#include <libart_lgpl/art_rgb.h>
#include "art_rgba_svp.h"
+#include "unused.h"
static void art_rgba_fill_run (art_u8 * linebuf, art_u8 r, art_u8 g, art_u8 b, int n);
static void art_rgba_run_alpha (art_u8 * linebuf, art_u8 r, art_u8 g, art_u8 b, int alpha, int n);
};
static void
-art_rgba_svp_alpha_callback (void *callback_data, int y,
+art_rgba_svp_alpha_callback (void *callback_data, int UNUSED(y),
int start, ArtSVPRenderAAStep *steps, int n_steps)
{
ArtRgbaSVPAlphaData *data = callback_data;
}
static void
-art_rgba_svp_alpha_opaque_callback (void *callback_data, int y,
+art_rgba_svp_alpha_opaque_callback (void *callback_data, int UNUSED(y),
int start,
ArtSVPRenderAAStep *steps, int n_steps)
{
int libart_x0, int libart_y0, int libart_x1, int libart_y1,
art_u32 rgba,
art_u8 *buf, int rowstride,
- ArtAlphaGamma *alphagamma)
+ ArtAlphaGamma UNUSED(*alphagamma))
{
ArtRgbaSVPAlphaData data;
int r, g, b, alpha;