-// $Id$
-//
// SuperTux - Mole Badguy
// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef __MOLE_H__
-#define __MOLE_H__
+#ifndef HEADER_SUPERTUX_BADGUY_MOLE_HPP
+#define HEADER_SUPERTUX_BADGUY_MOLE_HPP
-#include "badguy.hpp"
+#include "badguy/badguy.hpp"
class Mole : public BadGuy
{
public:
- Mole(const lisp::Lisp& );
+ Mole(const Reader& );
Mole(const Vector& pos);
void kill_fall();
bool collision_squished(GameObject& object);
void activate();
- void write(lisp::Writer& );
void active_update(float);
- virtual Mole* clone() const { return new Mole(*this); }
-
private:
enum MoleState {
PRE_THROWING,
DEAD
};
- MoleState state;
- Timer timer;
- Timer throw_timer;
-
+private:
void set_state(MoleState new_state);
void throw_rock();
+private:
+ MoleState state;
+ Timer timer;
+ Timer throw_timer;
};
#endif
+
+/* EOF */