449b8e32a9604d9dec4772ef34013e4347972e1e
[supertux.git] / src / setup.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include <assert.h>
21 #include <stdio.h>
22 #include <iostream>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <errno.h>
27 #include <unistd.h>
28 #include <SDL.h>
29 #include <SDL_image.h>
30 #ifndef NOOPENGL
31 #include <SDL_opengl.h>
32 #endif
33
34 #include <sys/stat.h>
35 #include <sys/types.h>
36 #include <dirent.h>
37 #ifndef WIN32
38 #include <libgen.h>
39 #endif
40 #include <ctype.h>
41
42 #include "defines.h"
43 #include "globals.h"
44 #include "setup.h"
45 #include "screen.h"
46 #include "texture.h"
47 #include "menu.h"
48 #include "gameloop.h"
49 #include "configfile.h"
50 #include "scene.h"
51 #include "worldmap.h"
52 #include "resources.h"
53 #include "intro.h"
54 #include "music_manager.h"
55
56 #include "player.h"
57
58 #ifdef WIN32
59 #define mkdir(dir, mode)    mkdir(dir)
60 // on win32 we typically don't want LFS paths
61 #undef DATA_PREFIX
62 #define DATA_PREFIX "./data/"
63 #endif
64
65 /* Local function prototypes: */
66
67 void seticon(void);
68 void usage(char * prog, int ret);
69
70 /* Does the given file exist and is it accessible? */
71 int faccessible(const char *filename)
72 {
73   struct stat filestat;
74   if (stat(filename, &filestat) == -1)
75     {
76       return false;
77     }
78   else
79     {
80       if(S_ISREG(filestat.st_mode))
81         return true;
82       else
83         return false;
84     }
85 }
86
87 /* Can we write to this location? */
88 int fwriteable(const char *filename)
89 {
90   FILE* fi;
91   fi = fopen(filename, "wa");
92   if (fi == NULL)
93     {
94       return false;
95     }
96   return true;
97 }
98
99 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
100 int fcreatedir(const char* relative_dir)
101 {
102   char path[1024];
103   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
104   if(mkdir(path,0755) != 0)
105     {
106       snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
107       if(mkdir(path,0755) != 0)
108         {
109           return false;
110         }
111       else
112         {
113           return true;
114         }
115     }
116   else
117     {
118       return true;
119     }
120 }
121
122 FILE * opendata(const char * rel_filename, const char * mode)
123 {
124   char * filename = NULL;
125   FILE * fi;
126
127   filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
128                                              strlen(rel_filename) + 1));
129
130   strcpy(filename, st_dir);
131   /* Open the high score file: */
132
133   strcat(filename, rel_filename);
134
135   /* Try opening the file: */
136   fi = fopen(filename, mode);
137
138   if (fi == NULL)
139     {
140       fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
141
142       if (strcmp(mode, "r") == 0)
143         fprintf(stderr, "for read!!!\n");
144       else if (strcmp(mode, "w") == 0)
145         fprintf(stderr, "for write!!!\n");
146     }
147   free( filename );
148
149   return(fi);
150 }
151
152 /* Get all names of sub-directories in a certain directory. */
153 /* Returns the number of sub-directories found. */
154 /* Note: The user has to free the allocated space. */
155 string_list_type dsubdirs(const char *rel_path,const  char* expected_file)
156 {
157   DIR *dirStructP;
158   struct dirent *direntp;
159   string_list_type sdirs;
160   char filename[1024];
161   char path[1024];
162
163   string_list_init(&sdirs);
164   sprintf(path,"%s/%s",st_dir,rel_path);
165   if((dirStructP = opendir(path)) != NULL)
166     {
167       while((direntp = readdir(dirStructP)) != NULL)
168         {
169           char absolute_filename[1024];
170           struct stat buf;
171
172           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
173
174           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
175             {
176               if(expected_file != NULL)
177                 {
178                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
179                   if(!faccessible(filename))
180                     continue;
181                 }
182
183               string_list_add_item(&sdirs,direntp->d_name);
184             }
185         }
186       closedir(dirStructP);
187     }
188
189   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
190   if((dirStructP = opendir(path)) != NULL)
191     {
192       while((direntp = readdir(dirStructP)) != NULL)
193         {
194           char absolute_filename[1024];
195           struct stat buf;
196
197           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
198
199           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
200             {
201               if(expected_file != NULL)
202                 {
203                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
204                   if(!faccessible(filename))
205                     {
206                       continue;
207                     }
208                   else
209                     {
210                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
211                       if(faccessible(filename))
212                         continue;
213                     }
214                 }
215
216               string_list_add_item(&sdirs,direntp->d_name);
217             }
218         }
219       closedir(dirStructP);
220     }
221
222   return sdirs;
223 }
224
225 string_list_type dfiles(const char *rel_path, const  char* glob, const  char* exception_str)
226 {
227   DIR *dirStructP;
228   struct dirent *direntp;
229   string_list_type sdirs;
230   char path[1024];
231
232   string_list_init(&sdirs);
233   sprintf(path,"%s/%s",st_dir,rel_path);
234   if((dirStructP = opendir(path)) != NULL)
235     {
236       while((direntp = readdir(dirStructP)) != NULL)
237         {
238           char absolute_filename[1024];
239           struct stat buf;
240
241           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
242
243           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
244             {
245               if(exception_str != NULL)
246                 {
247                   if(strstr(direntp->d_name,exception_str) != NULL)
248                     continue;
249                 }
250               if(glob != NULL)
251                 if(strstr(direntp->d_name,glob) == NULL)
252                   continue;
253
254               string_list_add_item(&sdirs,direntp->d_name);
255             }
256         }
257       closedir(dirStructP);
258     }
259
260   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
261   if((dirStructP = opendir(path)) != NULL)
262     {
263       while((direntp = readdir(dirStructP)) != NULL)
264         {
265           char absolute_filename[1024];
266           struct stat buf;
267
268           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
269
270           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
271             {
272               if(exception_str != NULL)
273                 {
274                   if(strstr(direntp->d_name,exception_str) != NULL)
275                     continue;
276                 }
277               if(glob != NULL)
278                 if(strstr(direntp->d_name,glob) == NULL)
279                   continue;
280
281               string_list_add_item(&sdirs,direntp->d_name);
282             }
283         }
284       closedir(dirStructP);
285     }
286
287   return sdirs;
288 }
289
290 void free_strings(char **strings, int num)
291 {
292   int i;
293   for(i=0; i < num; ++i)
294     free(strings[i]);
295 }
296
297 /* --- SETUP --- */
298 /* Set SuperTux configuration and save directories */
299 void st_directory_setup(void)
300 {
301   char *home;
302   char str[1024];
303   /* Get home directory (from $HOME variable)... if we can't determine it,
304      use the current directory ("."): */
305   if (getenv("HOME") != NULL)
306     home = getenv("HOME");
307   else
308     home = ".";
309
310   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
311                                            strlen("/.supertux") + 1));
312   strcpy(st_dir, home);
313   strcat(st_dir, "/.supertux");
314
315   /* Remove .supertux config-file from old SuperTux versions */
316   if(faccessible(st_dir))
317     {
318       remove
319         (st_dir);
320     }
321
322   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
323
324   strcpy(st_save_dir,st_dir);
325   strcat(st_save_dir,"/save");
326
327   /* Create them. In the case they exist they won't destroy anything. */
328   mkdir(st_dir, 0755);
329   mkdir(st_save_dir, 0755);
330
331   sprintf(str, "%s/levels", st_dir);
332   mkdir(str, 0755);
333
334   // User has not that a datadir, so we try some magic
335   if (datadir.empty())
336     {
337 #ifndef WIN32
338       // Detect datadir
339       char exe_file[PATH_MAX];
340       if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
341         {
342           puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
343           datadir = DATA_PREFIX;
344         }
345       else
346         {
347           std::string exedir = std::string(dirname(exe_file)) + "/";
348           
349           datadir = exedir + "../data"; // SuperTux run from source dir
350           if (access(datadir.c_str(), F_OK) != 0)
351             {
352               datadir = exedir + "../share/supertux"; // SuperTux run from PATH
353               if (access(datadir.c_str(), F_OK) != 0) 
354                 { // If all fails, fall back to compiled path
355                   datadir = DATA_PREFIX; 
356                 }
357             }
358         }
359 #else
360   datadir = DATA_PREFIX;
361 #endif
362     }
363   printf("Datadir: %s\n", datadir.c_str());
364 }
365
366 /* Create and setup menus. */
367 void st_menu(void)
368 {
369   main_menu      = new Menu();
370   options_menu   = new Menu();
371   options_keys_menu     = new Menu();
372   options_joystick_menu = new Menu();
373   load_game_menu = new Menu();
374   save_game_menu = new Menu();
375   game_menu      = new Menu();
376   highscore_menu = new Menu();
377   contrib_menu   = new Menu();
378   contrib_subset_menu   = new Menu();
379   worldmap_menu  = new Menu();
380
381   main_menu->set_pos(screen->w/2, 335);
382   main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu, MNID_STARTGAME);
383   main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu, MNID_CONTRIB);
384   main_menu->additem(MN_GOTO, "Options",0,options_menu, MNID_OPTIONMENU);
385   main_menu->additem(MN_ACTION,"Level editor",0,0, MNID_LEVELEDITOR);
386   main_menu->additem(MN_ACTION,"Credits",0,0, MNID_CREDITS);
387   main_menu->additem(MN_ACTION,"Quit",0,0, MNID_QUITMAINMENU);
388
389   options_menu->additem(MN_LABEL,"Options",0,0);
390   options_menu->additem(MN_HL,"",0,0);
391 #ifndef NOOPENGL
392   options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0, MNID_OPENGL);
393 #else
394   options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl,MNID_OPENGL);
395 #endif
396   options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0, MNID_FULLSCREEN);
397   if(audio_device)
398     {
399       options_menu->additem(MN_TOGGLE,"Sound     ", use_sound,0, MNID_SOUND);
400       options_menu->additem(MN_TOGGLE,"Music     ", use_music,0, MNID_MUSIC);
401     }
402   else
403     {
404       options_menu->additem(MN_DEACTIVE,"Sound     ", false,0, MNID_SOUND);
405       options_menu->additem(MN_DEACTIVE,"Music     ", false,0, MNID_MUSIC);
406     }
407   options_menu->additem(MN_TOGGLE,"Show FPS  ",show_fps,0, MNID_SHOWFPS);
408   options_menu->additem(MN_GOTO,"Key Setup",0,options_keys_menu);
409   if(use_joystick)
410     options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu);
411   options_menu->additem(MN_HL,"",0,0);
412   options_menu->additem(MN_BACK,"Back",0,0);
413   
414   options_keys_menu->additem(MN_LABEL,"Key Setup",0,0);
415   options_keys_menu->additem(MN_HL,"",0,0);
416   options_keys_menu->additem(MN_CONTROLFIELD,"Left move", 0,0, 0,&keymap.left);
417   options_keys_menu->additem(MN_CONTROLFIELD,"Right move", 0,0, 0,&keymap.right);
418   options_keys_menu->additem(MN_CONTROLFIELD,"Jump", 0,0, 0,&keymap.jump);
419   options_keys_menu->additem(MN_CONTROLFIELD,"Duck", 0,0, 0,&keymap.duck);
420   options_keys_menu->additem(MN_CONTROLFIELD,"Power", 0,0, 0,&keymap.fire);
421   options_keys_menu->additem(MN_HL,"",0,0);
422   options_keys_menu->additem(MN_BACK,"Back",0,0);
423
424   if(use_joystick)
425     {
426     options_joystick_menu->additem(MN_LABEL,"Joystick Setup",0,0);
427     options_joystick_menu->additem(MN_HL,"",0,0);
428     options_joystick_menu->additem(MN_CONTROLFIELD,"X axis", 0,0, 0,&joystick_keymap.x_axis);
429     options_joystick_menu->additem(MN_CONTROLFIELD,"Y axis", 0,0, 0,&joystick_keymap.y_axis);
430     options_joystick_menu->additem(MN_CONTROLFIELD,"A button", 0,0, 0,&joystick_keymap.a_button);
431     options_joystick_menu->additem(MN_CONTROLFIELD,"B button", 0,0, 0,&joystick_keymap.b_button);
432     options_joystick_menu->additem(MN_CONTROLFIELD,"Start", 0,0, 0,&joystick_keymap.start_button);
433     options_joystick_menu->additem(MN_CONTROLFIELD,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone);
434     options_joystick_menu->additem(MN_HL,"",0,0);
435     options_joystick_menu->additem(MN_BACK,"Back",0,0);
436     }
437   
438   load_game_menu->additem(MN_LABEL,"Start Game",0,0);
439   load_game_menu->additem(MN_HL,"",0,0);
440   load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
441   load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
442   load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
443   load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
444   load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
445   load_game_menu->additem(MN_HL,"",0,0);
446   load_game_menu->additem(MN_BACK,"Back",0,0);
447
448   save_game_menu->additem(MN_LABEL,"Save Game",0,0);
449   save_game_menu->additem(MN_HL,"",0,0);
450   save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
451   save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
452   save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
453   save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
454   save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
455   save_game_menu->additem(MN_HL,"",0,0);
456   save_game_menu->additem(MN_BACK,"Back",0,0);
457
458   game_menu->additem(MN_LABEL,"Pause",0,0);
459   game_menu->additem(MN_HL,"",0,0);
460   game_menu->additem(MN_ACTION,"Continue",0,0,MNID_CONTINUE);
461   game_menu->additem(MN_GOTO,"Options",0,options_menu);
462   game_menu->additem(MN_HL,"",0,0);
463   game_menu->additem(MN_ACTION,"Abort Level",0,0,MNID_ABORTLEVEL);
464
465   worldmap_menu->additem(MN_LABEL,"Pause",0,0);
466   worldmap_menu->additem(MN_HL,"",0,0);
467   worldmap_menu->additem(MN_ACTION,"Continue",0,0,MNID_RETURNWORLDMAP);
468   worldmap_menu->additem(MN_ACTION,"Save",0,0,MNID_SAVEGAME);
469   worldmap_menu->additem(MN_GOTO,"Options",0,options_menu);
470   worldmap_menu->additem(MN_HL,"",0,0);
471   worldmap_menu->additem(MN_ACTION,"Quit Game",0,0,MNID_QUITWORLDMAP);
472
473   highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
474 }
475
476 void update_load_save_game_menu(Menu* pmenu)
477 {
478   for(int i = 2; i < 7; ++i)
479     {
480       // FIXME: Insert a real savegame struct/class here instead of
481       // doing string vodoo
482       std::string tmp = slotinfo(i - 1);
483       pmenu->item[i].kind = MN_ACTION;
484       pmenu->item[i].change_text(tmp.c_str());
485     }
486 }
487
488 bool process_load_game_menu()
489 {
490   int slot = load_game_menu->check();
491
492   if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
493     {
494       char slotfile[1024];
495       snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
496
497       if (access(slotfile, F_OK) != 0)
498         {
499           draw_intro();
500         }
501
502       fadeout();
503       WorldMapNS::WorldMap worldmap;
504      
505       // Load the game or at least set the savegame_file variable
506       worldmap.loadgame(slotfile);
507
508       worldmap.display();
509       
510       Menu::set_current(main_menu);
511
512       st_pause_ticks_stop();
513       return true;
514     }
515   else
516     {
517       return false;
518     }
519 }
520
521 /* Handle changes made to global settings in the options menu. */
522 void process_options_menu(void)
523 {
524   switch (options_menu->check())
525     {
526     case MNID_OPENGL:
527 #ifndef NOOPENGL
528       if(use_gl != options_menu->isToggled(MNID_OPENGL))
529         {
530           use_gl = !use_gl;
531           st_video_setup();
532         }
533 #else
534       options_menu->get_item_by_id(MNID_OPENGL).toggled = false;
535 #endif
536       break;
537     case MNID_FULLSCREEN:
538       if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN))
539         {
540           use_fullscreen = !use_fullscreen;
541           st_video_setup();
542         }
543       break;
544     case MNID_SOUND:
545       if(use_sound != options_menu->isToggled(MNID_SOUND))
546         use_sound = !use_sound;
547       break;
548     case MNID_MUSIC:
549       if(use_music != options_menu->isToggled(MNID_MUSIC))
550         {
551           use_music = !use_music;
552           music_manager->enable_music(use_music);
553         }
554       break;
555     case MNID_SHOWFPS:
556       if(show_fps != options_menu->isToggled(MNID_SHOWFPS))
557         show_fps = !show_fps;
558       break;
559     }
560 }
561
562 void st_general_setup(void)
563 {
564   /* Seed random number generator: */
565
566   srand(SDL_GetTicks());
567
568   /* Set icon image: */
569
570   seticon();
571
572   /* Unicode needed for input handling: */
573
574   SDL_EnableUNICODE(1);
575
576   /* Load global images: */
577
578   black_text  = new Text(datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
579   gold_text   = new Text(datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
580   blue_text   = new Text(datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
581   red_text    = new Text(datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
582   white_text  = new Text(datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
583   white_small_text = new Text(datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
584   white_big_text   = new Text(datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
585   yellow_nums = new Text(datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
586
587   /* Load GUI/menu images: */
588   checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
589   checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
590   back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
591   arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
592   arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
593
594   /* Load the mouse-cursor */
595   mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
596   
597 }
598
599 void st_general_free(void)
600 {
601
602   /* Free global images: */
603
604   delete black_text;
605   delete gold_text;
606   delete white_text;
607   delete blue_text;
608   delete red_text;
609   delete white_small_text;
610   delete white_big_text;
611
612   /* Free GUI/menu images: */
613   delete checkbox;
614   delete checkbox_checked;
615   delete back;
616   delete arrow_left;
617   delete arrow_right;
618
619   /* Free mouse-cursor */
620   delete mouse_cursor;
621   
622   /* Free menus */
623   delete main_menu;
624   delete game_menu;
625   delete options_menu;
626   delete highscore_menu;
627   delete save_game_menu;
628   delete load_game_menu;
629 }
630
631 void st_video_setup(void)
632 {
633   if(screen != NULL)
634     SDL_FreeSurface(screen);
635
636   /* Init SDL Video: */
637
638   if (SDL_Init(SDL_INIT_VIDEO) < 0)
639     {
640       fprintf(stderr,
641               "\nError: I could not initialize video!\n"
642               "The Simple DirectMedia error that occured was:\n"
643               "%s\n\n", SDL_GetError());
644       exit(1);
645     }
646
647   /* Open display: */
648   if(use_gl)
649     st_video_setup_gl();
650   else
651     st_video_setup_sdl();
652
653   Surface::reload_all();
654
655   /* Set window manager stuff: */
656   SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
657 }
658
659 void st_video_setup_sdl(void)
660 {
661   SDL_FreeSurface(screen);
662
663   if (use_fullscreen)
664     {
665       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
666       if (screen == NULL)
667         {
668           fprintf(stderr,
669                   "\nWarning: I could not set up fullscreen video for "
670                   "640x480 mode.\n"
671                   "The Simple DirectMedia error that occured was:\n"
672                   "%s\n\n", SDL_GetError());
673           use_fullscreen = false;
674         }
675     }
676   else
677     {
678       screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
679
680       if (screen == NULL)
681         {
682           fprintf(stderr,
683                   "\nError: I could not set up video for 640x480 mode.\n"
684                   "The Simple DirectMedia error that occured was:\n"
685                   "%s\n\n", SDL_GetError());
686           exit(1);
687         }
688     }
689 }
690
691 void st_video_setup_gl(void)
692 {
693 #ifndef NOOPENGL
694
695   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
696   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
697   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
698   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
699   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
700
701   if (use_fullscreen)
702     {
703       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
704       if (screen == NULL)
705         {
706           fprintf(stderr,
707                   "\nWarning: I could not set up fullscreen video for "
708                   "640x480 mode.\n"
709                   "The Simple DirectMedia error that occured was:\n"
710                   "%s\n\n", SDL_GetError());
711           use_fullscreen = false;
712         }
713     }
714   else
715     {
716       screen = SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
717
718       if (screen == NULL)
719         {
720           fprintf(stderr,
721                   "\nError: I could not set up video for 640x480 mode.\n"
722                   "The Simple DirectMedia error that occured was:\n"
723                   "%s\n\n", SDL_GetError());
724           exit(1);
725         }
726     }
727
728   /*
729    * Set up OpenGL for 2D rendering.
730    */
731   glDisable(GL_DEPTH_TEST);
732   glDisable(GL_CULL_FACE);
733
734   glViewport(0, 0, screen->w, screen->h);
735   glMatrixMode(GL_PROJECTION);
736   glLoadIdentity();
737   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
738
739   glMatrixMode(GL_MODELVIEW);
740   glLoadIdentity();
741   glTranslatef(0.0f, 0.0f, 0.0f);
742
743 #endif
744
745 }
746
747 void st_joystick_setup(void)
748 {
749
750   /* Init Joystick: */
751
752   use_joystick = true;
753
754   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
755     {
756       fprintf(stderr, "Warning: I could not initialize joystick!\n"
757               "The Simple DirectMedia error that occured was:\n"
758               "%s\n\n", SDL_GetError());
759
760       use_joystick = false;
761     }
762   else
763     {
764       /* Open joystick: */
765       if (SDL_NumJoysticks() <= 0)
766         {
767           fprintf(stderr, "Warning: No joysticks are available.\n");
768
769           use_joystick = false;
770         }
771       else
772         {
773           js = SDL_JoystickOpen(joystick_num);
774
775           if (js == NULL)
776             {
777               fprintf(stderr, "Warning: Could not open joystick %d.\n"
778                       "The Simple DirectMedia error that occured was:\n"
779                       "%s\n\n", joystick_num, SDL_GetError());
780
781               use_joystick = false;
782             }
783           else
784             {
785               if (SDL_JoystickNumAxes(js) < 2)
786                 {
787                   fprintf(stderr,
788                           "Warning: Joystick does not have enough axes!\n");
789
790                   use_joystick = false;
791                 }
792               else
793                 {
794                   if (SDL_JoystickNumButtons(js) < 2)
795                     {
796                       fprintf(stderr,
797                               "Warning: "
798                               "Joystick does not have enough buttons!\n");
799
800                       use_joystick = false;
801                     }
802                 }
803             }
804         }
805     }
806 }
807
808 void st_audio_setup(void)
809 {
810
811   /* Init SDL Audio silently even if --disable-sound : */
812
813   if (audio_device)
814     {
815       if (SDL_Init(SDL_INIT_AUDIO) < 0)
816         {
817           /* only print out message if sound or music
818              was not disabled at command-line
819            */
820           if (use_sound || use_music)
821             {
822               fprintf(stderr,
823                       "\nWarning: I could not initialize audio!\n"
824                       "The Simple DirectMedia error that occured was:\n"
825                       "%s\n\n", SDL_GetError());
826             }
827           /* keep the programming logic the same :-)
828              because in this case, use_sound & use_music' values are ignored
829              when there's no available audio device
830           */
831           use_sound = false;
832           use_music = false;
833           audio_device = false;
834         }
835     }
836
837
838   /* Open sound silently regarless the value of "use_sound": */
839
840   if (audio_device)
841     {
842       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
843         {
844           /* only print out message if sound or music
845              was not disabled at command-line
846            */
847           if (use_sound || use_music)
848             {
849               fprintf(stderr,
850                       "\nWarning: I could not set up audio for 44100 Hz "
851                       "16-bit stereo.\n"
852                       "The Simple DirectMedia error that occured was:\n"
853                       "%s\n\n", SDL_GetError());
854             }
855           use_sound = false;
856           use_music = false;
857           audio_device = false;
858         }
859     }
860
861 }
862
863
864 /* --- SHUTDOWN --- */
865
866 void st_shutdown(void)
867 {
868   close_audio();
869   SDL_Quit();
870   saveconfig();
871 }
872
873 /* --- ABORT! --- */
874
875 void st_abort(const std::string& reason, const std::string& details)
876 {
877   fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
878   st_shutdown();
879   abort();
880 }
881
882 /* Set Icon (private) */
883
884 void seticon(void)
885 {
886 //  int masklen;
887 //  Uint8 * mask;
888   SDL_Surface * icon;
889
890
891   /* Load icon into a surface: */
892
893   icon = IMG_Load((datadir + "/images/icon.xpm").c_str());
894   if (icon == NULL)
895     {
896       fprintf(stderr,
897               "\nError: I could not load the icon image: %s%s\n"
898               "The Simple DirectMedia error that occured was:\n"
899               "%s\n\n", datadir.c_str(), "/images/icon.xpm", SDL_GetError());
900       exit(1);
901     }
902
903
904   /* Create mask: */
905 /*
906   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
907   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
908   memset(mask, 0xFF, masklen);
909 */
910
911   /* Set icon: */
912
913   SDL_WM_SetIcon(icon, NULL);//mask);
914
915
916   /* Free icon surface & mask: */
917
918 //  free(mask);
919   SDL_FreeSurface(icon);
920 }
921
922
923 /* Parse command-line arguments: */
924
925 void parseargs(int argc, char * argv[])
926 {
927   int i;
928
929   loadconfig();
930
931   /* Parse arguments: */
932
933   for (i = 1; i < argc; i++)
934     {
935       if (strcmp(argv[i], "--fullscreen") == 0 ||
936           strcmp(argv[i], "-f") == 0)
937         {
938           /* Use full screen: */
939
940           use_fullscreen = true;
941         }
942       else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
943         {
944           assert(i+1 < argc);
945           joystick_num = atoi(argv[++i]);
946         }
947       else if (strcmp(argv[i], "--joymap") == 0)
948         {
949           assert(i+1 < argc);
950           if (sscanf(argv[++i],
951                      "%d:%d:%d:%d:%d", 
952                      &joystick_keymap.x_axis, 
953                      &joystick_keymap.y_axis, 
954                      &joystick_keymap.a_button, 
955                      &joystick_keymap.b_button, 
956                      &joystick_keymap.start_button) != 5)
957             {
958               puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'");
959             }
960           else
961             {
962               std::cout << "Using new joymap:\n"
963                         << "  X-Axis:       " << joystick_keymap.x_axis << "\n"
964                         << "  Y-Axis:       " << joystick_keymap.y_axis << "\n"
965                         << "  A-Button:     " << joystick_keymap.a_button << "\n"
966                         << "  B-Button:     " << joystick_keymap.b_button << "\n"
967                         << "  Start-Button: " << joystick_keymap.start_button << std::endl;
968             }
969         }
970       else if (strcmp(argv[i], "--worldmap") == 0)
971         {
972           launch_worldmap_mode = true;
973         }
974       else if (strcmp(argv[i], "--datadir") == 0 
975                || strcmp(argv[i], "-d") == 0 )
976         {
977           assert(i+1 < argc);
978           datadir = argv[++i];
979         }
980       else if (strcmp(argv[i], "--show-fps") == 0)
981         {
982           /* Use full screen: */
983
984           show_fps = true;
985         }
986       else if (strcmp(argv[i], "--opengl") == 0 ||
987                strcmp(argv[i], "-gl") == 0)
988         {
989 #ifndef NOOPENGL
990           /* Use OpengGL: */
991
992           use_gl = true;
993 #endif
994         }
995       else if (strcmp(argv[i], "--sdl") == 0)
996           {
997             use_gl = false;
998           }
999       else if (strcmp(argv[i], "--usage") == 0)
1000         {
1001           /* Show usage: */
1002
1003           usage(argv[0], 0);
1004         }
1005       else if (strcmp(argv[i], "--version") == 0)
1006         {
1007           /* Show version: */
1008           printf("SuperTux " VERSION "\n");
1009           exit(0);
1010         }
1011       else if (strcmp(argv[i], "--disable-sound") == 0)
1012         {
1013           /* Disable the compiled in sound feature */
1014           printf("Sounds disabled \n");
1015           use_sound = false;
1016           audio_device = false;
1017         }
1018       else if (strcmp(argv[i], "--disable-music") == 0)
1019         {
1020           /* Disable the compiled in sound feature */
1021           printf("Music disabled \n");
1022           use_music = false;
1023         }
1024       else if (strcmp(argv[i], "--debug-mode") == 0)
1025         {
1026           /* Enable the debug-mode */
1027           debug_mode = true;
1028
1029         }
1030       else if (strcmp(argv[i], "--help") == 0)
1031         {     /* Show help: */
1032           puts("Super Tux " VERSION "\n"
1033                "  Please see the file \"README.txt\" for more details.\n");
1034           printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
1035           puts("Display Options:\n"
1036                "  --fullscreen        Run in fullscreen mode.\n"
1037                "  --opengl            If opengl support was compiled in, this will enable\n"
1038                "                      the EXPERIMENTAL OpenGL mode.\n"
1039                "  --sdl               Use non-opengl renderer\n"
1040                "\n"
1041                "Sound Options:\n"
1042                "  --disable-sound     If sound support was compiled in,  this will\n"
1043                "                      disable sound for this session of the game.\n"
1044                "  --disable-music     Like above, but this will disable music.\n"
1045                "\n"
1046                "Misc Options:\n"
1047                "  -j, --joystick NUM  Use joystick NUM (default: 0)\n" 
1048                "  --joymap XAXIS:YAXIS:A:B:START\n"
1049                "                      Define how joystick buttons and axis should be mapped\n"
1050                "  --worldmap          Start in worldmap-mode (EXPERIMENTAL)\n"          
1051                "  -d, --datadir DIR   Load Game data from DIR (default: automatic)\n"
1052                "  --debug-mode        Enables the debug-mode, which is useful for developers.\n"
1053                "  --help              Display a help message summarizing command-line\n"
1054                "                      options, license and game controls.\n"
1055                "  --usage             Display a brief message summarizing command-line options.\n"
1056                "  --version           Display the version of SuperTux you're running.\n\n"
1057                );
1058           exit(0);
1059         }
1060       else if (argv[i][0] != '-')
1061         {
1062           level_startup_file = argv[i];
1063         }
1064       else
1065         {
1066           /* Unknown - complain! */
1067
1068           usage(argv[0], 1);
1069         }
1070     }
1071 }
1072
1073
1074 /* Display usage: */
1075
1076 void usage(char * prog, int ret)
1077 {
1078   FILE * fi;
1079
1080
1081   /* Determine which stream to write to: */
1082
1083   if (ret == 0)
1084     fi = stdout;
1085   else
1086     fi = stderr;
1087
1088
1089   /* Display the usage message: */
1090
1091   fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--worldmap] FILENAME\n",
1092           prog);
1093
1094
1095   /* Quit! */
1096
1097   exit(ret);
1098 }
1099