X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fsnowball.hpp;h=6f8f64f37de3a49ac2fb310261349a11ada14046;hb=5240d812e12e6b53dc3c36bf313361d2d457382a;hp=ef32818c3e0127dd1d0d9b9b5627aea61ee6ac58;hpb=22ebbf03379aad8d3fc704e47e6cfa7acca8651d;p=supertux.git diff --git a/src/badguy/snowball.hpp b/src/badguy/snowball.hpp index ef32818c3..6f8f64f37 100644 --- a/src/badguy/snowball.hpp +++ b/src/badguy/snowball.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,22 +12,18 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __SNOWBALL_H__ -#define __SNOWBALL_H__ +#ifndef HEADER_SUPERTUX_BADGUY_SNOWBALL_HPP +#define HEADER_SUPERTUX_BADGUY_SNOWBALL_HPP -#include "walking_badguy.hpp" +#include "badguy/walking_badguy.hpp" class SnowBall : public WalkingBadguy { public: - SnowBall(const lisp::Lisp& reader); - SnowBall(const Vector& pos, Direction d); - - void write(lisp::Writer& writer); - virtual SnowBall* clone() const { return new SnowBall(*this); } + SnowBall(const Reader& reader); + SnowBall(const Vector& pos, Direction d, std::string script); protected: bool collision_squished(GameObject& object); @@ -37,3 +31,5 @@ protected: }; #endif + +/* EOF */