X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fsspiky.cpp;h=013d8347f0cb5dd23f143ffce9bf6b529bf79dff;hb=1f5ff04e5283398473b4ac033258b17af0ed08f0;hp=3980b9cca6657d757f5492c6e2eb095bdf8ed384;hpb=38105c22495d9439b30221732dd5d7b89f328a0c;p=supertux.git diff --git a/src/badguy/sspiky.cpp b/src/badguy/sspiky.cpp index 3980b9cca..013d8347f 100644 --- a/src/badguy/sspiky.cpp +++ b/src/badguy/sspiky.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,28 +12,19 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#include - -#include "sspiky.hpp" +// along with this program. If not, see . -static const float WALKSPEED = 80; +#include "badguy/sspiky.hpp" -SSpiky::SSpiky(const lisp::Lisp& reader) - : WalkingBadguy(reader, "images/creatures/spiky/sleepingspiky.sprite", "left", "right"), state(SSPIKY_SLEEPING) -{ - walk_speed = WALKSPEED; - max_drop_height = -1; -} +#include "object/player.hpp" +#include "sprite/sprite.hpp" +#include "supertux/object_factory.hpp" -void -SSpiky::write(lisp::Writer& writer) +SSpiky::SSpiky(const Reader& reader) + : WalkingBadguy(reader, "images/creatures/spiky/sleepingspiky.sprite", "left", "right"), state(SSPIKY_SLEEPING) { - writer.start_list("sspiky"); - WalkingBadguy::write(writer); - writer.end_list("sspiky"); + walk_speed = 80; + max_drop_height = 600; } void @@ -77,8 +66,8 @@ SSpiky::active_update(float elapsed_time) { Player* player = this->get_nearest_player(); if (player) { - Rect mb = this->get_bbox(); - Rect pb = player->get_bbox(); + Rectf mb = this->get_bbox(); + Rectf pb = player->get_bbox(); bool inReach_left = (pb.p2.x >= mb.p2.x-((dir == LEFT) ? 256 : 0)); bool inReach_right = (pb.p1.x <= mb.p1.x+((dir == RIGHT) ? 256 : 0)); @@ -110,7 +99,6 @@ void SSpiky::freeze() { WalkingBadguy::freeze(); - sprite->set_action(dir == LEFT ? "iced-left" : "iced-right"); state = SSPIKY_WALKING; // if we get hit while sleeping, wake up :) } @@ -120,4 +108,4 @@ SSpiky::is_freezable() const return true; } -IMPLEMENT_FACTORY(SSpiky, "sspiky") +/* EOF */