X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fcollision.h;h=225a771ffa63d6110b3115cdfff815f84c41f4b0;hb=57fbded58117c85dcade4cfe3dbf4bf17af3e63c;hp=3836871dffe369b1de3ff4d0c8e50cbb72ebb199;hpb=2f395aba3974db45f45a8587ed423a3abeab4cd5;p=supertux.git diff --git a/src/collision.h b/src/collision.h index 3836871df..225a771ff 100644 --- a/src/collision.h +++ b/src/collision.h @@ -1,34 +1,70 @@ -// C Interface: collision -// -// Description: -// -// -// Author: Tobias Glaesser , (C) 2004 -// -// Copyright: See COPYING file that comes with this distribution +// $Id$ +// +// SuperTux +// Copyright (C) 2004 Tobias Glaesser // +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. #ifndef SUPERTUX_COLLISION_H #define SUPERTUX_COLLISION_H #include "type.h" +class Tile; +class World; + /* Collision objects */ enum { CO_BULLET, CO_BADGUY, - CO_BSOD, - CO_PLAYER + CO_PLAYER, + CO_TRAMPOLINE }; -int rectcollision(itop_type* one, itop_type* two); -int rectcollision_offset(itop_type* one, itop_type* two, float off_x, float off_y); +enum CollisionType { + COLLISION_NORMAL, + COLLISION_BUMP, + COLLISION_SQUISH +}; + +bool rectcollision(const base_type& one, const base_type& two); +bool rectcollision_offset(const base_type& one, const base_type& two, float off_x, float off_y); + +void collision_swept_object_map(base_type* old, base_type* current); +bool collision_object_map(const base_type& object); + +/** Return a pointer to the tile at the given x/y coordinates */ +Tile* gettile(float x, float y); + +// Some little helper function to check for tile properties +bool issolid(float x, float y); +bool isbrick(float x, float y); +bool isice(float x, float y); +bool isspike(float x, float y); +bool isfullbox(float x, float y); + +typedef void* (*tiletestfunction)(Tile* tile); +/** invokes the function for each tile the baserectangle collides with. The + * function aborts and returns true as soon as the tiletestfunction returns + * != 0 then this value is returned. returns 0 if all tests failed. + */ +void* collision_func(const base_type& base, tiletestfunction* function); -/* Checks for all possible collisions. - And calls the collision_handlers, which the collision_objects provide for this case (or not). */ -void collision_handler(); +Tile* collision_goal(const base_type& base); #endif /*SUPERTUX_COLLISION_H*/