X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fmrbomb.hpp;h=14f326decf0aedc9781663aac9121029b2746c06;hb=47c58b6b5d40807eee7bd37fa2fd5d2188a333fd;hp=8fa7f5aa794c559cd409a389f1897dbaeb248b55;hpb=5b7f9214cb929399f1a855ef5807018a9447d510;p=supertux.git diff --git a/src/badguy/mrbomb.hpp b/src/badguy/mrbomb.hpp index 8fa7f5aa7..14f326dec 100644 --- a/src/badguy/mrbomb.hpp +++ b/src/badguy/mrbomb.hpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,34 +12,44 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __MRBOMB_H__ #define __MRBOMB_H__ -#include "badguy.hpp" +#include "walking_badguy.hpp" +#include "object/portable.hpp" -class MrBomb : public BadGuy +class MrBomb : public WalkingBadguy, public Portable { public: MrBomb(const lisp::Lisp& reader); - MrBomb(float pos_x, float pos_y, Direction d); + MrBomb(const Vector& pos, Direction d); - void activate(); void write(lisp::Writer& writer); - HitResponse collision_solid(GameObject& other, const CollisionHit& hit); - HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit); void kill_fall(); + HitResponse collision(GameObject& object, const CollisionHit& hit); + HitResponse collision_player(Player& player, const CollisionHit& hit); + + void active_update(float elapsed_time); + + void grab(MovingObject& object, const Vector& pos, Direction dir); + void ungrab(MovingObject& object, Direction dir); + bool is_portable() const; + + void freeze(); + bool is_freezable() const; + + virtual MrBomb* clone() const { return new MrBomb(*this); } protected: - bool collision_squished(Player& player); - bool set_direction; - Direction initial_direction; + bool collision_squished(GameObject& object); + +private: + bool grabbed; }; #endif -