19be5350b07f37f2acea37d2de5f75fd3ced2e25
[supertux.git] / src / object / growup.cpp
1 //  SuperTux
2 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16
17 #include "audio/sound_manager.hpp"
18 #include "object/growup.hpp"
19 #include "object/player.hpp"
20 #include "sprite/sprite.hpp"
21 #include "sprite/sprite_manager.hpp"
22
23 GrowUp::GrowUp(Direction direction) :
24   MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING),
25   physic(),
26   light(0.0f,0.0f,0.0f),
27   lightsprite(sprite_manager->create("images/objects/lightmap_light/lightmap_light-small.sprite"))
28 {
29   physic.enable_gravity(true);
30   physic.set_velocity_x((direction == LEFT)?-100:100);
31   sound_manager->preload("sounds/grow.ogg");
32   //set light for glow effect
33   lightsprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE));
34   lightsprite->set_color(Color(0.2f, 0.2f, 0.0f));
35 }
36
37 void
38 GrowUp::update(float elapsed_time)
39 {
40   movement = physic.get_movement(elapsed_time);
41 }
42
43 void
44 GrowUp::draw(DrawingContext& context){
45   //Draw the Sprite.
46   MovingSprite::draw(context);
47   //Draw the light when dark
48   context.get_light( get_bbox().get_middle(), &light );
49   if (light.red + light.green < 2.0){
50     context.push_target();
51     context.set_target(DrawingContext::LIGHTMAP);
52     lightsprite->draw(context, get_bbox().get_middle(), 0);
53     context.pop_target();
54   }
55 }
56
57 void
58 GrowUp::collision_solid(const CollisionHit& hit)
59 {
60   if(hit.top)
61     physic.set_velocity_y(0);
62   if(hit.bottom && physic.get_velocity_y() > 0)
63     physic.set_velocity_y(0);
64   if(hit.left || hit.right)
65     physic.set_velocity_x(-physic.get_velocity_x());
66 }
67
68 HitResponse
69 GrowUp::collision(GameObject& other, const CollisionHit& hit )
70 {
71   Player* player = dynamic_cast<Player*>(&other);
72   if(player != 0) {
73     if(!player->add_bonus(GROWUP_BONUS, true)){
74       // Tux can't grow right now.
75       collision_solid( hit );
76       return ABORT_MOVE;
77     }
78
79     sound_manager->play("sounds/grow.ogg");
80     remove_me();
81
82     return ABORT_MOVE;
83   }
84
85   return FORCE_MOVE;
86 }
87
88 void
89 GrowUp::do_jump()
90 {
91   physic.set_velocity_y(-300);
92 }
93
94 /* EOF */