X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fflyingsnowball.cpp;h=2ad19e45fb44fee98a6f48cc37aa9aaaae5a4b52;hb=d7f9751b33eb80b789aabee8c1cac97a237e9d25;hp=baeed33785698909ab51a7f11063d244257e66a3;hpb=8d084dc5b8d8b6c4abb05c68e0c3ee2424ea4342;p=supertux.git diff --git a/src/badguy/flyingsnowball.cpp b/src/badguy/flyingsnowball.cpp index baeed3378..2ad19e45f 100644 --- a/src/badguy/flyingsnowball.cpp +++ b/src/badguy/flyingsnowball.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,46 +12,38 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#include +// along with this program. If not, see . -#include +#include "badguy/flyingsnowball.hpp" -#include "flyingsnowball.hpp" -#include "random_generator.hpp" +#include "math/random_generator.hpp" #include "object/sprite_particle.hpp" +#include "object/player.hpp" +#include "supertux/object_factory.hpp" +#include "supertux/sector.hpp" namespace { - const float PUFF_INTERVAL_MIN = 4.0f; /**< spawn new puff of smoke at most that often */ - const float PUFF_INTERVAL_MAX = 8.0f; /**< spawn new puff of smoke at least that often */ +const float PUFF_INTERVAL_MIN = 4.0f; /**< spawn new puff of smoke at most that often */ +const float PUFF_INTERVAL_MAX = 8.0f; /**< spawn new puff of smoke at least that often */ } -FlyingSnowBall::FlyingSnowBall(const lisp::Lisp& reader) - : BadGuy(reader, "images/creatures/flying_snowball/flying_snowball.sprite") +FlyingSnowBall::FlyingSnowBall(const Reader& reader) : + BadGuy(reader, "images/creatures/flying_snowball/flying_snowball.sprite"), + normal_propeller_speed(), + puff_timer() { physic.enable_gravity(true); } -FlyingSnowBall::FlyingSnowBall(const Vector& pos) - : BadGuy(pos, "images/creatures/flying_snowball/flying_snowball.sprite") +FlyingSnowBall::FlyingSnowBall(const Vector& pos) : + BadGuy(pos, "images/creatures/flying_snowball/flying_snowball.sprite"), + normal_propeller_speed(), + puff_timer() { physic.enable_gravity(true); } void -FlyingSnowBall::write(lisp::Writer& writer) -{ - writer.start_list("flyingsnowball"); - - writer.write_float("x", start_position.x); - writer.write_float("y", start_position.y); - - writer.end_list("flyingsnowball"); -} - -void FlyingSnowBall::initialize() { sprite->set_action(dir == LEFT ? "left" : "right"); @@ -62,8 +52,8 @@ FlyingSnowBall::initialize() void FlyingSnowBall::activate() { - puff_timer.start(systemRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); - normal_propeller_speed = systemRandom.randf(0.95, 1.05); + puff_timer.start(gameRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); + normal_propeller_speed = gameRandom.randf(0.95, 1.05); } bool @@ -88,7 +78,7 @@ void FlyingSnowBall::active_update(float elapsed_time) { - const float grav = physic.get_gravity()*100; + const float grav = Sector::current()->get_gravity() * 100.0f; if (get_pos().y > start_position.y + 2*32) { // Flying too low - increased propeller speed @@ -101,7 +91,7 @@ FlyingSnowBall::active_update(float elapsed_time) // Flying too high - decreased propeller speed physic.set_acceleration_y(-grav*0.8); - physic.set_velocity_y(physic.get_velocity_y() * 0.99); + physic.set_velocity_y(physic.get_velocity_y() * 0.99f); } else { @@ -121,14 +111,14 @@ FlyingSnowBall::active_update(float elapsed_time) // spawn smoke puffs if (puff_timer.check()) { Vector ppos = bbox.get_middle(); - Vector pspeed = Vector(systemRandom.randf(-10, 10), 150); + Vector pspeed = Vector(gameRandom.randf(-10, 10), 150); Vector paccel = Vector(0,0); Sector::current()->add_object(new SpriteParticle("images/objects/particles/smoke.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS-1)); - puff_timer.start(systemRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); + puff_timer.start(gameRandom.randf(PUFF_INTERVAL_MIN, PUFF_INTERVAL_MAX)); - normal_propeller_speed = systemRandom.randf(0.95, 1.05); + normal_propeller_speed = gameRandom.randf(0.95, 1.05); physic.set_velocity_y(physic.get_velocity_y() - 50); } } -IMPLEMENT_FACTORY(FlyingSnowBall, "flyingsnowball") +/* EOF */