-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include "poisonivy.hpp"
+#include "badguy/poisonivy.hpp"
+#include "math/random_generator.hpp"
+#include "object/sprite_particle.hpp"
+#include "supertux/object_factory.hpp"
+#include "supertux/sector.hpp"
-static const float WALKSPEED = 80;
+#include <math.h>
-PoisonIvy::PoisonIvy(const lisp::Lisp& reader)
- : BadGuy(reader, "images/creatures/poison_ivy/poison_ivy.sprite")
+PoisonIvy::PoisonIvy(const Reader& reader)
+ : WalkingBadguy(reader, "images/creatures/poison_ivy/poison_ivy.sprite", "left", "right")
{
- set_direction = false;
- reader.get("direction", direction);
- if( direction != "auto" && direction != ""){
- set_direction = true;
- initial_direction = str2dir( direction );
- }
+ walk_speed = 80;
}
PoisonIvy::PoisonIvy(const Vector& pos, Direction d)
- : BadGuy(pos, "images/creatures/poison_ivy/poison_ivy.sprite")
-{
- set_direction = true;
- initial_direction = d;
-}
-
-void
-PoisonIvy::write(lisp::Writer& writer)
-{
- writer.start_list("poisonivy");
-
- writer.write_string("direction", direction);
- writer.write_float("x", start_position.x);
- writer.write_float("y", start_position.y);
-
- writer.end_list("poisonivy");
-}
-
-void
-PoisonIvy::activate()
+ : WalkingBadguy(pos, d, "images/creatures/poison_ivy/poison_ivy.sprite", "left", "right")
{
- if (set_direction) {dir = initial_direction;}
- physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED);
- sprite->set_action(dir == LEFT ? "left" : "right");
+ walk_speed = 80;
}
bool
-PoisonIvy::collision_squished(Player& player)
+PoisonIvy::collision_squished(GameObject& object)
{
sprite->set_action(dir == LEFT ? "squished-left" : "squished-right");
- kill_squished(player);
- return true;
-}
-
-HitResponse
-PoisonIvy::collision_solid(GameObject& , const CollisionHit& hit)
-{
- if(fabsf(hit.normal.y) > .5) { // hit floor or roof?
- physic.set_velocity_y(0);
- } else { // hit right or left
- dir = dir == LEFT ? RIGHT : LEFT;
- sprite->set_action(dir == LEFT ? "left" : "right");
- physic.set_velocity_x(-physic.get_velocity_x());
+ // spawn some particles
+ // TODO: provide convenience function in MovingSprite or MovingObject?
+ for (int i = 0; i < 3; i++) {
+ Vector ppos = bbox.get_middle();
+ float angle = graphicsRandom.randf(-M_PI_2, M_PI_2);
+ float velocity = graphicsRandom.randf(350, 400);
+ float vx = sin(angle)*velocity;
+ float vy = -cos(angle)*velocity;
+ Vector pspeed = Vector(vx, vy);
+ Vector paccel = Vector(0, 100);
+ Sector::current()->add_object(new SpriteParticle("images/objects/particles/poisonivy.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS-1));
}
-
- return CONTINUE;
-}
-
-HitResponse
-PoisonIvy::collision_badguy(BadGuy& , const CollisionHit& hit)
-{
- if(fabsf(hit.normal.x) > .8) { // left or right hit
- dir = dir == LEFT ? RIGHT : LEFT;
- sprite->set_action(dir == LEFT ? "left" : "right");
- physic.set_velocity_x(-physic.get_velocity_x());
- }
-
- return CONTINUE;
+ kill_squished(object);
+ return true;
}
-IMPLEMENT_FACTORY(PoisonIvy, "poisonivy")
+/* EOF */