2 // Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #include "supertux/menu/options_menu.hpp"
20 #include "audio/sound_manager.hpp"
21 #include "gui/menu_manager.hpp"
22 #include "supertux/gameconfig.hpp"
23 #include "supertux/menu/joystick_menu.hpp"
24 #include "supertux/menu/keyboard_menu.hpp"
25 #include "supertux/menu/language_menu.hpp"
26 #include "supertux/menu/menu_storage.hpp"
27 #include "supertux/menu/profile_menu.hpp"
28 #include "util/string_util.hpp"
29 #include "video/renderer.hpp"
37 MNID_FULLSCREEN_RESOLUTION,
45 OptionsMenu::OptionsMenu() :
48 language_menu.reset(new LanguageMenu());
50 add_label(_("Options"));
53 // Language change should only be possible in the main menu, since elsewhere it might not always work fully
54 // FIXME: Implement me: if (get_parent() == main_menu)
55 add_submenu(_("Select Language"), language_menu.get())
56 ->set_help(_("Select a different language to display text in"));
58 add_submenu(_("Select Profile"), MenuStorage::get_profile_menu())
59 ->set_help(_("Select a profile to play with"));
61 add_toggle(MNID_PROFILES, _("Profile on Startup"), g_config->sound_enabled)
62 ->set_help(_("Select your profile immediately after start-up"));
64 add_toggle(MNID_FULLSCREEN,_("Fullscreen"), g_config->use_fullscreen)
65 ->set_help(_("Fill the entire screen"));
67 MenuItem* fullscreen_res = add_string_select(MNID_FULLSCREEN_RESOLUTION, _("Resolution"));
68 fullscreen_res->set_help(_("Determine the resolution used in fullscreen mode (you must toggle fullscreen to complete the change)"));
70 MenuItem* magnification = add_string_select(MNID_MAGNIFICATION, _("Magnification"));
71 magnification->set_help(_("Change the magnification of the game area"));
73 // These values go from screen:640/projection:1600 to
74 // screen:1600/projection:640 (i.e. 640, 800, 1024, 1280, 1600)
75 magnification->list.push_back(_("auto"));
76 magnification->list.push_back("40%");
77 magnification->list.push_back("50%");
78 magnification->list.push_back("62.5%");
79 magnification->list.push_back("80%");
80 magnification->list.push_back("100%");
81 magnification->list.push_back("125%");
82 magnification->list.push_back("160%");
83 magnification->list.push_back("200%");
84 magnification->list.push_back("250%");
85 if (g_config->magnification != 0.0f) //auto
87 std::ostringstream out;
88 out << (g_config->magnification*100) << "%";
89 std::string magn = out.str();
91 for (std::vector<std::string>::iterator i = magnification->list.begin(); i != magnification->list.end(); ++i)
95 magnification->selected = count;
102 if (!magn.empty()) //magnification not in our list but accept anyway
104 magnification->selected = magnification->list.size();
105 magnification->list.push_back(magn);
110 for(int disp_mode_ctr = 0; disp_mode_ctr < SDL_GetNumDisplayModes(0); disp_mode_ctr++)
112 SDL_DisplayMode* current = NULL;
113 int disp_retval = SDL_GetDisplayMode(0, // Display Index
114 disp_mode_ctr, // Mode index (default to first)
115 current); // DisplayMode structure ptr
116 if (disp_retval == -1)
117 { // No resolutions at all available, bad
119 else if(disp_retval == 0)
120 { // All resolutions should work, so we fall back to hardcoded defaults
121 std::stringstream width;
122 std::stringstream height;
124 height << current->h;
125 fullscreen_res->list.push_back(width.str() + "x" + height.str());
131 // On Ubuntu/Linux resolutions are returned from highest to
132 // lowest, so reverse them
133 std::sort(fullscreen_res->list.begin(), fullscreen_res->list.end(), StringUtil::numeric_less);
135 std::ostringstream out;
136 out << g_config->fullscreen_size.width << "x" << g_config->fullscreen_size.height;
137 std::string fllscrn_sz = out.str();
139 for (std::vector<std::string>::iterator i = fullscreen_res->list.begin(); i != fullscreen_res->list.end(); ++i)
141 if (*i == fllscrn_sz)
144 fullscreen_res->selected = cnt;
149 if (!fllscrn_sz.empty())
151 fullscreen_res->selected = fullscreen_res->list.size();
152 fullscreen_res->list.push_back(fllscrn_sz);
155 MenuItem* aspect = add_string_select(MNID_ASPECTRATIO, _("Aspect Ratio"));
156 aspect->set_help(_("Adjust the aspect ratio"));
158 aspect->list.push_back(_("auto"));
159 aspect->list.push_back("5:4");
160 aspect->list.push_back("4:3");
161 aspect->list.push_back("16:10");
162 aspect->list.push_back("16:9");
163 aspect->list.push_back("1368:768");
165 if (g_config->aspect_size != Size(0, 0))
167 std::ostringstream out;
168 out << g_config->aspect_size.width << ":" << g_config->aspect_size.height;
169 std::string aspect_ratio = out.str();
171 for(std::vector<std::string>::iterator i = aspect->list.begin(); i != aspect->list.end(); ++i)
173 if(*i == aspect_ratio)
175 aspect_ratio.clear();
176 aspect->selected = cnt;
182 if (!aspect_ratio.empty())
184 aspect->selected = aspect->list.size();
185 aspect->list.push_back(aspect_ratio);
189 if (sound_manager->is_audio_enabled()) {
190 add_toggle(MNID_SOUND, _("Sound"), g_config->sound_enabled)
191 ->set_help(_("Disable all sound effects"));
192 add_toggle(MNID_MUSIC, _("Music"), g_config->music_enabled)
193 ->set_help(_("Disable all music"));
195 add_inactive(MNID_SOUND, _("Sound (disabled)"));
196 add_inactive(MNID_MUSIC, _("Music (disabled)"));
199 add_submenu(_("Setup Keyboard"), MenuStorage::get_key_options_menu())
200 ->set_help(_("Configure key-action mappings"));
202 add_submenu(_("Setup Joystick"), MenuStorage::get_joystick_options_menu())
203 ->set_help(_("Configure joystick control-action mappings"));
208 OptionsMenu::~OptionsMenu()
213 OptionsMenu::menu_action(MenuItem* item)
216 case MNID_ASPECTRATIO:
218 if (item->list[item->selected] == _("auto"))
220 g_config->aspect_size = Size(0, 0); // Magic values
221 Renderer::instance()->apply_config();
222 MenuManager::recalc_pos();
224 else if (sscanf(item->list[item->selected].c_str(), "%d:%d",
225 &g_config->aspect_size.width, &g_config->aspect_size.height) == 2)
227 Renderer::instance()->apply_config();
228 MenuManager::recalc_pos();
232 assert(!"This must not be reached");
237 case MNID_MAGNIFICATION:
238 if (item->list[item->selected] == _("auto"))
240 g_config->magnification = 0.0f; // Magic value
242 else if(sscanf(item->list[item->selected].c_str(), "%f", &g_config->magnification) == 1)
244 g_config->magnification /= 100.0f;
246 Renderer::instance()->apply_config();
247 MenuManager::recalc_pos();
250 case MNID_FULLSCREEN_RESOLUTION:
251 if(sscanf(item->list[item->selected].c_str(), "%dx%d",
252 &g_config->fullscreen_size.width, &g_config->fullscreen_size.height) == 2)
254 // do nothing, changes are only applied when toggling fullscreen mode
258 case MNID_FULLSCREEN:
259 if(g_config->use_fullscreen != is_toggled(MNID_FULLSCREEN)) {
260 g_config->use_fullscreen = !g_config->use_fullscreen;
261 Renderer::instance()->apply_config();
262 MenuManager::recalc_pos();
268 if(g_config->sound_enabled != is_toggled(MNID_SOUND)) {
269 g_config->sound_enabled = !g_config->sound_enabled;
270 sound_manager->enable_sound(g_config->sound_enabled);
276 if(g_config->music_enabled != is_toggled(MNID_MUSIC)) {
277 g_config->music_enabled = !g_config->music_enabled;
278 sound_manager->enable_music(g_config->music_enabled);
289 OptionsMenu::check_menu()