X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fsnowball.cpp;h=3e286cceeacb1865197c6f563ac1fe614d52c17d;hb=9eab9403c2b9ff629c07380e8d5f1032d21bd3f7;hp=75f68b450a242c7acf5d1687097ea62c148a56f2;hpb=45d21c1c59a58aa557b62d3aa22ba89a975e323c;p=supertux.git diff --git a/src/badguy/snowball.cpp b/src/badguy/snowball.cpp index 75f68b450..3e286ccee 100644 --- a/src/badguy/snowball.cpp +++ b/src/badguy/snowball.cpp @@ -1,78 +1,43 @@ -#include - -#include "snowball.h" - -static const float WALKSPEED = 80; - -SnowBall::SnowBall(const lisp::Lisp& reader) -{ - reader.get("x", start_position.x); - reader.get("y", start_position.y); - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("snowball"); - set_direction = false; -} - -SnowBall::SnowBall(float pos_x, float pos_y, Direction d) +// SuperTux +// Copyright (C) 2006 Matthias Braun +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see . + +#include "badguy/snowball.hpp" + +#include "sprite/sprite.hpp" +#include "supertux/object_factory.hpp" + +SnowBall::SnowBall(const Reader& reader) + : WalkingBadguy(reader, "images/creatures/snowball/snowball.sprite", "left", "right") { - start_position.x = pos_x; - start_position.y = pos_y; - bbox.set_size(31.8, 31.8); - sprite = sprite_manager->create("snowball"); - set_direction = true; - initial_direction = d; + walk_speed = 80; } -void -SnowBall::write(lisp::Writer& writer) +SnowBall::SnowBall(const Vector& pos, Direction d, std::string script) + : WalkingBadguy(pos, d, "images/creatures/snowball/snowball.sprite", "left", "right") { - writer.start_list("snowball"); - - writer.write_float("x", start_position.x); - writer.write_float("y", start_position.y); - - writer.end_list("snowball"); -} - -void -SnowBall::activate() -{ - if (set_direction) {dir = initial_direction;} - physic.set_velocity_x(dir == LEFT ? -WALKSPEED : WALKSPEED); - sprite->set_action(dir == LEFT ? "left" : "right"); + walk_speed = 80; + dead_script = script; } bool -SnowBall::collision_squished(Player& player) +SnowBall::collision_squished(GameObject& object) { sprite->set_action(dir == LEFT ? "squished-left" : "squished-right"); - kill_squished(player); + kill_squished(object); return true; } -HitResponse -SnowBall::collision_solid(GameObject& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.y) > .5) { // hit floor or roof? - physic.set_velocity_y(0); - } else { // hit right or left - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - -HitResponse -SnowBall::collision_badguy(BadGuy& , const CollisionHit& hit) -{ - if(fabsf(hit.normal.x) > .8) { // left or right hit - dir = dir == LEFT ? RIGHT : LEFT; - sprite->set_action(dir == LEFT ? "left" : "right"); - physic.set_velocity_x(-physic.get_velocity_x()); - } - - return CONTINUE; -} - +/* EOF */