# # SConstruct build file. See http://www.scons.org for details. import os import glob class ConfigHeader: def __init__(self): self.defines = { } self.prefix = "" self.postfix = "" def SetPrefix(self, prefix): self.prefix = prefix def SetPostfix(self, postfix): self.postfix = postfix def Define(self, name, value = ""): self.defines[name] = value def Save(self, filename): file = open(filename, 'w') file.write("/* %s. Generated by SConstruct */\n" % (filename)) file.write("\n") file.write(self.prefix + "\n") for key, value in self.defines.iteritems(): file.write("#define %s \"%s\"\n" % (key, value)) file.write(self.postfix + "\n") file.close() def Glob(pattern): path = GetBuildPath('SConscript').replace('SConscript', '') result = [] for i in glob.glob(path + pattern): result.append(i.replace(path, '')) return result def InstallData(files): for file in files: dir = os.path.dirname(file) destdir = os.path.join(env.subst('$DESTDIR/$APPDATADIR'), dir) env.Install(destdir, file) def InstallExec(files): for file in files: destfile = env.subst('$DESTDIR/$BINDIR/$PROGRAM_PREFIX') + file + \ env.subst('$PROGRAM_POSTFIX') env.InstallAs(destfile, file) # thanks to Michael P Jung def CheckSDLConfig(context, minVersion): context.Message('Checking for sdl-config >= %s... ' % minVersion) from popen2 import Popen3 p = Popen3(['sdl-config', '--version']) ret = p.wait() out = p.fromchild.readlines() if ret != 0: context.Result(False) return False if len(out) != 1: # unable to parse output! context.Result(False) return False # TODO validate output and catch exceptions version = map(int, out[0].strip().split('.')) minVersion = map(int, minVersion.split('.')) # TODO comparing versions that way only works for pure numeric version # numbers and fails for custom extensions. I don't care about this at # the moment as sdl-config never used such version numbers afaik. ret = (version >= minVersion) context.Result(ret) return ret # User configurable options opts = Options('build_config.py') opts.Add('CXX', 'The C++ compiler', 'g++') opts.Add('CXXFLAGS', 'Additional C++ compiler flags', '') opts.Add('CPPPATH', 'Additional preprocessor paths', '') opts.Add('CPPFLAGS', 'Additional preprocessor flags', '') opts.Add('CPPDEFINES', 'defined constants', '') opts.Add('LIBPATH', 'Additional library paths', '') opts.Add('LIBS', 'Additional libraries', '') # installation path options opts.Add('PREFIX', 'prefix for architecture-independent files', '/usr/local') opts.Add('EPREFIX', 'prefix for architecture-dependent files', '$PREFIX') opts.Add('BINDIR', 'user executables directory', '$EPREFIX/bin') #opts.Add('SBINDIR', 'system admin executables directory', '$EPREFIX/sbin') #opts.Add('LIBEXECDIR', 'program executables directory', '$EPREFIX/libexec') opts.Add('DATADIR', 'read-only architecture-independent data directory', '$PREFIX/share') #opts.Add('SYSCONFDIR', 'read-only single-machine data directory', '$PREFIX/etc') #opts.Add('SHAREDSTATEDIR', 'modifiable architecture-independent data directory', # '$PREFIX/com') #opts.Add('LOCALSTATEDIR', 'modifiable single-machine data directory', # '$PREFIX/var') opts.Add('LIBDIR', 'object code libraries directory', '$EPREFIX/lib') opts.Add('INCLUDEDIR', 'C header files directory', '$PREFIX/include') #opts.Add('OLDINCLUDEDIR', 'C header files for non-gcc directory', # '$PREFIX/include') #opts.Add('INFODIR', 'info documentation directory', '$PREFIX/info') #opts.Add('MANDIR', 'man documentation directory', '$PREFIX/man') opts.Add('DESTDIR', \ 'destination directory for installation. It is prepended to PREFIX', '') # misc options opts.Add('PROGRAM_PREFIX', 'prepend PREFIX to installed program names', '') opts.Add('PROGRAM_SUFFIX', 'append SUFFIX to installed program names', '') opts.Add(EnumOption('VARIANT', 'Build variant', 'optimize', ['optimize', 'debug', 'profile'])) env = Environment(options = opts) Help(opts.GenerateHelpText(env)) # Package options env['PACKAGE_NAME'] = 'SuperTux' env['PACKAGE_VERSION'] = '0.2-cvs' env['PACKAGE_BUGREPORT'] = 'supertux-devel@lists.sourceforge.net' env['PACKAGE'] = env['PACKAGE_NAME'].lower() env['PACKAGE_STRING'] = env['PACKAGE_NAME'] + " " + env['PACKAGE_VERSION'] # directories env['APPDATADIR'] = "$DATADIR/$PACKAGE" env['LOCALEDIR'] = "$DATADIR/locale" # Create build_config.py and config.h if not os.path.exists("build_config.py") or not os.path.exists("config.h"): print "build_config.py or config.h don't exist - Generating new build config..." header = ConfigHeader() header.Define("PACKAGE", env['PACKAGE']) header.Define("PACKAGE_NAME", env['PACKAGE_NAME']) header.Define("PACKAGE_VERSION", env['PACKAGE_VERSION']) header.Define("PACKAGE_BUGREPORT", env['PACKAGE_BUGREPORT']) header.Define("PACKAGE_STRING", env['PACKAGE_STRING']) conf = Configure(env, custom_tests = { 'CheckSDLConfig' : CheckSDLConfig }) if not conf.CheckSDLConfig('1.2.4'): print "Couldn't find libSDL >= 1.2.4" Exit(1) if not conf.CheckLib('SDL_mixer'): print "Couldn't find SDL_mixer library!" Exit(1) if not conf.CheckLib('SDL_image'): print "Couldn't find SDL_image library!" Exit(1) if not conf.CheckLib('GL'): print "Couldn't find OpenGL library!" Exit(1) env = conf.Finish() env.ParseConfig('sdl-config --cflags --libs') env.Append(CPPDEFINES = \ {'DATA_PREFIX':"'\"" + env.subst('$APPDATADIR') + "\"'" , 'LOCALEDIR' :"'\"" + env.subst('$LOCALEDIR') + "\"'"}) opts.Save("build_config.py", env) header.Save("config.h") else: print "Using build_config.py" if env['VARIANT'] == "optimize": env.Append(CXXFLAGS = "-O2 -g -Wall") elif env['VARIANT'] == "debug": env.Append(CXXFLAGS = "-O0 -g3 -Wall -Werror") env.Append(CPPDEFINES = { "DEBUG":"1" }) elif env['VARIANT'] == "profile": env.Append(CXXFLAGS = "-pg -O2") build_dir="build/" + env['PLATFORM'] + "/" + env['VARIANT'] # create some install aliases (only add paths here that are really used) env.Alias('install-data', env.subst('$DESTDIR/$APPDATADIR')) env.Alias('install-exec', env.subst('$DESTDIR/$BINDIR')) env.Alias('install', ['install-data', 'install-exec']) # append some include dirs and link libsupertux with main app env.Append(CPPPATH = ["#", "#/src", "#/lib"]) env.Append(LIBS = ["supertux"]) env.Append(LIBPATH=["#" + build_dir + "/lib"]) env.Export(["env", "Glob", "InstallData", "InstallExec"]) env.SConscript("lib/SConscript", build_dir=build_dir + "/lib", duplicate=0) env.SConscript("src/SConscript", build_dir=build_dir + "/src", duplicate=0) env.SConscript("data/SConscript", build_dir=build_dir + "/data", duplicate=0) env.SConscript("SConscript", build_dir=build_dir, duplicate=0)