X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fflame.cpp;h=d0406ea54b586705cde66836540626fc337d8dc0;hb=1f5ff04e5283398473b4ac033258b17af0ed08f0;hp=afe2562c4e0368a3fe1c4e2f9514d3290307e266;hpb=204f9bc97cc6c12033623100bc20b26d867c6822;p=supertux.git diff --git a/src/badguy/flame.cpp b/src/badguy/flame.cpp index afe2562c4..d0406ea54 100644 --- a/src/badguy/flame.cpp +++ b/src/badguy/flame.cpp @@ -19,16 +19,23 @@ #include #include "audio/sound_manager.hpp" +#include "math/random_generator.hpp" +#include "sprite/sprite.hpp" +#include "sprite/sprite_manager.hpp" +#include "object/sprite_particle.hpp" #include "supertux/object_factory.hpp" +#include "supertux/sector.hpp" #include "util/reader.hpp" -static const std::string SOUNDFILE = "sounds/flame.wav"; +static const std::string FLAME_SOUND = "sounds/flame.wav"; Flame::Flame(const Reader& reader) : - BadGuy(reader, "images/creatures/flame/flame.sprite", LAYER_FLOATINGOBJECTS), - angle(0), - radius(100), + BadGuy(reader, "images/creatures/flame/flame.sprite", LAYER_FLOATINGOBJECTS), + angle(0), + radius(100), speed(2), + light(0.0f,0.0f,0.0f), + lightsprite(SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light-small.sprite")), sound_source() { reader.get("radius", radius); @@ -36,9 +43,12 @@ Flame::Flame(const Reader& reader) : bbox.set_pos(Vector(start_position.x + cos(angle) * radius, start_position.y + sin(angle) * radius)); countMe = false; - sound_manager->preload(SOUNDFILE); + SoundManager::current()->preload(FLAME_SOUND); set_colgroup_active(COLGROUP_TOUCHABLE); + + lightsprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE)); + lightsprite->set_color(Color(0.21f, 0.13f, 0.08f)); } void @@ -50,12 +60,32 @@ Flame::active_update(float elapsed_time) movement = newpos - get_pos(); sound_source->set_position(get_pos()); + + if (sprite->get_action() == "fade" && sprite->animation_done()) remove_me(); +} + +void +Flame::draw(DrawingContext& context) +{ + //Draw the Sprite. + sprite->draw(context, get_pos(), LAYER_OBJECTS); + //Draw the light if dark + if(true){ + context.get_light( get_bbox().get_middle(), &light ); + if (light.red + light.green < 2.0){ + context.push_target(); + context.set_target(DrawingContext::LIGHTMAP); + sprite->draw(context, get_pos(), layer); + lightsprite->draw(context, get_bbox().get_middle(), 0); + context.pop_target(); + } + } } void Flame::activate() { - sound_source.reset(sound_manager->create_sound_source(SOUNDFILE)); + sound_source = SoundManager::current()->create_sound_source(FLAME_SOUND); sound_source->set_position(get_pos()); sound_source->set_looping(true); sound_source->set_gain(2.0); @@ -69,11 +99,31 @@ Flame::deactivate() sound_source.reset(); } + void Flame::kill_fall() { } -IMPLEMENT_FACTORY(Flame, "flame"); +void +Flame::freeze() +{ + SoundManager::current()->play("sounds/sizzle.ogg", get_pos()); + sprite->set_action("fade", 1); + Sector::current()->add_object(std::make_shared("images/objects/particles/smoke.sprite", + "default", + bbox.get_middle(), ANCHOR_MIDDLE, + Vector(0, -150), Vector(0,0), LAYER_BACKGROUNDTILES+2)); + set_group(COLGROUP_DISABLED); + + // start dead-script + run_dead_script(); +} + +bool +Flame::is_freezable() const +{ + return true; +} /* EOF */