X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fbadguy%2Fzeekling.cpp;h=1c49add59798e207b25b2a70f91f466233135396;hb=05a40bd210d0efcd28494278ea598f2f975e19c7;hp=90b30bbce2a50d206bb2c02a77d07364a19515f9;hpb=729bc6717bf68314dc9fad25db3a9f728062263e;p=supertux.git diff --git a/src/badguy/zeekling.cpp b/src/badguy/zeekling.cpp index 90b30bbce..1c49add59 100644 --- a/src/badguy/zeekling.cpp +++ b/src/badguy/zeekling.cpp @@ -34,7 +34,7 @@ Zeekling::Zeekling(const Reader& reader) : last_self_pos() { state = FLYING; - speed = systemRandom.rand(130, 171); + speed = gameRandom.rand(130, 171); physic.enable_gravity(false); } @@ -48,7 +48,7 @@ Zeekling::Zeekling(const Vector& pos, Direction d) : last_self_pos() { state = FLYING; - speed = systemRandom.rand(130, 171); + speed = gameRandom.rand(130, 171); physic.enable_gravity(false); } @@ -64,7 +64,6 @@ Zeekling::collision_squished(GameObject& object) { sprite->set_action(dir == LEFT ? "squished-left" : "squished-right"); kill_squished(object); - kill_fall(); return true; }