+ int n_refs = 0, i;
+ struct object_refs *refs;
+ struct tree_desc desc;
+ struct name_entry entry;
+
+ /* Count how many entries there are.. */
+ desc.buf = item->buffer;
+ desc.size = item->size;
+ while (desc.size) {
+ n_refs++;
+ update_tree_entry(&desc);
+ }
+
+ /* Allocate object refs and walk it again.. */
+ i = 0;
+ refs = alloc_object_refs(n_refs);
+ desc.buf = item->buffer;
+ desc.size = item->size;
+ while (tree_entry(&desc, &entry)) {
+ struct object *obj;
+
+ if (S_ISDIR(entry.mode))
+ obj = &lookup_tree(entry.sha1)->object;
+ else
+ obj = &lookup_blob(entry.sha1)->object;
+ refs->ref[i++] = obj;
+ }
+ set_object_refs(&item->object, refs);
+ return 0;
+}