X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=Makefile;h=f802d676a3c3a60c973e50612004b1fddad1425e;hb=fce78e70eeab7e1601e91257566290f1b1c3b18a;hp=3a5c5aecd01b96f59c502c5cbe641a2ecf0935b7;hpb=5f67e69ee661a0f976cb7c6f52967f484389850d;p=supertux.git diff --git a/Makefile b/Makefile index 3a5c5aecd..f802d676a 100644 --- a/Makefile +++ b/Makefile @@ -1,197 +1,5 @@ -# Makefile for supertux +.PHONY: all -# by Bill Kendrick & Tobias Glaesser -# bill@newbreedsoftware.com -# tobi.web@gmx.de -# http://www.newbreedsoftware.com/ +all: + +make -C build -# Version 0.0.6 (in development) - -# April 11, 2000 - December 29, 2000 - - -# User-definable stuff: - -ifeq ($(PREFIX),) -ifeq ($(USERNAME),root) -PREFIX=/usr/local -else -PREFIX=$(PWD) -endif -DATA_PREFIX=$(PWD)/data/ -else -DATA_PREFIX=$(PREFIX)/share/games/supertux/data/ -endif -JOY=YES - - -#undefine this for non debugging compilation - -DEBUG_FLAG=-DDEBUG - -# Defaults for Linux: - -TARGET=supertux -TARGET_DEF=LINUX - -CFLAGS=-Wall -O2 $(SDL_CFLAGS) -DDATA_PREFIX=\"$(DATA_PREFIX)\" \ - -D$(NOSOUNDFLAG) -D$(NOOPENGLFLAG) -D$(TARGET_DEF) -DJOY_$(JOY) $(DEBUG_FLAG) - - -# Other definitions: - -SDL_MIXER=-lSDL_mixer -SDL_IMAGE=-lSDL_image -NOSOUNDFLAG=__SOUND -NOOPENGLFLAG=__OPENGL -SDL_LIB=$(SDL_MIXER) $(SDL_IMAGE) $(SDL_LDFLAGS) -SDL_CFLAGS := $(shell sdl-config --cflags) -SDL_LDFLAGS := $(shell sdl-config --libs) -GL_LIB = -L/usr/X11R6/lib -lGL -installbin = install -g $(USERNAME) -o $(USERNAME) -m 755 -installdat = install -g $(USERNAME) -o $(USERNAME) -m 644 - - -OBJECTS=obj/supertux.o obj/setup.o obj/intro.o obj/title.o obj/scene.o obj/collision.o obj/bitmask.o obj/type.o \ - obj/timer.o obj/texture.o obj/badguy.o obj/special.o obj/world.o obj/player.o obj/level.o obj/gameloop.o \ - obj/screen.o obj/sound.o obj/high_scores.o obj/menu.o obj/leveleditor.o - -# Make commands: - -all: $(TARGET) - -install: $(TARGET) - mkdir -p $(PREFIX)/games/$(TARGET) - mkdir -p $(PREFIX)/share/games/$(TARGET) - mkdir -p $(PREFIX)/bin/ - cp -r data $(PREFIX)/share/games/$(TARGET)/ - chmod -R 0755 $(PREFIX)/share/games/$(TARGET)/data/ - -$(installbin) $(TARGET) $(PREFIX)/games/$(TARGET)/$(TARGET) - ln -sf $(PREFIX)/games/$(TARGET)/$(TARGET) $(PREFIX)/bin/$(TARGET) - -uninstall: - rm -r $(PREFIX)/games/$(TARGET) - rm -r $(PREFIX)/share/games/$(TARGET) - rm $(PREFIX)/bin/$(TARGET) - -nosound: - make supertux SDL_MIXER= NOSOUNDFLAG=NOSOUND - -noopengl: - make supertux GL_LIB= NOOPENGLFLAG=NOOPENGL - -nosoundopengl: - make supertux GL_LIB= SDL_MIXER= NOSOUNDFLAG=NOSOUND NOOPENGLFLAG=NOOPENGL - -win32: - make TARGET_DEF=WIN32 TARGET=supertux.exe \ - DATA_PREFIX=data/ - cp /usr/local/cross-tools/i386-mingw32/lib/SDL*.dll . - chmod 644 SDL*.dll - -clean: - -rm -f supertux supertux.exe - -rm -f obj/*.o - -rm -f SDL*.dll - - -# Main executable: - -$(TARGET): $(OBJECTS) - $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) $(SDL_LIB) $(GL_LIB) - -# Objects: - -obj/supertux.o: src/supertux.c src/supertux.h src/defines.h src/globals.h \ - obj/setup.o obj/intro.o obj/title.o obj/gameloop.o \ - obj/screen.o obj/sound.o obj/leveleditor.o - $(CC) $(CFLAGS) src/supertux.c -c -o obj/supertux.o - -obj/setup.o: src/setup.c src/setup.h obj/sound.o \ - src/defines.h src/globals.h obj/screen.o - $(CC) $(CFLAGS) src/setup.c -c -o obj/setup.o - -obj/intro.o: src/intro.c src/intro.h \ - src/defines.h src/globals.h src/screen.h - $(CC) $(CFLAGS) src/intro.c -c -o obj/intro.o - -obj/title.o: src/title.c src/title.h \ - src/defines.h src/globals.h src/screen.h - $(CC) $(CFLAGS) src/title.c -c -o obj/title.o - -obj/level.o: src/level.c src/defines.h src/globals.h \ - src/level.h src/gameloop.h src/screen.h src/badguy.h - $(CC) $(CFLAGS) src/level.c -c -o obj/level.o - -obj/scene.o: src/scene.c src/scene.h \ - src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/scene.c -c -o obj/scene.o - -obj/collision.o: src/collision.c src/collision.h \ - src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/collision.c -c -o obj/collision.o - -obj/bitmask.o: src/bitmask.c src/bitmask.h \ - src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/bitmask.c -c -o obj/bitmask.o - -obj/type.o: src/type.c src/type.h \ - src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/type.c -c -o obj/type.o - -obj/timer.o: src/timer.c src/timer.h \ - src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/timer.c -c -o obj/timer.o - -obj/texture.o: src/texture.c src/texture.h \ - src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/texture.c -c -o obj/texture.o - -obj/badguy.o: src/badguy.c src/badguy.h \ - src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/badguy.c -c -o obj/badguy.o - -obj/special.o: src/special.c src/special.h \ - src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/special.c -c -o obj/special.o - -obj/world.o: src/world.c src/world.h \ - src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/world.c -c -o obj/world.o - -obj/player.o: src/player.c src/player.h \ - src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \ - src/setup.h obj/level.o - $(CC) $(CFLAGS) src/player.c -c -o obj/player.o - -obj/gameloop.o: src/gameloop.c src/gameloop.h \ - src/defines.h src/globals.h src/screen.h obj/sound.o \ - src/setup.h obj/level.o obj/player.o - $(CC) $(CFLAGS) src/gameloop.c -c -o obj/gameloop.o - -obj/screen.o: src/screen.c src/defines.h src/globals.h src/screen.h - $(CC) $(CFLAGS) src/screen.c -c -o obj/screen.o - -obj/sound.o: src/sound.c src/defines.h src/globals.h src/sound.h - $(CC) $(CFLAGS) src/sound.c -c -o obj/sound.o - -obj/high_scores.o: src/high_scores.c src/defines.h src/globals.h \ - obj/sound.o - $(CC) $(CFLAGS) src/high_scores.c -c -o obj/high_scores.o - -obj/menu.o: src/menu.c src/defines.h src/globals.h \ - obj/sound.o src/menu.h src/leveleditor.h - $(CC) $(CFLAGS) src/menu.c -c -o obj/menu.o - -obj/leveleditor.o: src/leveleditor.c src/defines.h src/globals.h \ - src/leveleditor.h src/gameloop.h src/screen.h src/badguy.h - $(CC) $(CFLAGS) src/leveleditor.c -c -o obj/leveleditor.o \ No newline at end of file