X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fflame.cpp;h=5387b74ba1439ecdbecc8e773f36ca5cb2eed59e;hb=53b1ffef8615fa3eb69e071525860bd343378d93;hp=7e98cb4c78bef8fd39e96cbde4bdfb86b036d315;hpb=523d415707de9f777729534f467779d4c5acdf6e;p=supertux.git diff --git a/src/badguy/flame.cpp b/src/badguy/flame.cpp index 7e98cb4c7..5387b74ba 100644 --- a/src/badguy/flame.cpp +++ b/src/badguy/flame.cpp @@ -1,60 +1,72 @@ -// $Id$ -// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// along with this program. If not, see . + +#include "badguy/flame.hpp" -#include +#include -#include "flame.h" +#include "audio/sound_manager.hpp" +#include "supertux/object_factory.hpp" +#include "util/reader.hpp" -Flame::Flame(const lisp::Lisp& reader) - : angle(0), radius(100), speed(2) +static const std::string FLAME_SOUND = "sounds/flame.wav"; + +Flame::Flame(const Reader& reader) : + BadGuy(reader, "images/creatures/flame/flame.sprite", LAYER_FLOATINGOBJECTS), + angle(0), + radius(100), + speed(2), + sound_source() { - reader.get("x", start_position.x); - reader.get("y", start_position.y); reader.get("radius", radius); reader.get("speed", speed); bbox.set_pos(Vector(start_position.x + cos(angle) * radius, start_position.y + sin(angle) * radius)); - bbox.set_size(32, 32); - sprite = sprite_manager->create("flame"); + countMe = false; + sound_manager->preload(FLAME_SOUND); + + set_colgroup_active(COLGROUP_TOUCHABLE); } void -Flame::write(lisp::Writer& writer) +Flame::active_update(float elapsed_time) { - writer.start_list("flame"); + angle = fmodf(angle + elapsed_time * speed, (float) (2*M_PI)); + Vector newpos(start_position.x + cos(angle) * radius, + start_position.y + sin(angle) * radius); + movement = newpos - get_pos(); - writer.write_float("x", start_position.x); - writer.write_float("y", start_position.y); - writer.write_float("radius", radius); - writer.write_float("speed", speed); + sound_source->set_position(get_pos()); +} - writer.end_list("flame"); +void +Flame::activate() +{ + sound_source.reset(sound_manager->create_sound_source(FLAME_SOUND)); + sound_source->set_position(get_pos()); + sound_source->set_looping(true); + sound_source->set_gain(2.0); + sound_source->set_reference_distance(32); + sound_source->play(); } void -Flame::active_update(float elapsed_time) +Flame::deactivate() { - angle = fmodf(angle + elapsed_time * speed, 2*M_PI); - Vector newpos(start_position.x + cos(angle) * radius, - start_position.y + sin(angle) * radius); - movement = newpos - get_pos(); + sound_source.reset(); } void @@ -62,5 +74,4 @@ Flame::kill_fall() { } -IMPLEMENT_FACTORY(Flame, "flame") - +/* EOF */