X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fdispenser.hpp;h=a67a1de94273f8f7437c17de001ed8e8cdecf4d8;hb=77b5a67fccb8ce3a5ba43280105031a46560a5c8;hp=fc1a4245ffcd0c956a807119833778b03b7330e4;hpb=07ddaed2a657e4d2a3d038fed223fc5827159caf;p=supertux.git diff --git a/src/badguy/dispenser.hpp b/src/badguy/dispenser.hpp index fc1a4245f..a67a1de94 100644 --- a/src/badguy/dispenser.hpp +++ b/src/badguy/dispenser.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,31 +12,43 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __DISPENSER_H__ -#define __DISPENSER_H__ +#ifndef HEADER_SUPERTUX_BADGUY_DISPENSER_HPP +#define HEADER_SUPERTUX_BADGUY_DISPENSER_HPP -#include "badguy.hpp" -#include "timer.hpp" +#include "badguy/badguy.hpp" class Dispenser : public BadGuy { public: - Dispenser(const lisp::Lisp& reader); + Dispenser(const Reader& reader); void activate(); - void write(lisp::Writer& writer); + void deactivate(); void active_update(float elapsed_time); + void freeze(); + void unfreeze(); + bool is_freezable() const; + protected: - bool collision_squished(Player& player); + bool collision_squished(GameObject& object); + HitResponse collision(GameObject& other, const CollisionHit& hit); void launch_badguy(); + +private: float cycle; - std::string badguy; + std::vector badguys; + unsigned int next_badguy; Timer dispense_timer; + bool autotarget; + bool swivel; + bool broken; + bool random; + std::string type; }; #endif +/* EOF */