X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fjumpy.cpp;h=1117d64c8ba0ebf9dcfad98f22209d1e2def12e2;hb=69ad367511322c5bd99c1bff1234b3b4fd9a3f04;hp=20b3f51364b59f7f96a811b76c02e24a6aeb4109;hpb=cb0adac7c6d6984fed86ec6c2357e7a7b448e8e3;p=supertux.git diff --git a/src/badguy/jumpy.cpp b/src/badguy/jumpy.cpp index 20b3f5136..1117d64c8 100644 --- a/src/badguy/jumpy.cpp +++ b/src/badguy/jumpy.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,36 +12,28 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#include +#include "badguy/jumpy.hpp" -#include "jumpy.hpp" +#include "object/player.hpp" +#include "sprite/sprite.hpp" +#include "supertux/object_factory.hpp" -static const float JUMPSPEED=-600; +static const float JUMPYSPEED=-600; static const float JUMPY_MID_TOLERANCE=4; static const float JUMPY_LOW_TOLERANCE=2; -Jumpy::Jumpy(const lisp::Lisp& reader) - : BadGuy(reader, "images/creatures/snowjumpy/snowjumpy.sprite"), groundhit_pos_set(false) +Jumpy::Jumpy(const Reader& reader) : + BadGuy(reader, "images/creatures/snowjumpy/snowjumpy.sprite"), + pos_groundhit(), + groundhit_pos_set(false) { // TODO create a nice sound for this... //sound_manager->preload("sounds/skid.wav"); } void -Jumpy::write(lisp::Writer& writer) -{ - writer.start_list("jumpy"); - - writer.write_float("x", start_position.x); - writer.write_float("y", start_position.y); - - writer.end_list("jumpy"); -} - -void Jumpy::collision_solid(const CollisionHit& chit) { hit(chit); @@ -65,7 +55,7 @@ Jumpy::hit(const CollisionHit& chit) groundhit_pos_set = true; } - physic.set_velocity_y((frozen || get_state() == STATE_FALLING) ? 0 : JUMPSPEED); + physic.set_velocity_y((frozen || get_state() == STATE_FALLING) ? 0 : JUMPYSPEED); // TODO create a nice sound for this... //sound_manager->play("sounds/skid.wav"); } else if(chit.top) { @@ -98,7 +88,7 @@ Jumpy::active_update(float elapsed_time) if ( get_pos().y < (pos_groundhit.y - JUMPY_MID_TOLERANCE ) ) sprite->set_action(dir == LEFT ? "left-up" : "right-up"); else if ( get_pos().y >= (pos_groundhit.y - JUMPY_MID_TOLERANCE) && - get_pos().y < (pos_groundhit.y - JUMPY_LOW_TOLERANCE) ) + get_pos().y < (pos_groundhit.y - JUMPY_LOW_TOLERANCE) ) sprite->set_action(dir == LEFT ? "left-middle" : "right-middle"); else sprite->set_action(dir == LEFT ? "left-down" : "right-down"); @@ -118,4 +108,4 @@ Jumpy::is_freezable() const return true; } -IMPLEMENT_FACTORY(Jumpy, "jumpy") +/* EOF */