;; Generated with Flexlay Editor (supertux-worldmap (properties (name "Icyisland") (name-pt_PT "Ilha Gelada") (name-de "Eisige Insel") (name-es "Isla de hielo") (music "salcon.mod") (start_pos_x 4) (start_pos_y 5)) (tilemap (width 40) (height 30) (data 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 11 12 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 11 16 12 11 16 16 16 16 12 9 9 9 9 11 16 16 12 9 9 14 13 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 11 16 16 16 22 19 17 15 24 25 25 26 23 16 12 9 9 14 18 18 13 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 11 22 58 19 19 20 18 13 15 31 32 32 34 26 19 23 16 12 9 9 9 9 9 9 11 16 16 16 16 12 9 9 9 9 9 9 9 9 9 9 15 19 59 19 20 13 9 9 15 31 35 29 29 28 19 19 60 23 16 12 9 9 9 11 22 19 24 25 26 23 12 11 16 16 12 9 9 9 9 9 15 19 47 19 17 11 16 16 22 30 28 19 48 40 40 39 19 20 18 13 9 9 11 22 19 19 30 36 34 26 23 22 19 19 23 12 9 9 9 9 15 19 47 19 23 22 19 19 19 19 24 26 47 24 26 47 19 23 16 16 16 16 22 48 40 40 39 31 32 34 25 25 25 25 26 17 9 9 9 9 15 19 37 39 19 48 40 40 40 39 30 28 47 30 28 37 40 40 40 40 40 40 40 42 19 19 47 30 29 29 29 29 29 36 27 17 9 9 9 9 15 19 19 47 19 47 24 25 26 37 40 40 42 24 25 25 26 20 18 18 18 21 24 25 25 26 37 40 40 40 40 40 39 31 27 23 12 9 9 9 14 18 21 47 19 47 30 29 28 19 24 25 25 33 35 29 28 17 9 9 9 15 30 29 36 27 19 19 19 19 19 60 47 31 34 26 17 9 9 9 9 9 15 37 40 42 19 19 24 25 33 35 29 29 28 20 18 13 9 9 9 14 18 21 31 27 48 40 40 40 40 40 42 30 36 27 17 9 9 9 9 9 15 19 19 24 25 25 33 32 35 28 20 18 18 13 9 9 9 9 9 9 9 15 31 27 47 24 25 25 25 26 19 19 30 28 17 9 9 9 9 9 14 21 19 31 32 32 32 35 28 20 13 9 9 11 16 12 9 9 9 9 9 15 30 28 47 30 36 32 35 28 20 21 19 20 13 9 9 9 11 12 9 14 21 30 29 29 29 28 20 13 9 11 16 22 20 13 9 9 9 9 9 14 21 19 37 39 31 32 27 20 13 14 21 17 9 9 9 9 14 13 11 12 14 18 18 18 18 18 13 9 9 14 18 18 13 9 9 9 9 9 9 9 14 21 19 47 30 36 27 17 9 9 14 13 9 9 9 9 9 9 14 13 9 9 9 9 11 16 16 16 12 9 9 11 16 12 9 9 9 9 9 9 9 14 21 47 19 31 27 17 9 9 9 9 9 9 9 9 9 9 9 11 16 16 16 16 22 24 25 26 23 16 16 22 19 23 16 16 12 9 9 9 9 9 15 47 19 30 28 17 9 9 9 9 9 9 9 9 9 11 16 22 49 50 51 24 26 30 36 34 25 26 19 24 25 25 25 26 23 16 16 16 16 16 22 47 20 18 18 13 9 9 9 9 9 9 9 9 9 15 24 26 52 53 54 30 28 19 30 29 29 28 19 30 29 29 36 34 25 26 24 26 48 40 40 42 17 9 9 9 9 9 9 9 9 9 9 9 9 15 31 27 55 56 57 39 19 48 40 40 39 19 48 40 40 39 30 29 29 28 30 28 47 20 18 18 13 9 9 9 9 9 9 9 9 9 9 9 9 15 31 34 25 26 19 47 19 47 24 26 47 19 47 24 26 47 19 24 26 48 40 40 42 23 12 9 9 9 9 11 12 9 9 9 9 9 9 9 9 15 30 29 29 28 19 37 40 42 31 27 47 19 47 30 28 47 19 30 28 47 19 19 24 26 17 9 9 9 9 14 13 9 9 9 9 9 9 9 9 14 18 18 18 18 21 24 26 19 30 28 47 60 47 19 48 42 24 26 48 42 24 25 33 27 17 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 15 30 28 24 25 26 37 40 42 19 47 19 30 28 47 19 30 29 36 27 17 9 9 9 9 9 9 9 9 9 9 9 9 9 9 11 12 9 9 9 14 18 21 30 36 34 25 26 19 19 37 40 40 40 42 19 20 21 30 28 17 9 9 11 16 16 12 9 9 9 9 9 9 9 9 14 13 9 9 9 9 9 14 21 31 32 32 34 25 25 25 25 26 19 19 20 13 14 18 18 13 9 9 14 21 60 23 12 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 15 30 29 29 29 29 29 29 29 28 19 20 13 11 12 9 9 9 9 9 9 14 18 18 13 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 14 18 18 18 18 18 18 18 18 18 18 13 9 14 13 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 )) (special-tiles (level (x 4) (y 6) (name "world1/level1.stl")) (level (x 4) (y 8) (name "world1/level2.stl")) (level (x 5) (y 11) (name "world1/level3.stl")) (level (x 7) (y 11) (name "world1/level4.stl")) (level (x 7) (y 8) (name "world1/level5.stl")) (level (x 11) (y 9) (name "world1/level6.stl")) (level (x 14) (y 9) (name "world1/level7.stl")) (level (x 17) (y 6) (name "world1/level8.stl")) (level (x 14) (y 6) (name "world1/level9.stl")) (level (x 21) (y 8) (name "world1/level10.stl")) (level (x 26) (y 7) (name "world1/level11.stl")) (level (x 28) (y 9) (name "world1/level12.stl")) (level (x 31) (y 9) (name "world1/level13.stl")) (level (x 34) (y 11) (name "world1/level14.stl")) (level (x 29) (y 11) (name "world1/level15.stl")) (level (x 28) (y 13) (name "world1/level16.stl")) (level (x 29) (y 16) (name "world1/level17.stl")) (level (x 27) (y 19) (name "world1/level18.stl")) (level (x 23) (y 22) (name "world1/level19.stl")) (level (x 20) (y 25) (name "world1/level20.stl")) (level (x 18) (y 23) (name "world1/level21.stl")) (level (x 19) (y 20) (name "world1/level22.stl")) (level (x 14) (y 24) (name "world1/level23.stl")) (level (x 14) (y 20) (name "world1/level24.stl")) (level (x 10) (y 22) (name "world1/level25.stl")) (level (x 7) (y 20) (extro-filename "extro.txt") (name "world1/level26.stl") (quit-worldmap #t)) ; In the future, do this to go to another world: ; (next-worldmap "forest.stwt) ) )