-// $Id$
-//
// SuperTux
-// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-#include <config.h>
-#include <assert.h>
-
-#include "log.hpp"
-#include "main.hpp"
-
-#include <stdexcept>
-#include <sstream>
-#include <ctime>
-#include <cstdlib>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <unistd.h>
-#include <physfs.h>
-#include <SDL.h>
-#include <SDL_image.h>
-
-#ifdef MACOSX
-namespace supertux_apple {
-#include <CoreFoundation/CoreFoundation.h>
-}
-#endif
-
-#include "gameconfig.hpp"
-#include "resources.hpp"
-#include "gettext.hpp"
-#include "audio/sound_manager.hpp"
-#include "video/surface.hpp"
-#include "video/texture_manager.hpp"
-#include "video/drawing_context.hpp"
-#include "video/glutil.hpp"
-#include "control/joystickkeyboardcontroller.hpp"
-#include "options_menu.hpp"
-#include "mainloop.hpp"
-#include "title.hpp"
-#include "game_session.hpp"
-#include "scripting/level.hpp"
-#include "scripting/squirrel_util.hpp"
-#include "file_system.hpp"
-#include "physfs/physfs_sdl.hpp"
-#include "random_generator.hpp"
-#include "worldmap/worldmap.hpp"
-#include "addon/addon_manager.hpp"
-#include "binreloc/binreloc.h"
-
-namespace { DrawingContext *context_pointer; }
-SDL_Surface *screen;
-JoystickKeyboardController* main_controller = 0;
-TinyGetText::DictionaryManager dictionary_manager;
-
-int SCREEN_WIDTH;
-int SCREEN_HEIGHT;
-
-static void init_config()
-{
- config = new Config();
- try {
- config->load();
- } catch(std::exception& e) {
- log_info << "Couldn't load config file: " << e.what() << ", using default settings" << std::endl;
- }
-}
-
-static void init_tinygettext()
-{
- dictionary_manager.add_directory("locale");
- dictionary_manager.set_charset("UTF-8");
-
- // Config setting "locale" overrides language detection
- if (config->locale != "") {
- dictionary_manager.set_language( config->locale );
- }
-}
-
-static void init_physfs(const char* argv0)
-{
- if(!PHYSFS_init(argv0)) {
- std::stringstream msg;
- msg << "Couldn't initialize physfs: " << PHYSFS_getLastError();
- throw std::runtime_error(msg.str());
- }
-
- // allow symbolic links
- PHYSFS_permitSymbolicLinks(1);
-
- // Initialize physfs (this is a slightly modified version of
- // PHYSFS_setSaneConfig
- const char* application = "supertux2"; //instead of PACKAGE_NAME so we can coexist with MS1
- const char* userdir = PHYSFS_getUserDir();
- char* writedir = new char[strlen(userdir) + strlen(application) + 2];
-
- // Set configuration directory
- sprintf(writedir, "%s.%s", userdir, application);
- if(!PHYSFS_setWriteDir(writedir)) {
- // try to create the directory
- char* mkdir = new char[strlen(application) + 2];
- sprintf(mkdir, ".%s", application);
- if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) {
- std::ostringstream msg;
- msg << "Failed creating configuration directory '"
- << writedir << "': " << PHYSFS_getLastError();
- delete[] writedir;
- delete[] mkdir;
- throw std::runtime_error(msg.str());
- }
- delete[] mkdir;
-
- if(!PHYSFS_setWriteDir(writedir)) {
- std::ostringstream msg;
- msg << "Failed to use configuration directory '"
- << writedir << "': " << PHYSFS_getLastError();
- delete[] writedir;
- throw std::runtime_error(msg.str());
- }
- }
- PHYSFS_addToSearchPath(writedir, 0);
- delete[] writedir;
-
- // when started from source dir...
- std::string dir = PHYSFS_getBaseDir();
- dir += "/data";
- std::string testfname = dir;
- testfname += "/credits.txt";
- bool sourcedir = false;
- FILE* f = fopen(testfname.c_str(), "r");
- if(f) {
- fclose(f);
- if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) {
- log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
- } else {
- sourcedir = true;
- }
- }
-
-#ifdef MACOSX
-{
- using namespace supertux_apple;
-
- // when started from Application file on Mac OS X...
- char path[PATH_MAX];
- CFBundleRef mainBundle = CFBundleGetMainBundle();
- assert(mainBundle != 0);
- CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle);
- assert(mainBundleURL != 0);
- CFStringRef pathStr = CFURLCopyFileSystemPath(mainBundleURL, kCFURLPOSIXPathStyle);
- assert(pathStr != 0);
- CFStringGetCString(pathStr, path, PATH_MAX, kCFStringEncodingUTF8);
- CFRelease(mainBundleURL);
- CFRelease(pathStr);
-
- dir = std::string(path) + "/Contents/Resources/data";
- testfname = dir + "/credits.txt";
- sourcedir = false;
- f = fopen(testfname.c_str(), "r");
- if(f) {
- fclose(f);
- if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) {
- log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
- } else {
- sourcedir = true;
- }
- }
-}
-#endif
-
-#ifdef _WIN32
- PHYSFS_addToSearchPath(".\\data", 1);
-#endif
-
- if(!sourcedir) {
-#if defined(APPDATADIR) || defined(ENABLE_BINRELOC)
- std::string datadir;
-#ifdef ENABLE_BINRELOC
-
- char* dir;
- br_init (NULL);
- dir = br_find_data_dir(APPDATADIR);
- datadir = dir;
- free(dir);
-
-#else
- datadir = APPDATADIR;
-#endif
- if(!PHYSFS_addToSearchPath(datadir.c_str(), 1)) {
- log_warning << "Couldn't add '" << datadir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
- }
-#endif
- }
-
- //show search Path
- char** searchpath = PHYSFS_getSearchPath();
- for(char** i = searchpath; *i != NULL; i++)
- log_info << "[" << *i << "] is in the search path" << std::endl;
- PHYSFS_freeList(searchpath);
-}
-
-static void print_usage(const char* argv0)
-{
- fprintf(stderr, _("Usage: %s [OPTIONS] [LEVELFILE]\n\n"), argv0);
- fprintf(stderr,
- _("Options:\n"
- " -f, --fullscreen Run in fullscreen mode\n"
- " -w, --window Run in window mode\n"
- " -g, --geometry WIDTHxHEIGHT Run SuperTux in given resolution\n"
- " -a, --aspect WIDTH:HEIGHT Run SuperTux with given aspect ratio\n"
- " -d, --default Reset video settings to default values\n"
- " --disable-sfx Disable sound effects\n"
- " --disable-music Disable music\n"
- " --help Show this help message\n"
- " --version Display SuperTux version and quit\n"
- " --console Enable ingame scripting console\n"
- " --noconsole Disable ingame scripting console\n"
- " --show-fps Display framerate in levels\n"
- " --no-show-fps Do not display framerate in levels\n"
- " --record-demo FILE LEVEL Record a demo to FILE\n"
- " --play-demo FILE LEVEL Play a recorded demo\n"
- "\n"));
-}
-
-/**
- * Options that should be evaluated prior to any initializations at all go here
- */
-static bool pre_parse_commandline(int argc, char** argv)
-{
- for(int i = 1; i < argc; ++i) {
- std::string arg = argv[i];
-
- if(arg == "--version") {
- std::cout << PACKAGE_NAME << " " << PACKAGE_VERSION << std::endl;
- return true;
- }
- }
-
- return false;
-}
-
-/**
- * Options that should be evaluated after config is read go here
- */
-static bool parse_commandline(int argc, char** argv)
-{
- for(int i = 1; i < argc; ++i) {
- std::string arg = argv[i];
-
- if(arg == "--help") {
- print_usage(argv[0]);
- return true;
- } else if(arg == "--fullscreen" || arg == "-f") {
- config->use_fullscreen = true;
- } else if(arg == "--default" || arg == "-d") {
- config->use_fullscreen = false;
-
- config->window_width = 800;
- config->window_height = 600;
-
- config->fullscreen_width = 800;
- config->fullscreen_height = 600;
-
- config->aspect_width = 4;
- config->aspect_height = 3;
-
- } else if(arg == "--window" || arg == "-w") {
- config->use_fullscreen = false;
- } else if(arg == "--geometry" || arg == "-g") {
- i += 1;
- if(i >= argc)
- {
- print_usage(argv[0]);
- throw std::runtime_error("Need to specify a size (WIDTHxHEIGHT) for geometry argument");
- }
- else
- {
- int width, height;
- if (sscanf(argv[i], "%dx%d", &width, &height) != 2)
- {
- print_usage(argv[0]);
- throw std::runtime_error("Invalid geometry spec, should be WIDTHxHEIGHT");
- }
- else
- {
- config->window_width = width;
- config->window_height = height;
-
- config->fullscreen_width = width;
- config->fullscreen_height = height;
- }
- }
- } else if(arg == "--aspect" || arg == "-a") {
- i += 1;
- if(i >= argc)
- {
- print_usage(argv[0]);
- throw std::runtime_error("Need to specify a ratio (WIDTH:HEIGHT) for aspect ratio");
- }
- else
- {
- int aspect_width = 0;
- int aspect_height = 0;
- if (strcmp(argv[i], "auto") == 0)
- {
- aspect_width = 0;
- aspect_height = 0;
- }
- else if (sscanf(argv[i], "%d:%d", &aspect_width, &aspect_height) != 2)
- {
- print_usage(argv[0]);
- throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT or auto");
- }
- else
- {
- float aspect_ratio = static_cast<double>(config->aspect_width) /
- static_cast<double>(config->aspect_height);
-
- // use aspect ratio to calculate logical resolution
- if (aspect_ratio > 1) {
- config->aspect_width = static_cast<int> (600 * aspect_ratio + 0.5);
- config->aspect_height = 600;
- } else {
- config->aspect_width = 600;
- config->aspect_height = static_cast<int> (600 * 1/aspect_ratio + 0.5);
- }
- }
- }
- } else if(arg == "--show-fps") {
- config->show_fps = true;
- } else if(arg == "--no-show-fps") {
- config->show_fps = false;
- } else if(arg == "--console") {
- config->console_enabled = true;
- } else if(arg == "--noconsole") {
- config->console_enabled = false;
- } else if(arg == "--disable-sfx") {
- config->sound_enabled = false;
- } else if(arg == "--disable-music") {
- config->music_enabled = false;
- } else if(arg == "--play-demo") {
- if(i+1 >= argc) {
- print_usage(argv[0]);
- throw std::runtime_error("Need to specify a demo filename");
- }
- config->start_demo = argv[++i];
- } else if(arg == "--record-demo") {
- if(i+1 >= argc) {
- print_usage(argv[0]);
- throw std::runtime_error("Need to specify a demo filename");
- }
- config->record_demo = argv[++i];
- } else if(arg == "-d") {
- config->enable_script_debugger = true;
- } else if(arg[0] != '-') {
- config->start_level = arg;
- } else {
- log_warning << "Unknown option '" << arg << "'. Use --help to see a list of options" << std::endl;
- return true;
- }
- }
-
- return false;
-}
-
-static void init_sdl()
-{
- if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
- std::stringstream msg;
- msg << "Couldn't initialize SDL: " << SDL_GetError();
- throw std::runtime_error(msg.str());
- }
- // just to be sure
- atexit(SDL_Quit);
-
- SDL_EnableUNICODE(1);
-
- // wait 100ms and clear SDL event queue because sometimes we have random
- // joystick events in the queue on startup...
- SDL_Delay(100);
- SDL_Event dummy;
- while(SDL_PollEvent(&dummy))
- ;
-}
-
-static void init_rand()
-{
- config->random_seed = systemRandom.srand(config->random_seed);
-
- //const char *how = config->random_seed? ", user fixed.": ", from time().";
- //log_info << "Using random seed " << config->random_seed << how << std::endl;
-}
-
-void init_video()
-{
- // FIXME: Add something here
- SCREEN_WIDTH = 800;
- SCREEN_HEIGHT = 600;
-
- context_pointer->init_renderer();
- screen = SDL_GetVideoSurface();
-
- SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
-
- // set icon
-#ifdef MACOSX
- const char* icon_fname = "images/engine/icons/supertux-256x256.png";
-#else
- const char* icon_fname = "images/engine/icons/supertux.xpm";
-#endif
- SDL_Surface* icon;
- try {
- icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
- } catch (const std::runtime_error& err) {
- icon = 0;
- log_warning << "Couldn't load icon '" << icon_fname << "': " << err.what() << std::endl;
- }
- if(icon != 0) {
- SDL_WM_SetIcon(icon, 0);
- SDL_FreeSurface(icon);
- }
-#ifdef DEBUG
- else {
- log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
- }
-#endif
-
- SDL_ShowCursor(0);
-
- log_info << (config->use_fullscreen?"fullscreen ":"window ")
- << " Window: " << config->window_width << "x" << config->window_height
- << " Fullscreen: " << config->fullscreen_width << "x" << config->fullscreen_height
- << " Area: " << config->aspect_width << "x" << config->aspect_height << std::endl;
-}
-
-static void init_audio()
-{
- sound_manager = new SoundManager();
-
- sound_manager->enable_sound(config->sound_enabled);
- sound_manager->enable_music(config->music_enabled);
-}
-
-static void quit_audio()
-{
- if(sound_manager != NULL) {
- delete sound_manager;
- sound_manager = NULL;
- }
-}
-
-void wait_for_event(float min_delay, float max_delay)
-{
- assert(min_delay <= max_delay);
-
- Uint32 min = (Uint32) (min_delay * 1000);
- Uint32 max = (Uint32) (max_delay * 1000);
-
- Uint32 ticks = SDL_GetTicks();
- while(SDL_GetTicks() - ticks < min) {
- SDL_Delay(10);
- sound_manager->update();
- }
-
- // clear event queue
- SDL_Event event;
- while (SDL_PollEvent(&event))
- {}
-
- /* Handle events: */
- bool running = false;
- ticks = SDL_GetTicks();
- while(running) {
- while(SDL_PollEvent(&event)) {
- switch(event.type) {
- case SDL_QUIT:
- main_loop->quit();
- break;
- case SDL_KEYDOWN:
- case SDL_JOYBUTTONDOWN:
- case SDL_MOUSEBUTTONDOWN:
- running = false;
- }
- }
- if(SDL_GetTicks() - ticks >= (max - min))
- running = false;
- sound_manager->update();
- SDL_Delay(10);
- }
-}
-
-#ifdef DEBUG
-static Uint32 last_timelog_ticks = 0;
-static const char* last_timelog_component = 0;
-
-static inline void timelog(const char* component)
-{
- Uint32 current_ticks = SDL_GetTicks();
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
- if(last_timelog_component != 0) {
- log_info << "Component '" << last_timelog_component << "' finished after " << (current_ticks - last_timelog_ticks) / 1000.0 << " seconds" << std::endl;
- }
+#include "SDL.h"
- last_timelog_ticks = current_ticks;
- last_timelog_component = component;
-}
-#else
-static inline void timelog(const char* )
-{
-}
-#endif
+#include "supertux/main.hpp"
int main(int argc, char** argv)
{
- int result = 0;
-
-#ifndef DEBUG
- try {
-#endif
-
- if(pre_parse_commandline(argc, argv))
- return 0;
-
- Console::instance = new Console();
- init_physfs(argv[0]);
- init_sdl();
-
- timelog("controller");
- main_controller = new JoystickKeyboardController();
-
- timelog("config");
- init_config();
-
- timelog("addons");
- AddonManager::get_instance().load_addons();
-
- timelog("tinygettext");
- init_tinygettext();
-
- timelog("commandline");
- if(parse_commandline(argc, argv))
- return 0;
-
- timelog("audio");
- init_audio();
-
- timelog("video");
- DrawingContext context;
- context_pointer = &context;
- init_video();
-
- Console::instance->init_graphics();
-
- timelog("scripting");
- Scripting::init_squirrel(config->enable_script_debugger);
-
- timelog("resources");
- load_shared();
-
- timelog(0);
-
- main_loop = new MainLoop();
- if(config->start_level != "") {
- // we have a normal path specified at commandline not physfs paths.
- // So we simply mount that path here...
- std::string dir = FileSystem::dirname(config->start_level);
- PHYSFS_addToSearchPath(dir.c_str(), true);
-
- if(config->start_level.size() > 4 &&
- config->start_level.compare(config->start_level.size() - 5, 5, ".stwm") == 0) {
- init_rand();
- main_loop->push_screen(new WorldMapNS::WorldMap(
- FileSystem::basename(config->start_level)));
- } else {
- init_rand();//If level uses random eg. for
- // rain particles before we do this:
- std::auto_ptr<GameSession> session (
- new GameSession(FileSystem::basename(config->start_level)));
-
- config->random_seed =session->get_demo_random_seed(config->start_demo);
- init_rand();//initialise generator with seed from session
-
- if(config->start_demo != "")
- session->play_demo(config->start_demo);
-
- if(config->record_demo != "")
- session->record_demo(config->record_demo);
- main_loop->push_screen(session.release());
- }
- } else {
- init_rand();
- main_loop->push_screen(new TitleScreen());
- }
-
- //init_rand(); PAK: this call might subsume the above 3, but I'm chicken!
- main_loop->run(context);
-#ifndef DEBUG
- } catch(std::exception& e) {
- log_fatal << "Unexpected exception: " << e.what() << std::endl;
- result = 1;
- } catch(...) {
- log_fatal << "Unexpected exception" << std::endl;
- result = 1;
- }
-#endif
-
- delete main_loop;
- main_loop = NULL;
-
- unload_shared();
- quit_audio();
-
- if(config)
- config->save();
- delete config;
- config = NULL;
- delete main_controller;
- main_controller = NULL;
- delete Console::instance;
- Console::instance = NULL;
- Scripting::exit_squirrel();
- delete texture_manager;
- texture_manager = NULL;
- SDL_Quit();
- PHYSFS_deinit();
-
- return result;
+ return Main().run(argc, argv);
}
+
+/* EOF */