4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "trigger_base.hpp"
23 #include "video/drawing_context.hpp"
24 #include "object/player.hpp"
26 TriggerBase::TriggerBase()
27 : sprite(0), lasthit(false), hit(false), losetouch_listener(0)
29 set_group(COLGROUP_TOUCHABLE);
32 TriggerBase::~TriggerBase()
37 TriggerBase::update(float )
39 if (lasthit && !hit) {
40 if (losetouch_listener) {
41 event(*losetouch_listener, EVENT_LOSETOUCH);
42 losetouch_listener = 0;
50 TriggerBase::draw(DrawingContext& context)
55 sprite->draw(context, get_pos(), LAYER_TILES+1);
59 TriggerBase::collision(GameObject& other, const CollisionHit& )
61 Player* player = dynamic_cast<Player*> (&other);
65 losetouch_listener = player;
66 player->add_remove_listener(this);
67 event(*player, EVENT_TOUCH);
75 TriggerBase::object_removed(GameObject* object)
77 if (losetouch_listener == object) losetouch_listener = 0;