X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fwalking_badguy.hpp;h=f3160783326403f3619b9d5e8aee3c4cf7432520;hb=aa4c38aaae18ca53f02162298ee3dfd0557fa5ef;hp=5d8503988045c76497b4f0915fa230160cc98d33;hpb=fea3446f05e1e7673607b835c269d3e8d1929ab3;p=supertux.git diff --git a/src/badguy/walking_badguy.hpp b/src/badguy/walking_badguy.hpp index 5d8503988..f31607833 100644 --- a/src/badguy/walking_badguy.hpp +++ b/src/badguy/walking_badguy.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux - WalkingBadguy // Copyright (C) 2006 Christoph Sommer // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,28 +12,38 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __WALKING_BADGUY_H__ -#define __WALKING_BADGUY_H__ +#ifndef HEADER_SUPERTUX_BADGUY_WALKING_BADGUY_HPP +#define HEADER_SUPERTUX_BADGUY_WALKING_BADGUY_HPP -#include "badguy.hpp" +#include "badguy/badguy.hpp" class Timer; /** - * Baseclass for a Badguy that just walks around. + * Base class for Badguys that walk on the floor. */ class WalkingBadguy : public BadGuy { public: - WalkingBadguy(const Vector& pos, const std::string& sprite_name, const std::string& walk_left_action, const std::string& walk_right_action, int layer = LAYER_OBJECTS); - WalkingBadguy(const Vector& pos, Direction direction, const std::string& sprite_name, const std::string& walk_left_action, const std::string& walk_right_action, int layer = LAYER_OBJECTS); - WalkingBadguy(const lisp::Lisp& reader, const std::string& sprite_name, const std::string& walk_left_action, const std::string& walk_right_action, int layer = LAYER_OBJECTS); + WalkingBadguy(const Vector& pos, + const std::string& sprite_name, + const std::string& walk_left_action, + const std::string& walk_right_action, + int layer = LAYER_OBJECTS); + WalkingBadguy(const Vector& pos, Direction direction, + const std::string& sprite_name, + const std::string& walk_left_action, + const std::string& walk_right_action, + int layer = LAYER_OBJECTS); + WalkingBadguy(const Reader& reader, + const std::string& sprite_name, + const std::string& walk_left_action, + const std::string& walk_right_action, + int layer = LAYER_OBJECTS); - void activate(); - void write(lisp::Writer& writer); + void initialize(); void active_update(float elapsed_time); void collision_solid(const CollisionHit& hit); HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit); @@ -48,6 +56,7 @@ public: protected: void turn_around(); +protected: std::string walk_left_action; std::string walk_right_action; float walk_speed; @@ -57,3 +66,5 @@ protected: }; #endif + +/* EOF */