# Translation of SuperTux to Norwegian Nynorsk # This file is distributed under the same license as the SuperTux package. # Karl Ove Hufthammer , 2007, 2013. msgid "" msgstr "" "Project-Id-Version: supertux\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-04-21 13:41+0200\n" "PO-Revision-Date: 2013-04-21 13:58+0200\n" "Last-Translator: Karl Ove Hufthammer \n" "Language-Team: Norwegian Nynorsk \n" "Language: nn\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Lokalize 1.5\n" #: data/levels/test/BackGround.stl:3 msgid "Forest Background Test" msgstr "Skogbakgrunntest" #: data/levels/test/bicycle_platform.stl:3 msgid "Bicycle Platform Test" msgstr "Sykkelplattformtest" #: data/levels/test/bonusblock.stl:3 msgid "Bonusblock Test" msgstr "Bonusblokktest" #: data/levels/test/candle.stl:3 msgid "Candle Scripting Test" msgstr "Stearinlysskripttest" #: data/levels/test/captainsnowball.stl:3 msgid "Captain Snowball Test (Welcome to Antarctica)" msgstr "Kaptein snøball-test (Velkommen til sørpolen)" # skip-rule: mellomrom-før #: data/levels/test/captainsnowball.stl:32 msgid "" "-Bonus Blocks\n" "!images/objects/bonus_block/full-0.png\n" "#Bonus blocks can contain coins, power-ups or special items to help you in " "your quest.\n" "#\n" "#Hit them from below to get at their contents." msgstr "" "-Bonusblokker\n" "!images/objects/bonus_block/full-0.png\n" "#Bonusblokker inneheld myntar, spesialevner eller spesielle gjenstandar som " "hjelper deg vidare.\n" "#\n" "#Knus blokkene nedanfrå for å få tak i det dei inneheld." # skip-rule: mellomrom-før #: data/levels/test/captainsnowball.stl:41 msgid "" "-Eggs\n" "!images/powerups/egg/egg.png\n" "#The egg makes Tux grow larger. Tux can then smash wooden blocks with his " "head." msgstr "" "-Egg\n" "!images/powerups/egg/egg.png\n" "#Egget får deg til å veksa deg større. Du kan då knusa treblokker med hovudet." # skip-rule: mellomrom-før #: data/levels/test/captainsnowball.stl:48 msgid "" "-Checkpoints\n" "!images/objects/resetpoints/bell-m.png\n" "#Activate the checkpoint. As long as you have at least 25 coins left, you can " "retry the level from here." msgstr "" "-Bjølle\n" "!images/objects/resetpoints/bell-m.png\n" "#Ring med bjølla. Viss du døyr, vil du gjenoppstå på bjølleplassen.\n" " Det vert berre registrert spelstatistikk om du klarar brettet utan å " "gjenoppstå." # skip-rule: mellomrom-før #: data/levels/test/captainsnowball.stl:55 msgid "" "-Running\n" "!images/tiles/signs/run.png\n" "#The path in front of you is blocked. Gain some speed before jumping to pass " "over the blocks." msgstr "" "-Springing\n" "!images/tiles/signs/run.png\n" "#Vegen framfor deg er stengt. Du må springa fort for å kunna klara å hoppa " "over hindera." # skip-rule: mellomrom-før #: data/levels/test/captainsnowball.stl:62 msgid "" "-Fire Flower\n" "!images/powerups/fireflower/fire_flower-0.png\n" "#The fire flower gives Tux the ability to shoot fireballs." msgstr "" "-Eldblome\n" "!images/powerups/fireflower/fire_flower-0.png\n" "#Eldblomen gjev deg evna til å skyta eldkuler." # skip-rule: mellomrom-før #: data/levels/test/captainsnowball.stl:69 msgid "" "-Tux Doll\n" "!images/powerups/1up/1up.png\n" "#The Tux doll gives Tux 100 coins." msgstr "" "-Tux-dokke\n" "!images/powerups/1up/1up.png\n" "#Tux-dokka gjev deg 100 myntar." #: data/levels/test/captainsnowball.stl:76 msgid "" "-Secret Areas\n" "#Many levels contain secret areas behind what seems to be plain walls. Look " "for clues to find them." msgstr "" "-Hemmelege plassar\n" "#Mange brett inneheld hemmelege plassar bak det som ser ut som vanlege " "veggar. Ser du godt etter, finn du ofte hint om den hemmelege plassen." #: data/levels/test/castletiles.stl:3 msgid "Castle Tiles Test" msgstr "Slottsbrikketest" #: data/levels/test/chain.stl:3 msgid "Chain test" msgstr "Lenkjetest" #: data/levels/test/crystalcave.stl:3 msgid "Crystal Cave test" msgstr "Krystallholetest" #: data/levels/test/crystallo.stl:3 msgid "Crystal Cave (Crystallo Test)" msgstr "Krystallhola (Crystallo-test)" #: data/levels/test/darksnow.stl:3 msgid "Dark Snow Test (+Icecrusher)" msgstr "Mørk snø-test (+ isknusar)" #: data/levels/test/decal.stl:3 msgid "Decal Test" msgstr "Dekaltest" #: data/levels/test/doortest.stl:3 msgid "Door Test" msgstr "Dørtest" #: data/levels/test/forestkeep.stl:4 msgid "Forest Keep Test" msgstr "Skogtårntest" #: data/levels/test/haywire.stl:3 msgid "Haywire bomb test" msgstr "Gal bombe-test" #: data/levels/test/icecrusher.stl:3 msgid "IceCrusher Test" msgstr "Isknusartest" #: data/levels/test/icetest.stl:3 msgid "Ice test" msgstr "Istest" #: data/levels/test/intro2.stl:4 msgid "Picnic With Penny" msgstr "Piknik med Penny" #: data/levels/test/kugelblitz.stl:3 msgid "Kugelblitz Test" msgstr "Kugelblitz-test" #: data/levels/test/light.stl:3 msgid "Lightmap Test" msgstr "Lyskarttest" #: data/levels/test/magicblocks.stl:3 msgid "Magic Block Test" msgstr "Magisk blokk-test" #: data/levels/test/menutest.stl:3 msgid "Menu as Level Test" msgstr "Meny som brett-test" #: data/levels/test/newice.stl:3 msgid "Unnamed (Ice Test)" msgstr "Namnlaus (istest)" #: data/levels/test/nightcave.stl:3 msgid "NightCave test" msgstr "Nattholetest" #: data/levels/test/oddbug.stl:3 msgid "An Odd Bug" msgstr "Ein rar feil" #: data/levels/test/owl.stl:3 msgid "Owl test" msgstr "Ugletest" #: data/levels/test/pneumatic_platform.stl:3 msgid "Pneumatic Platform Test" msgstr "Pneumatisk plattform-test" #: data/levels/test/rusty_trampoline.stl:3 msgid "rusty trampoline test (C++ implementation)" msgstr "Rusten trampoline-test (C++-implementering)" #: data/levels/test/scripttrigger.stl:3 msgid "Script Trigger Test" msgstr "Skriptutløysartest" #: data/levels/test/short_fuse.stl:3 msgid "Short fuse bomb test" msgstr "Kort lunte-test" #: data/levels/test/snowair.stl:3 msgid "Snow Air Tile Test" msgstr "Snøluftbrikketest" #: data/levels/test/snowmountain.stl:3 msgid "Snow Mountain Tiles" msgstr "Snøfjellbrikketest" #: data/levels/test/snowslope.stl:3 msgid "Snow Slope Tile Test" msgstr "Snøbakkebrikketest" #: data/levels/test/stacking.stl:4 msgid "Enemy Stacking Test" msgstr "Fiendestabling-test" #: data/levels/test/stacking.stl:60 msgid "images/powerups/egg/egg.sprite" msgstr "images/powerups/egg/egg.sprite" #: data/levels/test/tileplatforms.stl:3 msgid "Tile Platform Test" msgstr "Brikkeplattformtest" #: data/levels/test/totem.stl:4 msgid "Totem Test" msgstr "Totemtest" #: data/levels/test/transition.stl:3 msgid "Ghost Forest Transition" msgstr "Spøkjelsesskogovergang" #: data/levels/test/treeboss.stl:3 msgid "Trees Stink (Tree Boss Test)" msgstr "Trestinking (tresjeftest)" #: data/levels/test/unisolid.stl:3 msgid "Snow Tileset and Platform Test" msgstr "Snøbrikke- og plattformtest" #: data/levels/test/unstable_tile.stl:3 msgid "Unstable tile test" msgstr "Ustabil brikke-test" #: data/levels/test/weakblock.stl:3 msgid "Weakblock Test" msgstr "Svakblokktest"