if (obj_allocs == nr_objs) {
obj_allocs = alloc_nr(obj_allocs);
- objs = realloc(objs, obj_allocs * sizeof(struct object *));
+ objs = xrealloc(objs, obj_allocs * sizeof(struct object *));
}
/* Insert it into the right place */
}
target->used = 1;
- p = malloc(sizeof(*p));
+ p = xmalloc(sizeof(*p));
p->item = target;
p->next = NULL;
*pp = p;