X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=TODO;h=efaf6915a5ce6f565338c3642ffdad1dfe8f0829;hb=f7fc7ebe73c07b4ca9fc7dded6b2fcbc4165d86f;hp=4b580dd76c68c3e0f606842d42544a073692a510;hpb=adb2832bfd1a4d71e523be5a38e6897866e92ff8;p=supertux.git diff --git a/TODO b/TODO index 4b580dd76..efaf6915a 100644 --- a/TODO +++ b/TODO @@ -35,62 +35,54 @@ Coding Standard Stuff * split files with multiple classes into multiple files with one class each -* static vs anonymous namespace +* Decide what to do with magic constants of objects (static vs anonymous namespace vs lisp property) -* check the code with Valgrind +* check the code with Valgrind and profilers * use Vector in Physics for 'a' and 'v' -* replace random generator with mersene twister and/or move to external/ - -* write/finish scripts for include sorting and include guard checking that - can be run automatically +* replace random generator with mersenne twister and/or move to external/ (maybe use boost's random stuff) * md5.hpp and random_generator.hpp could go to external/ -* write scripts to automatically check for: +* write/finish scripts to automatically: + + - make all includes relative to top level dir - - all includes are relative to top level dir + - sort includes (.hpp file, then system includes, then other project files) - - include guards are proper + - include guards proper and of the form HEADER_SUPERTUX_${PATH_TO_FILE}_HPP TODO ==== +* implement a system that allows to attach comments to specific regions in a level + +* implement a tool to "screenshot" a complete level + * GameObject::RemoveListenerListEntry: Ughs, somebody trying to implement a list class within in the GameObject?! -* add --datadir DIR (data/) and --userdir DIR (~/.supertux/) - -* make gravity a constant +* add --datadir DIR (data/) and --userdir DIR (~/.supertux/), allow multiple --datadir's -* funky side effect of too much global variables: when having a - savegame with large or firetux and then starting that game, Tux in - the menu background will grow and be visible that way for a fraction - of a second +* make gravity constant * rename Vector -> Vector2f * get rid of global SDL_Screen* screen variable -* identify all global variables and make them ugly (g_ or globals::) - -* get rid of SCREEN_WIDTH/SCREEN_HEIGHT - -* is version.h actually needed? +* get rid of SCREEN_WIDTH/SCREEN_HEIGHT overuse, give them a proper name at least * resolution menu entry moves the wrong way around * having dictionary_manager in Lisp is extremely ugly -* enforce proper naming of files to match their class - -* get rid of NDEBUG and conditional compilation, these should be - reserved for a few tiny cases, not spread all over the code +* enforce proper naming of files to match their class (SomeClass -> some_class.?pp or so) -* split particlesystem_interactive +* file naming is inconsistent: some times we use '_' to separate + words, sometimes we don't -* collect all manager classe into globals.hpp +* collect all manager classes into globals.hpp * more moving directories around? @@ -118,7 +110,7 @@ supertux/ * having hitbox in Sprite is fugly -* write decal object +* write decal object that doesn't have hitbox * implement surface and/or sprite scaling (MipMaps?) @@ -127,9 +119,6 @@ supertux/ * last line has been repeated X times -* file naming is inconsistent: some times we use '_' to separate - words, sometimes we don't - * implement: http://standards.freedesktop.org/basedir-spec/basedir-spec-0.6.html * workaround for Ubuntu pulseaudio/OpenAL brokeness: @@ -141,17 +130,15 @@ drivers = oss * peaking left/right should make Tux look into that direction (up/down to, needs new sprites) -* add pipe graphics that makes a 90 degree turn - -* keep possible future SDL1.3 upgrade in mind +* keep possible future SDL1.3 upgrade in mind (what has changed?) * cleanup scripting interface -* remove cloud tiles, replace with decal +* replace cloud tiles with decals * option menu has text overlap in "aspect ratio" -* jumping up from an enemy doesn't make a sound +* jumping up from an enemy doesn't make a sound? * add support for automatic scrolling backgrounds @@ -180,12 +167,32 @@ drivers = oss * gluBuild2DMipmaps leads to blurriness, maybe lack of magic offset (0.375f, 0.375f, 0.0f) or something else +* font system has blending artifacts at non-1x magnifications, need to + have an transparent pixel between letters + +* add a (border #t) flag to fonts, that allows to use fonts which have + a 1px transparent border around glyphs, which is needed to get rid + of blending artifacts in OpenGL + +* mouse cursor has blend artifact on high magnification + +* shadow font glyphs bleed into other glyphs + +* in DrawingRequest "void* request_data;" is only free'ed, but the + destructor never gets called + +* sprite/sprite.cpp: frame should never get out of range: + + if((int)frame >= get_frames() || (int)frame < 0) + log_warning << "frame out of range: " << (int)frame << "/" << get_frames() << " at " << get_name() << "/" << get_action() << std::endl; + +* Surface::hflip() is used exactly once, should probally be part of the constructor Scenegraph and Physics Engine Restructuring =========================================== * random idea to restructure engine stuff (might lead to nicer code - and easier scriptability and a need to rewrite lots of stuff...): + and easier scriptability (and a need to rewrite lots of stuff...): class SomeBadGuy : public PhysicsCallbackListener // or use boost::function { @@ -222,109 +229,7 @@ public: // respond } }; - -Subversion->Git/Mercurial/Bzr Move -================================== - -* right now a switch doesn't seem to be worth it - -* core issue right now isn't SVN, but old SVN version on lethargik.org - (lacks merge tracking and issues with viewvc) - -* cleanup SVN to make import into other version control systems possible: - - - Should we merge trunk/supertux-milestone1 and trunk/supertux when switching to Git/Hg/...? - -Mistakes: incorrect branch creation: r5201-5207 - -tags/start # unknown -tags/supertux # unknown -tags/supertux_0_1_0 -tags/supertux_0_1_1 -tags/supertux_0_1_2 -tags/supertux_0_1_3 - -branches/cobble # unknown -branches/milestone1 # unknown -branches/new-collision-detection # unknown -branches/README # documentation that will be lost in conversion -branches/supertux # unknown -branches/supertux_0_1_1_branch -branches/supertux-box2d # mathnerd (trash) -branches/supertux-editor-newdrawing # editor -branches/supertux-editor-newdrawing2 # editor -branches/supertux-milestone1-olpc # supertux-milestone1 -branches/supertux-milestone2-grumbel # supertux -branches/supertux-nogl # supertux(?) -branches/supertux-sharp # another supertux editor -branches/unison-video # ??? -branches/vendor # ??? CVS crap - -trunk/cobble # some editor? -trunk/CVSROOT # ??? CVS crap -trunk/htdocs # htdocs -trunk/jnrcol -trunk/media -trunk/SDL_tty -trunk/setup2x -trunk/supertux -trunk/supertux-editor -trunk/supertux-milestone1 -trunk/supertux-portable -trunk/supertux-sharp -trunk/wiz-test - - -Potential Git Issues -==================== - -* lack of sparse/narrow/shallow checkout, this means initial checkout - will be 200MB instead of 100MB - -* no free hoster that allows >1GB repositories (haven't checked all, - but those I did came out way short) -> could use lethargik.org - -* some free hosters that might allow >1GB repositories don't allow - having multiple repositories - -* git submodule doesn't seem to be quite ready to replace our - trunk/supertux, trunk/supertux-editor, trunk/media/, ... layout as - it for example doesn't support automatic tracking of HEAD from the - remote repositories, it also feels rather hacky and not properly - integrated into git - -* lack of metadata versioning, if you delete a branch in git that you - haven't merged, then its gone after the next gc/repack (+ two weeks - time limit it seems), in SVN on the other side you can checkout the - way the tree was at a specific date, its impossible to lose history - unless you hack the repository - -svn2bzr.py -========== - -Committed revision 5727 -Committed revision 5728 -Committed revision 5729 -Committed revision 5730 -Traceback (most recent call last): - File "./svn2bzr.py", line 194, in - main() - File "./svn2bzr.py", line 187, in main - log=log) - File "./svn2bzr.py", line 88, in svn2bzr - creator.run() - File "/mnt/bzr/svn2bzr/branchcreator.py", line 622, in run - entries = self.filter_entries(entries) - File "/mnt/bzr/svn2bzr/branchcreator.py", line 671, in filter_entries - entries = self.filter_moves(entries) - File "/mnt/bzr/svn2bzr/branchcreator.py", line 727, in filter_moves - entries = self.filter_simult_fren_dirmove(entries) - File "/mnt/bzr/svn2bzr/branchcreator.py", line 784, in filter_simult_fren_dirmove - newfname = svnrelpath(newdpth, newfpth) - File "/mnt/bzr/svn2bzr/branchcreator.py", line 60, in svnrelpath - raise errors.PathNotChild(path, base) -bzrlib.errors.PathNotChild: Path "trunk/media/images/creatures/mr_cherry/cherrybomb.xcf" is not a child of path "trunk/media/images/creatures/mr_bomb" - + Random Notes ============ @@ -335,4 +240,45 @@ Random Notes def calc(parallax, screen, tiles): return (1 - parallax) * screen + parallax * tiles * 32 + +Supported Resolutions +===================== + +SuperTux shall support resolutions from 640x480 to 1280x800 at a magnification of 1x. +For resolutions higher, such as 2560x1600, upscaling will be used. +For resolutions smaller, like 320x240 downscaling will be used. + +Higher resolution graphics for 2x maginification might be provided. +Lower res graphics for 0.5x maginification might be provided as well. + +Resolution and magnification can be freely configured by the user within the given limits. + +In tiles this means we have 40x25 (=1280x800px) tiles per screen. + +Graphic Tasks +============= + +* animate cave background torch: data/images/tiles/background/backgroundtile3.png + +* do parallax tiles + +* remove lightmap tiles + +* redraw/replace data/images/tiles/waterfall/ + +Music Recode +============ + +Currently the music makes up a large chunk of the total tarball +size. Compression could fix this: + + ,-- Size of data/music/*.ogg + V +40MB - Current quality in SVN +24MB - Default oggenc quality (3) +14MB - oggenc at 0 quality +10MB - oggenc at -1 quality + +No audible difference on my sound setup. -- grumbel + # EOF #