X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fbouncing_snowball.cpp;h=64f49f7ca0a608d34b40cbdf97fdecffdeb96559;hb=35f17b8b7e5e0bafca3a34550fa300db704aedaa;hp=4f9334d7b8b662a9c154eb0e11840d7e2ac97c37;hpb=3f1a54cc4a2b8deb8ebb31061a00ffcec5fb3169;p=supertux.git diff --git a/src/badguy/bouncing_snowball.cpp b/src/badguy/bouncing_snowball.cpp index 4f9334d7b..64f49f7ca 100644 --- a/src/badguy/bouncing_snowball.cpp +++ b/src/badguy/bouncing_snowball.cpp @@ -1,65 +1,77 @@ -#include +// SuperTux +// Copyright (C) 2006 Matthias Braun +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see . -#include "bouncing_snowball.h" +#include "badguy/bouncing_snowball.hpp" -static const float JUMPSPEED = 450; -static const float WALKSPEED = 80; +#include "sprite/sprite.hpp" +#include "supertux/object_factory.hpp" -BouncingSnowball::BouncingSnowball(LispReader& reader) -{ - reader.read_float("x", start_position.x); - reader.read_float("y", start_position.y); - bbox.set_size(32, 32); - sprite = sprite_manager->create("bouncingsnowball"); -} +static const float JUMPSPEED = -450; +static const float BSNOWBALL_WALKSPEED = 80; -BouncingSnowball::BouncingSnowball(float pos_x, float pos_y) +BouncingSnowball::BouncingSnowball(const Reader& reader) + : BadGuy(reader, "images/creatures/bouncing_snowball/bouncing_snowball.sprite") { - start_position.x = pos_x; - start_position.y = pos_y; - bbox.set_size(32, 32); - sprite = sprite_manager->create("bouncingsnowball"); } -void -BouncingSnowball::write(LispWriter& writer) +BouncingSnowball::BouncingSnowball(const Vector& pos, Direction d) + : BadGuy(pos, d, "images/creatures/bouncing_snowball/bouncing_snowball.sprite") { - writer.start_list("bouncingsnowball"); - - writer.write_float("x", get_pos().x); - writer.write_float("y", get_pos().y); - - writer.end_list("bouncingsnowball"); } void -BouncingSnowball::activate() +BouncingSnowball::initialize() { - physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED); + physic.set_velocity_x(dir == LEFT ? -BSNOWBALL_WALKSPEED : BSNOWBALL_WALKSPEED); sprite->set_action(dir == LEFT ? "left" : "right"); } bool -BouncingSnowball::collision_squished(Player& player) +BouncingSnowball::collision_squished(GameObject& object) { sprite->set_action("squished"); - kill_squished(player); + kill_squished(object); return true; } -HitResponse -BouncingSnowball::collision_solid(GameObject& , const CollisionHit& hit) +void +BouncingSnowball::collision_solid(const CollisionHit& hit) { - if(hit.normal.y < -.5) { // hit floor - physic.set_velocity_y(JUMPSPEED); - } else if(hit.normal.y > .5) { // bumped on roof + if(hit.bottom) { + if(get_state() == STATE_ACTIVE) { + physic.set_velocity_y(JUMPSPEED); + } else { + physic.set_velocity_y(0); + } + } else if(hit.top) { physic.set_velocity_y(0); - } else { // left or right collision + } + + if(hit.left || hit.right) { // left or right collision dir = dir == LEFT ? RIGHT : LEFT; sprite->set_action(dir == LEFT ? "left" : "right"); physic.set_velocity_x(-physic.get_velocity_x()); } +} +HitResponse +BouncingSnowball::collision_badguy(BadGuy& , const CollisionHit& hit) +{ + collision_solid(hit); return CONTINUE; } +/* EOF */