5465cf02ea1c632d127e35eb9e61b9c0e99c957b
[supertux.git] / src / setup.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include <assert.h>
21 #include <stdio.h>
22 #include <iostream>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <errno.h>
27 #include <unistd.h>
28 #include <SDL.h>
29 #include <SDL_image.h>
30 #ifndef NOOPENGL
31 #include <SDL_opengl.h>
32 #endif
33
34 #include <sys/stat.h>
35 #include <sys/types.h>
36 #include <dirent.h>
37 #ifndef WIN32
38 #include <libgen.h>
39 #endif
40 #include <ctype.h>
41
42 #include "defines.h"
43 #include "globals.h"
44 #include "setup.h"
45 #include "screen.h"
46 #include "texture.h"
47 #include "menu.h"
48 #include "gameloop.h"
49 #include "configfile.h"
50 #include "scene.h"
51 #include "worldmap.h"
52 #include "resources.h"
53 #include "intro.h"
54 #include "music_manager.h"
55
56 #include "player.h"
57
58 #ifdef WIN32
59 #define mkdir(dir, mode)    mkdir(dir)
60 // on win32 we typically don't want LFS paths
61 #undef DATA_PREFIX
62 #define DATA_PREFIX "./data/"
63 #endif
64
65 /* Screen proprities: */
66 /* Don't use this to test for the actual screen sizes. Use screen->w/h instead! */
67 #define SCREEN_W 640
68 #define SCREEN_H 480
69
70 /* Local function prototypes: */
71
72 void seticon(void);
73 void usage(char * prog, int ret);
74
75 /* Does the given file exist and is it accessible? */
76 int faccessible(const char *filename)
77 {
78   struct stat filestat;
79   if (stat(filename, &filestat) == -1)
80     {
81       return false;
82     }
83   else
84     {
85       if(S_ISREG(filestat.st_mode))
86         return true;
87       else
88         return false;
89     }
90 }
91
92 /* Can we write to this location? */
93 int fwriteable(const char *filename)
94 {
95   FILE* fi;
96   fi = fopen(filename, "wa");
97   if (fi == NULL)
98     {
99       return false;
100     }
101   return true;
102 }
103
104 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
105 int fcreatedir(const char* relative_dir)
106 {
107   char path[1024];
108   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
109   if(mkdir(path,0755) != 0)
110     {
111       snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
112       if(mkdir(path,0755) != 0)
113         {
114           return false;
115         }
116       else
117         {
118           return true;
119         }
120     }
121   else
122     {
123       return true;
124     }
125 }
126
127 FILE * opendata(const char * rel_filename, const char * mode)
128 {
129   char * filename = NULL;
130   FILE * fi;
131
132   filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
133                                              strlen(rel_filename) + 1));
134
135   strcpy(filename, st_dir);
136   /* Open the high score file: */
137
138   strcat(filename, rel_filename);
139
140   /* Try opening the file: */
141   fi = fopen(filename, mode);
142
143   if (fi == NULL)
144     {
145       fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
146
147       if (strcmp(mode, "r") == 0)
148         fprintf(stderr, "for read!!!\n");
149       else if (strcmp(mode, "w") == 0)
150         fprintf(stderr, "for write!!!\n");
151     }
152   free( filename );
153
154   return(fi);
155 }
156
157 /* Get all names of sub-directories in a certain directory. */
158 /* Returns the number of sub-directories found. */
159 /* Note: The user has to free the allocated space. */
160 string_list_type dsubdirs(const char *rel_path,const  char* expected_file)
161 {
162   DIR *dirStructP;
163   struct dirent *direntp;
164   string_list_type sdirs;
165   char filename[1024];
166   char path[1024];
167
168   string_list_init(&sdirs);
169   sprintf(path,"%s/%s",st_dir,rel_path);
170   if((dirStructP = opendir(path)) != NULL)
171     {
172       while((direntp = readdir(dirStructP)) != NULL)
173         {
174           char absolute_filename[1024];
175           struct stat buf;
176
177           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
178
179           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
180             {
181               if(expected_file != NULL)
182                 {
183                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
184                   if(!faccessible(filename))
185                     continue;
186                 }
187
188               string_list_add_item(&sdirs,direntp->d_name);
189             }
190         }
191       closedir(dirStructP);
192     }
193
194   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
195   if((dirStructP = opendir(path)) != NULL)
196     {
197       while((direntp = readdir(dirStructP)) != NULL)
198         {
199           char absolute_filename[1024];
200           struct stat buf;
201
202           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
203
204           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
205             {
206               if(expected_file != NULL)
207                 {
208                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
209                   if(!faccessible(filename))
210                     {
211                       continue;
212                     }
213                   else
214                     {
215                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
216                       if(faccessible(filename))
217                         continue;
218                     }
219                 }
220
221               string_list_add_item(&sdirs,direntp->d_name);
222             }
223         }
224       closedir(dirStructP);
225     }
226
227   return sdirs;
228 }
229
230 string_list_type dfiles(const char *rel_path, const  char* glob, const  char* exception_str)
231 {
232   DIR *dirStructP;
233   struct dirent *direntp;
234   string_list_type sdirs;
235   char path[1024];
236
237   string_list_init(&sdirs);
238   sprintf(path,"%s/%s",st_dir,rel_path);
239   if((dirStructP = opendir(path)) != NULL)
240     {
241       while((direntp = readdir(dirStructP)) != NULL)
242         {
243           char absolute_filename[1024];
244           struct stat buf;
245
246           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
247
248           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
249             {
250               if(exception_str != NULL)
251                 {
252                   if(strstr(direntp->d_name,exception_str) != NULL)
253                     continue;
254                 }
255               if(glob != NULL)
256                 if(strstr(direntp->d_name,glob) == NULL)
257                   continue;
258
259               string_list_add_item(&sdirs,direntp->d_name);
260             }
261         }
262       closedir(dirStructP);
263     }
264
265   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
266   if((dirStructP = opendir(path)) != NULL)
267     {
268       while((direntp = readdir(dirStructP)) != NULL)
269         {
270           char absolute_filename[1024];
271           struct stat buf;
272
273           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
274
275           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
276             {
277               if(exception_str != NULL)
278                 {
279                   if(strstr(direntp->d_name,exception_str) != NULL)
280                     continue;
281                 }
282               if(glob != NULL)
283                 if(strstr(direntp->d_name,glob) == NULL)
284                   continue;
285
286               string_list_add_item(&sdirs,direntp->d_name);
287             }
288         }
289       closedir(dirStructP);
290     }
291
292   return sdirs;
293 }
294
295 void free_strings(char **strings, int num)
296 {
297   int i;
298   for(i=0; i < num; ++i)
299     free(strings[i]);
300 }
301
302 /* --- SETUP --- */
303 /* Set SuperTux configuration and save directories */
304 void st_directory_setup(void)
305 {
306   char *home;
307   char str[1024];
308   /* Get home directory (from $HOME variable)... if we can't determine it,
309      use the current directory ("."): */
310   if (getenv("HOME") != NULL)
311     home = getenv("HOME");
312   else
313     home = ".";
314
315   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
316                                            strlen("/.supertux") + 1));
317   strcpy(st_dir, home);
318   strcat(st_dir, "/.supertux");
319
320   /* Remove .supertux config-file from old SuperTux versions */
321   if(faccessible(st_dir))
322     {
323       remove
324         (st_dir);
325     }
326
327   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
328
329   strcpy(st_save_dir,st_dir);
330   strcat(st_save_dir,"/save");
331
332   /* Create them. In the case they exist they won't destroy anything. */
333   mkdir(st_dir, 0755);
334   mkdir(st_save_dir, 0755);
335
336   sprintf(str, "%s/levels", st_dir);
337   mkdir(str, 0755);
338
339   // User has not that a datadir, so we try some magic
340   if (datadir.empty())
341     {
342 #ifndef WIN32
343       // Detect datadir
344       char exe_file[PATH_MAX];
345       if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
346         {
347           puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
348           datadir = DATA_PREFIX;
349         }
350       else
351         {
352           std::string exedir = std::string(dirname(exe_file)) + "/";
353           
354           datadir = exedir + "../data"; // SuperTux run from source dir
355           if (access(datadir.c_str(), F_OK) != 0)
356             {
357               datadir = exedir + "../share/supertux"; // SuperTux run from PATH
358               if (access(datadir.c_str(), F_OK) != 0) 
359                 { // If all fails, fall back to compiled path
360                   datadir = DATA_PREFIX; 
361                 }
362             }
363         }
364 #else
365   datadir = DATA_PREFIX;
366 #endif
367     }
368   printf("Datadir: %s\n", datadir.c_str());
369 }
370
371 /* Create and setup menus. */
372 void st_menu(void)
373 {
374   main_menu      = new Menu();
375   options_menu   = new Menu();
376   options_keys_menu     = new Menu();
377   options_joystick_menu = new Menu();
378   load_game_menu = new Menu();
379   save_game_menu = new Menu();
380   game_menu      = new Menu();
381   highscore_menu = new Menu();
382   contrib_menu   = new Menu();
383   contrib_subset_menu   = new Menu();
384   worldmap_menu  = new Menu();
385
386   main_menu->set_pos(screen->w/2, 335);
387   main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu, MNID_STARTGAME);
388   main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu, MNID_CONTRIB);
389   main_menu->additem(MN_GOTO, "Options",0,options_menu, MNID_OPTIONMENU);
390   main_menu->additem(MN_ACTION,"Level Editor",0,0, MNID_LEVELEDITOR);
391   main_menu->additem(MN_ACTION,"Credits",0,0, MNID_CREDITS);
392   main_menu->additem(MN_ACTION,"Quit",0,0, MNID_QUITMAINMENU);
393
394   options_menu->additem(MN_LABEL,"Options",0,0);
395   options_menu->additem(MN_HL,"",0,0);
396 #ifndef NOOPENGL
397   options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0, MNID_OPENGL);
398 #else
399   options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl, 0, MNID_OPENGL);
400 #endif
401   options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0, MNID_FULLSCREEN);
402   if(audio_device)
403     {
404       options_menu->additem(MN_TOGGLE,"Sound     ", use_sound,0, MNID_SOUND);
405       options_menu->additem(MN_TOGGLE,"Music     ", use_music,0, MNID_MUSIC);
406     }
407   else
408     {
409       options_menu->additem(MN_DEACTIVE,"Sound     ", false,0, MNID_SOUND);
410       options_menu->additem(MN_DEACTIVE,"Music     ", false,0, MNID_MUSIC);
411     }
412   options_menu->additem(MN_TOGGLE,"Show FPS  ",show_fps,0, MNID_SHOWFPS);
413   options_menu->additem(MN_GOTO,"Keyboard Setup",0,options_keys_menu);
414
415   //if(use_joystick)
416   //  options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu);
417
418   options_menu->additem(MN_HL,"",0,0);
419   options_menu->additem(MN_BACK,"Back",0,0);
420   
421   options_keys_menu->additem(MN_LABEL,"Key Setup",0,0);
422   options_keys_menu->additem(MN_HL,"",0,0);
423   options_keys_menu->additem(MN_CONTROLFIELD,"Left move", 0,0, 0,&keymap.left);
424   options_keys_menu->additem(MN_CONTROLFIELD,"Right move", 0,0, 0,&keymap.right);
425   options_keys_menu->additem(MN_CONTROLFIELD,"Jump", 0,0, 0,&keymap.jump);
426   options_keys_menu->additem(MN_CONTROLFIELD,"Duck", 0,0, 0,&keymap.duck);
427   options_keys_menu->additem(MN_CONTROLFIELD,"Power/Run", 0,0, 0,&keymap.fire);
428   options_keys_menu->additem(MN_HL,"",0,0);
429   options_keys_menu->additem(MN_BACK,"Back",0,0);
430
431   if(use_joystick)
432     {
433     options_joystick_menu->additem(MN_LABEL,"Joystick Setup",0,0);
434     options_joystick_menu->additem(MN_HL,"",0,0);
435     options_joystick_menu->additem(MN_CONTROLFIELD,"X axis", 0,0, 0,&joystick_keymap.x_axis);
436     options_joystick_menu->additem(MN_CONTROLFIELD,"Y axis", 0,0, 0,&joystick_keymap.y_axis);
437     options_joystick_menu->additem(MN_CONTROLFIELD,"A button", 0,0, 0,&joystick_keymap.a_button);
438     options_joystick_menu->additem(MN_CONTROLFIELD,"B button", 0,0, 0,&joystick_keymap.b_button);
439     options_joystick_menu->additem(MN_CONTROLFIELD,"Start", 0,0, 0,&joystick_keymap.start_button);
440     options_joystick_menu->additem(MN_CONTROLFIELD,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone);
441     options_joystick_menu->additem(MN_HL,"",0,0);
442     options_joystick_menu->additem(MN_BACK,"Back",0,0);
443     }
444   
445   load_game_menu->additem(MN_LABEL,"Start Game",0,0);
446   load_game_menu->additem(MN_HL,"",0,0);
447   load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
448   load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
449   load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
450   load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
451   load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
452   load_game_menu->additem(MN_HL,"",0,0);
453   load_game_menu->additem(MN_BACK,"Back",0,0);
454
455   save_game_menu->additem(MN_LABEL,"Save Game",0,0);
456   save_game_menu->additem(MN_HL,"",0,0);
457   save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
458   save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
459   save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
460   save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
461   save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
462   save_game_menu->additem(MN_HL,"",0,0);
463   save_game_menu->additem(MN_BACK,"Back",0,0);
464
465   game_menu->additem(MN_LABEL,"Pause",0,0);
466   game_menu->additem(MN_HL,"",0,0);
467   game_menu->additem(MN_ACTION,"Continue",0,0,MNID_CONTINUE);
468   game_menu->additem(MN_GOTO,"Options",0,options_menu);
469   game_menu->additem(MN_HL,"",0,0);
470   game_menu->additem(MN_ACTION,"Abort Level",0,0,MNID_ABORTLEVEL);
471
472   worldmap_menu->additem(MN_LABEL,"Pause",0,0);
473   worldmap_menu->additem(MN_HL,"",0,0);
474   worldmap_menu->additem(MN_ACTION,"Continue",0,0,MNID_RETURNWORLDMAP);
475   worldmap_menu->additem(MN_GOTO,"Options",0,options_menu);
476   worldmap_menu->additem(MN_HL,"",0,0);
477   worldmap_menu->additem(MN_ACTION,"Quit Game",0,0,MNID_QUITWORLDMAP);
478
479   highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
480 }
481
482 void update_load_save_game_menu(Menu* pmenu)
483 {
484   for(int i = 2; i < 7; ++i)
485     {
486       // FIXME: Insert a real savegame struct/class here instead of
487       // doing string vodoo
488       std::string tmp = slotinfo(i - 1);
489       pmenu->item[i].kind = MN_ACTION;
490       pmenu->item[i].change_text(tmp.c_str());
491     }
492 }
493
494 bool process_load_game_menu()
495 {
496   int slot = load_game_menu->check();
497
498   if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
499     {
500       char slotfile[1024];
501       snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
502
503       if (access(slotfile, F_OK) != 0)
504         {
505           draw_intro();
506         }
507
508       fadeout();
509       WorldMapNS::WorldMap worldmap;
510      
511       // Load the game or at least set the savegame_file variable
512       worldmap.loadgame(slotfile);
513
514       worldmap.display();
515       
516       Menu::set_current(main_menu);
517
518       st_pause_ticks_stop();
519       return true;
520     }
521   else
522     {
523       return false;
524     }
525 }
526
527 /* Handle changes made to global settings in the options menu. */
528 void process_options_menu(void)
529 {
530   switch (options_menu->check())
531     {
532     case MNID_OPENGL:
533 #ifndef NOOPENGL
534       if(use_gl != options_menu->isToggled(MNID_OPENGL))
535         {
536           use_gl = !use_gl;
537           st_video_setup();
538         }
539 #else
540       options_menu->get_item_by_id(MNID_OPENGL).toggled = false;
541 #endif
542       break;
543     case MNID_FULLSCREEN:
544       if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN))
545         {
546           use_fullscreen = !use_fullscreen;
547           st_video_setup();
548         }
549       break;
550     case MNID_SOUND:
551       if(use_sound != options_menu->isToggled(MNID_SOUND))
552         use_sound = !use_sound;
553       break;
554     case MNID_MUSIC:
555       if(use_music != options_menu->isToggled(MNID_MUSIC))
556         {
557           use_music = !use_music;
558           music_manager->enable_music(use_music);
559         }
560       break;
561     case MNID_SHOWFPS:
562       if(show_fps != options_menu->isToggled(MNID_SHOWFPS))
563         show_fps = !show_fps;
564       break;
565     }
566 }
567
568 void st_general_setup(void)
569 {
570   /* Seed random number generator: */
571
572   srand(SDL_GetTicks());
573
574   /* Set icon image: */
575
576   seticon();
577
578   /* Unicode needed for input handling: */
579
580   SDL_EnableUNICODE(1);
581
582   /* Load global images: */
583
584   black_text  = new Text(datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
585   gold_text   = new Text(datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
586   blue_text   = new Text(datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
587   red_text    = new Text(datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
588   green_text  = new Text(datadir + "/images/status/letters-green.png", TEXT_TEXT, 16,18);
589   white_text  = new Text(datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
590   white_small_text = new Text(datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
591   white_big_text   = new Text(datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
592   yellow_nums = new Text(datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
593
594   /* Load GUI/menu images: */
595   checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
596   checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
597   back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
598   arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
599   arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
600
601   /* Load the mouse-cursor */
602   mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
603   
604 }
605
606 void st_general_free(void)
607 {
608
609   /* Free global images: */
610   delete black_text;
611   delete gold_text;
612   delete white_text;
613   delete blue_text;
614   delete red_text;
615   delete green_text;
616   delete white_small_text;
617   delete white_big_text;
618   delete yellow_nums;
619
620   /* Free GUI/menu images: */
621   delete checkbox;
622   delete checkbox_checked;
623   delete back;
624   delete arrow_left;
625   delete arrow_right;
626
627   /* Free mouse-cursor */
628   delete mouse_cursor;
629   
630   /* Free menus */
631   delete main_menu;
632   delete game_menu;
633   delete options_menu;
634   delete highscore_menu;
635   delete save_game_menu;
636   delete load_game_menu;
637 }
638
639 void st_video_setup(void)
640 {
641   if(screen != NULL)
642     SDL_FreeSurface(screen);
643
644   /* Init SDL Video: */
645
646   if (SDL_Init(SDL_INIT_VIDEO) < 0)
647     {
648       fprintf(stderr,
649               "\nError: I could not initialize video!\n"
650               "The Simple DirectMedia error that occured was:\n"
651               "%s\n\n", SDL_GetError());
652       exit(1);
653     }
654
655   /* Open display: */
656   if(use_gl)
657     st_video_setup_gl();
658   else
659     st_video_setup_sdl();
660
661   Surface::reload_all();
662
663   /* Set window manager stuff: */
664   SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
665 }
666
667 void st_video_setup_sdl(void)
668 {
669   SDL_FreeSurface(screen);
670
671   if (use_fullscreen)
672     {
673       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
674       if (screen == NULL)
675         {
676           fprintf(stderr,
677                   "\nWarning: I could not set up fullscreen video for "
678                   "640x480 mode.\n"
679                   "The Simple DirectMedia error that occured was:\n"
680                   "%s\n\n", SDL_GetError());
681           use_fullscreen = false;
682         }
683     }
684   else
685     {
686       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
687
688       if (screen == NULL)
689         {
690           fprintf(stderr,
691                   "\nError: I could not set up video for 640x480 mode.\n"
692                   "The Simple DirectMedia error that occured was:\n"
693                   "%s\n\n", SDL_GetError());
694           exit(1);
695         }
696     }
697 }
698
699 void st_video_setup_gl(void)
700 {
701 #ifndef NOOPENGL
702
703   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
704   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
705   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
706   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
707   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
708
709   if (use_fullscreen)
710     {
711       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
712       if (screen == NULL)
713         {
714           fprintf(stderr,
715                   "\nWarning: I could not set up fullscreen video for "
716                   "640x480 mode.\n"
717                   "The Simple DirectMedia error that occured was:\n"
718                   "%s\n\n", SDL_GetError());
719           use_fullscreen = false;
720         }
721     }
722   else
723     {
724       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_OPENGL);
725
726       if (screen == NULL)
727         {
728           fprintf(stderr,
729                   "\nError: I could not set up video for 640x480 mode.\n"
730                   "The Simple DirectMedia error that occured was:\n"
731                   "%s\n\n", SDL_GetError());
732           exit(1);
733         }
734     }
735
736   /*
737    * Set up OpenGL for 2D rendering.
738    */
739   glDisable(GL_DEPTH_TEST);
740   glDisable(GL_CULL_FACE);
741
742   glViewport(0, 0, screen->w, screen->h);
743   glMatrixMode(GL_PROJECTION);
744   glLoadIdentity();
745   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
746
747   glMatrixMode(GL_MODELVIEW);
748   glLoadIdentity();
749   glTranslatef(0.0f, 0.0f, 0.0f);
750
751 #endif
752
753 }
754
755 void st_joystick_setup(void)
756 {
757
758   /* Init Joystick: */
759
760   use_joystick = true;
761
762   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
763     {
764       fprintf(stderr, "Warning: I could not initialize joystick!\n"
765               "The Simple DirectMedia error that occured was:\n"
766               "%s\n\n", SDL_GetError());
767
768       use_joystick = false;
769     }
770   else
771     {
772       /* Open joystick: */
773       if (SDL_NumJoysticks() <= 0)
774         {
775           fprintf(stderr, "Warning: No joysticks are available.\n");
776
777           use_joystick = false;
778         }
779       else
780         {
781           js = SDL_JoystickOpen(joystick_num);
782
783           if (js == NULL)
784             {
785               fprintf(stderr, "Warning: Could not open joystick %d.\n"
786                       "The Simple DirectMedia error that occured was:\n"
787                       "%s\n\n", joystick_num, SDL_GetError());
788
789               use_joystick = false;
790             }
791           else
792             {
793               if (SDL_JoystickNumAxes(js) < 2)
794                 {
795                   fprintf(stderr,
796                           "Warning: Joystick does not have enough axes!\n");
797
798                   use_joystick = false;
799                 }
800               else
801                 {
802                   if (SDL_JoystickNumButtons(js) < 2)
803                     {
804                       fprintf(stderr,
805                               "Warning: "
806                               "Joystick does not have enough buttons!\n");
807
808                       use_joystick = false;
809                     }
810                 }
811             }
812         }
813     }
814 }
815
816 void st_audio_setup(void)
817 {
818
819   /* Init SDL Audio silently even if --disable-sound : */
820
821   if (audio_device)
822     {
823       if (SDL_Init(SDL_INIT_AUDIO) < 0)
824         {
825           /* only print out message if sound or music
826              was not disabled at command-line
827            */
828           if (use_sound || use_music)
829             {
830               fprintf(stderr,
831                       "\nWarning: I could not initialize audio!\n"
832                       "The Simple DirectMedia error that occured was:\n"
833                       "%s\n\n", SDL_GetError());
834             }
835           /* keep the programming logic the same :-)
836              because in this case, use_sound & use_music' values are ignored
837              when there's no available audio device
838           */
839           use_sound = false;
840           use_music = false;
841           audio_device = false;
842         }
843     }
844
845
846   /* Open sound silently regarless the value of "use_sound": */
847
848   if (audio_device)
849     {
850       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
851         {
852           /* only print out message if sound or music
853              was not disabled at command-line
854            */
855           if (use_sound || use_music)
856             {
857               fprintf(stderr,
858                       "\nWarning: I could not set up audio for 44100 Hz "
859                       "16-bit stereo.\n"
860                       "The Simple DirectMedia error that occured was:\n"
861                       "%s\n\n", SDL_GetError());
862             }
863           use_sound = false;
864           use_music = false;
865           audio_device = false;
866         }
867     }
868
869 }
870
871
872 /* --- SHUTDOWN --- */
873
874 void st_shutdown(void)
875 {
876   close_audio();
877   SDL_Quit();
878   saveconfig();
879 }
880
881 /* --- ABORT! --- */
882
883 void st_abort(const std::string& reason, const std::string& details)
884 {
885   fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
886   st_shutdown();
887   abort();
888 }
889
890 /* Set Icon (private) */
891
892 void seticon(void)
893 {
894 //  int masklen;
895 //  Uint8 * mask;
896   SDL_Surface * icon;
897
898
899   /* Load icon into a surface: */
900
901   icon = IMG_Load((datadir + "/images/icon.xpm").c_str());
902   if (icon == NULL)
903     {
904       fprintf(stderr,
905               "\nError: I could not load the icon image: %s%s\n"
906               "The Simple DirectMedia error that occured was:\n"
907               "%s\n\n", datadir.c_str(), "/images/icon.xpm", SDL_GetError());
908       exit(1);
909     }
910
911
912   /* Create mask: */
913 /*
914   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
915   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
916   memset(mask, 0xFF, masklen);
917 */
918
919   /* Set icon: */
920
921   SDL_WM_SetIcon(icon, NULL);//mask);
922
923
924   /* Free icon surface & mask: */
925
926 //  free(mask);
927   SDL_FreeSurface(icon);
928 }
929
930
931 /* Parse command-line arguments: */
932
933 void parseargs(int argc, char * argv[])
934 {
935   int i;
936
937   loadconfig();
938
939   /* Parse arguments: */
940
941   for (i = 1; i < argc; i++)
942     {
943       if (strcmp(argv[i], "--fullscreen") == 0 ||
944           strcmp(argv[i], "-f") == 0)
945         {
946           /* Use full screen: */
947
948           use_fullscreen = true;
949         }
950       else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
951         {
952           assert(i+1 < argc);
953           joystick_num = atoi(argv[++i]);
954         }
955       else if (strcmp(argv[i], "--joymap") == 0)
956         {
957           assert(i+1 < argc);
958           if (sscanf(argv[++i],
959                      "%d:%d:%d:%d:%d", 
960                      &joystick_keymap.x_axis, 
961                      &joystick_keymap.y_axis, 
962                      &joystick_keymap.a_button, 
963                      &joystick_keymap.b_button, 
964                      &joystick_keymap.start_button) != 5)
965             {
966               puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'");
967             }
968           else
969             {
970               std::cout << "Using new joymap:\n"
971                         << "  X-Axis:       " << joystick_keymap.x_axis << "\n"
972                         << "  Y-Axis:       " << joystick_keymap.y_axis << "\n"
973                         << "  A-Button:     " << joystick_keymap.a_button << "\n"
974                         << "  B-Button:     " << joystick_keymap.b_button << "\n"
975                         << "  Start-Button: " << joystick_keymap.start_button << std::endl;
976             }
977         }
978       else if (strcmp(argv[i], "--leveleditor") == 0)
979         {
980           launch_leveleditor_mode = true;
981         }
982       else if (strcmp(argv[i], "--datadir") == 0 
983                || strcmp(argv[i], "-d") == 0 )
984         {
985           assert(i+1 < argc);
986           datadir = argv[++i];
987         }
988       else if (strcmp(argv[i], "--show-fps") == 0)
989         {
990           /* Use full screen: */
991
992           show_fps = true;
993         }
994       else if (strcmp(argv[i], "--opengl") == 0 ||
995                strcmp(argv[i], "-gl") == 0)
996         {
997 #ifndef NOOPENGL
998           /* Use OpengGL: */
999
1000           use_gl = true;
1001 #endif
1002         }
1003       else if (strcmp(argv[i], "--sdl") == 0)
1004           {
1005             use_gl = false;
1006           }
1007       else if (strcmp(argv[i], "--usage") == 0)
1008         {
1009           /* Show usage: */
1010
1011           usage(argv[0], 0);
1012         }
1013       else if (strcmp(argv[i], "--version") == 0)
1014         {
1015           /* Show version: */
1016           printf("SuperTux " VERSION "\n");
1017           exit(0);
1018         }
1019       else if (strcmp(argv[i], "--disable-sound") == 0)
1020         {
1021           /* Disable the compiled in sound feature */
1022           printf("Sounds disabled \n");
1023           use_sound = false;
1024           audio_device = false;
1025         }
1026       else if (strcmp(argv[i], "--disable-music") == 0)
1027         {
1028           /* Disable the compiled in sound feature */
1029           printf("Music disabled \n");
1030           use_music = false;
1031         }
1032       else if (strcmp(argv[i], "--debug-mode") == 0)
1033         {
1034           /* Enable the debug-mode */
1035           debug_mode = true;
1036
1037         }
1038       else if (strcmp(argv[i], "--help") == 0)
1039         {     /* Show help: */
1040           puts("Super Tux " VERSION "\n"
1041                "  Please see the file \"README.txt\" for more details.\n");
1042           printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
1043           puts("Display Options:\n"
1044                "  --fullscreen        Run in fullscreen mode.\n"
1045                "  --opengl            If opengl support was compiled in, this will enable\n"
1046                "                      the EXPERIMENTAL OpenGL mode.\n"
1047                "  --sdl               Use non-opengl renderer\n"
1048                "\n"
1049                "Sound Options:\n"
1050                "  --disable-sound     If sound support was compiled in,  this will\n"
1051                "                      disable sound for this session of the game.\n"
1052                "  --disable-music     Like above, but this will disable music.\n"
1053                "\n"
1054                "Misc Options:\n"
1055                "  -j, --joystick NUM  Use joystick NUM (default: 0)\n" 
1056                "  --joymap XAXIS:YAXIS:A:B:START\n"
1057                "  --leveleditor       Opens the leveleditor in a file. (Only works when a file is provided.)\n"
1058                "                      Define how joystick buttons and axis should be mapped\n"
1059                "  -d, --datadir DIR   Load Game data from DIR (default: automatic)\n"
1060                "  --debug-mode        Enables the debug-mode, which is useful for developers.\n"
1061                "  --help              Display a help message summarizing command-line\n"
1062                "                      options, license and game controls.\n"
1063                "  --usage             Display a brief message summarizing command-line options.\n"
1064                "  --version           Display the version of SuperTux you're running.\n\n"
1065                );
1066           exit(0);
1067         }
1068       else if (argv[i][0] != '-')
1069         {
1070           level_startup_file = argv[i];
1071         }
1072       else
1073         {
1074           /* Unknown - complain! */
1075
1076           usage(argv[0], 1);
1077         }
1078     }
1079 }
1080
1081
1082 /* Display usage: */
1083
1084 void usage(char * prog, int ret)
1085 {
1086   FILE * fi;
1087
1088
1089   /* Determine which stream to write to: */
1090
1091   if (ret == 0)
1092     fi = stdout;
1093   else
1094     fi = stderr;
1095
1096
1097   /* Display the usage message: */
1098
1099   fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--worldmap] FILENAME\n",
1100           prog);
1101
1102
1103   /* Quit! */
1104
1105   exit(ret);
1106 }
1107