3 // SuperTux - MovingSprite Base Class
4 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 #include "moving_sprite.hpp"
24 #include "video/drawing_context.hpp"
25 #include "sprite/sprite_manager.hpp"
27 #include "object_factory.hpp"
28 #include "sprite/sprite.hpp"
30 MovingSprite::MovingSprite(const Vector& pos, const std::string& sprite_name, int layer, CollisionGroup collision_group)
31 : sprite_name(sprite_name), layer(layer)
34 sprite = sprite_manager->create(sprite_name);
35 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
36 set_group(collision_group);
39 MovingSprite::MovingSprite(const lisp::Lisp& reader, const Vector& pos, int layer, CollisionGroup collision_group)
43 if (!reader.get("sprite", sprite_name))
44 throw std::runtime_error("no sprite name set");
46 sprite = sprite_manager->create(sprite_name);
47 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
48 set_group(collision_group);
51 MovingSprite::MovingSprite(const lisp::Lisp& reader, const std::string& sprite_name, int layer, CollisionGroup collision_group)
52 : sprite_name(sprite_name), layer(layer)
54 reader.get("x", bbox.p1.x);
55 reader.get("y", bbox.p1.y);
56 reader.get("sprite", this->sprite_name);
58 sprite = sprite_manager->create(this->sprite_name);
59 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
60 set_group(collision_group);
63 MovingSprite::MovingSprite(const lisp::Lisp& reader, int layer, CollisionGroup collision_group)
66 reader.get("x", bbox.p1.x);
67 reader.get("y", bbox.p1.y);
68 if (!reader.get("sprite", sprite_name))
69 throw std::runtime_error("no sprite name set");
71 sprite = sprite_manager->create(sprite_name);
72 bbox.set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
73 set_group(collision_group);
76 MovingSprite::MovingSprite(const MovingSprite& other)
77 : MovingObject(other), layer(other.layer)
79 sprite = new Sprite(*other.sprite);
83 MovingSprite::operator=(const MovingSprite& other)
89 sprite = new Sprite(*other.sprite);
96 MovingSprite::~MovingSprite()
102 MovingSprite::draw(DrawingContext& context)
104 sprite->draw(context, get_pos(), layer);
108 MovingSprite::update(float )
113 MovingSprite::set_action(const std::string& action, int loops)
115 sprite->set_action(action, loops);
116 set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
120 MovingSprite::set_action_centered(const std::string& action, int loops)
122 Vector old_size = bbox.get_size();
123 sprite->set_action(action, loops);
124 set_size(sprite->get_current_hitbox_width(), sprite->get_current_hitbox_height());
125 set_pos(get_pos() - (bbox.get_size() - old_size) / 2);
129 MovingSprite::set_action(const std::string& action, int loops, AnchorPoint anchorPoint)
131 Rect old_bbox = bbox;
132 sprite->set_action(action, loops);
133 float w = sprite->get_current_hitbox_width();
134 float h = sprite->get_current_hitbox_height();
136 set_pos(get_anchor_pos(old_bbox, w, h, anchorPoint));