X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fsspiky.cpp;h=013d8347f0cb5dd23f143ffce9bf6b529bf79dff;hb=d7f9751b33eb80b789aabee8c1cac97a237e9d25;hp=8bef20056834ab9f7059de331d46e17a7d411d2d;hpb=ff08b8e1983016221967a024dab76799a3d75059;p=supertux.git diff --git a/src/badguy/sspiky.cpp b/src/badguy/sspiky.cpp index 8bef20056..013d8347f 100644 --- a/src/badguy/sspiky.cpp +++ b/src/badguy/sspiky.cpp @@ -20,13 +20,11 @@ #include "sprite/sprite.hpp" #include "supertux/object_factory.hpp" -static const float WALKSPEED = 80; - SSpiky::SSpiky(const Reader& reader) : WalkingBadguy(reader, "images/creatures/spiky/sleepingspiky.sprite", "left", "right"), state(SSPIKY_SLEEPING) { - walk_speed = WALKSPEED; - max_drop_height = -1; + walk_speed = 80; + max_drop_height = 600; } void @@ -101,7 +99,6 @@ void SSpiky::freeze() { WalkingBadguy::freeze(); - sprite->set_action(dir == LEFT ? "iced-left" : "iced-right"); state = SSPIKY_WALKING; // if we get hit while sleeping, wake up :) }