X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=README;h=49fb7886995eed1fd6d9460751a9c778cdb1c3f8;hb=c2b14031185012e0ee3d5724c788267e92e6e6cf;hp=7576d30cfa6164b2e2c172f11c364e0979bbad1a;hpb=4f526972e87a31af61abf5514bee9910183a9d50;p=supertux.git diff --git a/README b/README index 7576d30cf..49fb78869 100644 --- a/README +++ b/README @@ -49,12 +49,14 @@ DOCUMENTATION README - (This file.) Game story, usage, rules and controls. WHATSNEW.txt - Changes since the previous versions of SuperTux. COPYING - The GNU General Public License, under whose terms - SuperTux is licensed. - levelguidelines.txt - Very useful information for those that want to design + SuperTux is licensed. (The data subdiretory is also + licensed under CC-by-SA) + docs/levelguidelines.txt - Very useful information for those that want to design levels for SuperTux. - credits.txt - Credits for people that contributed to the creation + data/credits.txt - Credits for people that contributed to the creation of SuperTux. (You can view these in the game menu as well.) + data/README - Licensing information about the data. RUNNING THE GAME @@ -67,7 +69,8 @@ RUNNING THE GAME Options can be reached from the menu, so you don't need to specify arguments, but if you want, type 'supertux2 --help' to check the ones that are available. Also, notice that SuperTux saves the options, so it's often enough to - specify them once. + specify them once. For example, fullscreen mode causes problems on some setups, + so just run 'supertux2 --window' and you should be set. The game uses OpenGL to render the graphics. You will either need a CPU with about 10 GHz or an accelerated video card with the vendor's drivers.