-#include "video/drawing_context.hpp"
-#include "lisp/lisp.hpp"
-#include "floating_image.hpp"
-
-
-FloatingImage::FloatingImage(const std::string& spritefile)
- : layer(LAYER_FOREGROUND1 + 1), visible(false), anchor(ANCHOR_MIDDLE), fading(0), fadetime(0)
+#include "sprite/sprite_manager.hpp"
+#include "supertux/main.hpp"
+
+FloatingImage::FloatingImage(const std::string& spritefile) :
+ layer(LAYER_FOREGROUND1 + 1),
+ visible(false),
+ anchor(ANCHOR_MIDDLE),
+ fading(0),
+ fadetime(0)