X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fbouncing_snowball.cpp;h=67af264e3107092b3839c9349429eb63e52ca43f;hb=1f5ff04e5283398473b4ac033258b17af0ed08f0;hp=044953081f4f20d0d973a9321959d62db1eba07f;hpb=65a0b6f7ec1123cff959e13e1a4919dc70fe4e85;p=supertux.git diff --git a/src/badguy/bouncing_snowball.cpp b/src/badguy/bouncing_snowball.cpp index 044953081..67af264e3 100644 --- a/src/badguy/bouncing_snowball.cpp +++ b/src/badguy/bouncing_snowball.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,18 +12,18 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#include +#include "badguy/bouncing_snowball.hpp" -#include "bouncing_snowball.hpp" +#include "sprite/sprite.hpp" +#include "supertux/object_factory.hpp" static const float JUMPSPEED = -450; -static const float WALKSPEED = 80; +static const float BSNOWBALL_WALKSPEED = 80; -BouncingSnowball::BouncingSnowball(const lisp::Lisp& reader) - : BadGuy(reader, "images/creatures/bouncing_snowball/bouncing_snowball.sprite") +BouncingSnowball::BouncingSnowball(const Reader& reader) + : BadGuy(reader, "images/creatures/bouncing_snowball/bouncing_snowball.sprite") { } @@ -35,20 +33,9 @@ BouncingSnowball::BouncingSnowball(const Vector& pos, Direction d) } void -BouncingSnowball::write(lisp::Writer& writer) -{ - writer.start_list("bouncingsnowball"); - - writer.write("x", start_position.x); - writer.write("y", start_position.y); - - writer.end_list("bouncingsnowball"); -} - -void BouncingSnowball::initialize() { - physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED); + physic.set_velocity_x(dir == LEFT ? -BSNOWBALL_WALKSPEED : BSNOWBALL_WALKSPEED); sprite->set_action(dir == LEFT ? "left" : "right"); } @@ -63,6 +50,11 @@ BouncingSnowball::collision_squished(GameObject& object) void BouncingSnowball::collision_solid(const CollisionHit& hit) { + if(sprite->get_action() == "squished") + { + return; + } + if(hit.bottom) { if(get_state() == STATE_ACTIVE) { physic.set_velocity_y(JUMPSPEED); @@ -87,4 +79,4 @@ BouncingSnowball::collision_badguy(BadGuy& , const CollisionHit& hit) return CONTINUE; } -IMPLEMENT_FACTORY(BouncingSnowball, "bouncingsnowball") +/* EOF */