 gameobjs.cpp \
72 sprite.h \
73 sprite.cpp \
74 sprite_manager.cpp \
75 sprite_manager.h \
76 music_manager.cpp \
77 music_manager.h \
78 musicref.cpp \
79 musicref.h \
80 camera.cpp \
81 camera.h \
82 game_object.cpp \
83 game_object.h \
84 drawable.h \
85 background.h \
86 background.cpp \
87 tilemap.h \
88 tilemap.cpp \
89 moving_object.h \
90 moving_object.cpp \
91 serializable.h \
92 vector.cpp \
93 vector.h \
94 sector.cpp \
95 sector.h 
96
97 # EOF #