4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "secretarea_trigger.hpp"
23 #include "game_session.hpp"
24 #include "lisp/lisp.hpp"
25 #include "lisp/writer.hpp"
26 #include "object_factory.hpp"
31 static const float MESSAGE_TIME=3.5;
33 //TODO: Count numbers of triggered/total secret areas
34 SecretAreaTrigger::SecretAreaTrigger(const lisp::Lisp& reader)
36 reader.get("x", bbox.p1.x);
37 reader.get("y", bbox.p1.y);
39 reader.get("width", w);
40 reader.get("height", h);
43 reader.get("message", message);
44 message_displayed = false;
47 SecretAreaTrigger::SecretAreaTrigger(const Rect& area)
50 message = "You found a secret area!"; //FIXME: translation missing
51 message_displayed = false;
54 SecretAreaTrigger::~SecretAreaTrigger()
59 SecretAreaTrigger::write(lisp::Writer& writer)
61 writer.start_list("secretarea");
63 writer.write_float("x", bbox.p1.x);
64 writer.write_float("y", bbox.p1.y);
65 writer.write_float("width", bbox.get_width());
66 writer.write_float("height", bbox.get_height());
67 writer.write_string("message", message);
69 writer.end_list("secretarea");
73 SecretAreaTrigger::draw(DrawingContext& context)
75 if (message_timer.started()) {
76 context.push_transform();
77 context.set_translation(Vector(0, 0));
78 Vector pos = Vector(0, SCREEN_HEIGHT/2 - gold_text->get_height()/2);
79 context.draw_center_text(gold_text, message, pos, LAYER_GUI);
80 context.pop_transform();
82 if (message_timer.check()) {
88 SecretAreaTrigger::event(Player& , EventType type)
90 if(type == EVENT_TOUCH) {
91 if (!message_displayed) {
92 message_timer.start(MESSAGE_TIME);
93 message_displayed = true;
94 Sector::current()->get_level()->stats.secrets++;
99 IMPLEMENT_FACTORY(SecretAreaTrigger, "secretarea");