X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fstumpy.cpp;h=cdf2878ac83aca56bd8d70771e99ead23886e436;hb=08813a74da6ac1fd045a105e4e8105f1d7f716f0;hp=eed38db532105a9f57c7777f9653b62cd28abf52;hpb=f406067af6cbeb0a638078fe1d386d092583909c;p=supertux.git diff --git a/src/badguy/stumpy.cpp b/src/badguy/stumpy.cpp index eed38db53..cdf2878ac 100644 --- a/src/badguy/stumpy.cpp +++ b/src/badguy/stumpy.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,36 +12,36 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#include +// along with this program. If not, see . -#include "stumpy.hpp" +#include "badguy/stumpy.hpp" -#include "poisonivy.hpp" -#include "random_generator.hpp" -#include "object/sprite_particle.hpp" -#include "lisp/writer.hpp" -#include "object_factory.hpp" #include "audio/sound_manager.hpp" -#include "sector.hpp" +#include "math/random_generator.hpp" +#include "object/player.hpp" +#include "object/sprite_particle.hpp" +#include "supertux/object_factory.hpp" +#include "supertux/sector.hpp" #include static const float WALKSPEED = 120; static const float INVINCIBLE_TIME = 1; -Stumpy::Stumpy(const lisp::Lisp& reader) - : WalkingBadguy(reader, "images/creatures/mr_tree/stumpy.sprite","left","right"), mystate(STATE_NORMAL) +Stumpy::Stumpy(const Reader& reader) : + WalkingBadguy(reader, "images/creatures/mr_tree/stumpy.sprite","left","right"), + mystate(STATE_NORMAL), + invincible_timer() { walk_speed = WALKSPEED; max_drop_height = 16; sound_manager->preload("sounds/mr_treehit.ogg"); } -Stumpy::Stumpy(const Vector& pos, Direction d) - : WalkingBadguy(pos, d, "images/creatures/mr_tree/stumpy.sprite","left","right"), mystate(STATE_INVINCIBLE) +Stumpy::Stumpy(const Vector& pos, Direction d) : + WalkingBadguy(pos, d, "images/creatures/mr_tree/stumpy.sprite","left","right"), + mystate(STATE_INVINCIBLE), + invincible_timer() { walk_speed = WALKSPEED; max_drop_height = 16; @@ -51,15 +49,6 @@ Stumpy::Stumpy(const Vector& pos, Direction d) invincible_timer.start(INVINCIBLE_TIME); } - -void -Stumpy::write(lisp::Writer& writer) -{ - writer.start_list("stumpy"); - WalkingBadguy::write(writer); - writer.end_list("stumpy"); -} - void Stumpy::initialize() { @@ -170,4 +159,6 @@ Stumpy::collision_badguy(BadGuy& badguy, const CollisionHit& hit) return CONTINUE; } -IMPLEMENT_FACTORY(Stumpy, "stumpy") +IMPLEMENT_FACTORY(Stumpy, "stumpy"); + +/* EOF */