X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fgui%2Fmenu.cpp;h=fd253e9beca49bd40746c3535ca6c137ce57ae66;hb=6492679a300bff2c17505c5d9bc9d333eeba384d;hp=3a78679445b1d51ce376361115e3a4597a1efc31;hpb=c73a530130ab85f54446517dca9d80713cbaaf7e;p=supertux.git diff --git a/src/gui/menu.cpp b/src/gui/menu.cpp index 3a7867944..fd253e9be 100644 --- a/src/gui/menu.cpp +++ b/src/gui/menu.cpp @@ -17,95 +17,61 @@ #include "gui/menu.hpp" #include +#include -#include "control/joystickkeyboardcontroller.hpp" +#include "control/input_manager.hpp" #include "gui/menu_item.hpp" #include "gui/menu_manager.hpp" #include "gui/mousecursor.hpp" +#include "supertux/colorscheme.hpp" #include "supertux/globals.hpp" -#include "supertux/mainloop.hpp" #include "supertux/resources.hpp" +#include "supertux/screen_manager.hpp" #include "supertux/timer.hpp" #include "util/gettext.hpp" #include "video/drawing_context.hpp" #include "video/font.hpp" +#include "video/renderer.hpp" +#include "video/video_system.hpp" static const float MENU_REPEAT_INITIAL = 0.4f; static const float MENU_REPEAT_RATE = 0.1f; -extern SDL_Surface* g_screen; - Menu::Menu() : - hit_item(), - pos_x(), - pos_y(), - menuaction(), + pos(), delete_character(), mn_input_char(), menu_repeat_time(), - close(false), items(), - effect_progress(), - effect_start_time(), arrange_left(), - active_item(), - checkbox(), - checkbox_checked(), - back(), - arrow_left(), - arrow_right() + active_item() { - MenuManager::all_menus.push_back(this); - - hit_item = -1; - menuaction = MENU_ACTION_NONE; delete_character = 0; mn_input_char = '\0'; - pos_x = SCREEN_WIDTH/2; - pos_y = SCREEN_HEIGHT/2; + pos.x = SCREEN_WIDTH/2; + pos.y = SCREEN_HEIGHT/2; arrange_left = 0; active_item = -1; - - effect_progress = 0.0f; - effect_start_time = 0.0f; - - checkbox.reset(new Surface("images/engine/menu/checkbox-unchecked.png")); - checkbox_checked.reset(new Surface("images/engine/menu/checkbox-checked.png")); - back.reset(new Surface("images/engine/menu/arrow-back.png")); - arrow_left.reset(new Surface("images/engine/menu/arrow-left.png")); - arrow_right.reset(new Surface("images/engine/menu/arrow-right.png")); } Menu::~Menu() { - MenuManager::all_menus.remove(this); - - for(std::vector::iterator i = items.begin(); - i != items.end(); ++i) - { - delete *i; - } - - if (MenuManager::current_ == this) - MenuManager::current_ = NULL; - - if (MenuManager::previous == this) - MenuManager::previous = NULL; } void -Menu::set_pos(float x, float y, float rw, float rh) +Menu::set_center_pos(float x, float y) { - pos_x = x + get_width() * rw; - pos_y = y + get_height() * rh; + pos.x = x; + pos.y = y; } /* Add an item to a menu */ -void -Menu::additem(MenuItem* item) +MenuItem* +Menu::add_item(std::unique_ptr new_item) { - items.push_back(item); + items.push_back(std::move(new_item)); + MenuItem* item = items.back().get(); /* If a new menu is being built, the active item shouldn't be set to * something that isn't selectable. Set the active_item to the first @@ -114,184 +80,171 @@ Menu::additem(MenuItem* item) if (active_item == -1 && item->kind != MN_HL && item->kind != MN_LABEL - && item->kind != MN_INACTIVE) { + && item->kind != MN_INACTIVE) + { active_item = items.size() - 1; } + + return item; } MenuItem* Menu::add_hl() { - MenuItem* item = new MenuItem(MN_HL); - additem(item); - return item; + std::unique_ptr item(new MenuItem(MN_HL)); + return add_item(std::move(item)); } MenuItem* Menu::add_label(const std::string& text) { - MenuItem* item = new MenuItem(MN_LABEL); + std::unique_ptr item(new MenuItem(MN_LABEL)); item->text = text; - additem(item); - return item; + return add_item(std::move(item)); } MenuItem* Menu::add_controlfield(int id, const std::string& text, const std::string& mapping) { - MenuItem* item = new MenuItem(MN_CONTROLFIELD, id); + std::unique_ptr item(new MenuItem(MN_CONTROLFIELD, id)); item->change_text(text); item->change_input(mapping); - additem(item); - return item; + return add_item(std::move(item)); } MenuItem* Menu::add_entry(int id, const std::string& text) { - MenuItem* item = new MenuItem(MN_ACTION, id); + std::unique_ptr item(new MenuItem(MN_ACTION, id)); item->text = text; - additem(item); - return item; + return add_item(std::move(item)); } MenuItem* Menu::add_inactive(int id, const std::string& text) { - MenuItem* item = new MenuItem(MN_INACTIVE, id); + std::unique_ptr item(new MenuItem(MN_INACTIVE, id)); item->text = text; - additem(item); - return item; + return add_item(std::move(item)); } MenuItem* Menu::add_toggle(int id, const std::string& text, bool toogled) { - MenuItem* item = new MenuItem(MN_TOGGLE, id); + std::unique_ptr item(new MenuItem(MN_TOGGLE, id)); item->text = text; item->toggled = toogled; - additem(item); - return item; + return add_item(std::move(item)); } MenuItem* Menu::add_string_select(int id, const std::string& text) { - MenuItem* item = new MenuItem(MN_STRINGSELECT, id); + std::unique_ptr item(new MenuItem(MN_STRINGSELECT, id)); item->text = text; - additem(item); - return item; + return add_item(std::move(item)); } MenuItem* Menu::add_back(const std::string& text) { - MenuItem* item = new MenuItem(MN_BACK); + std::unique_ptr item(new MenuItem(MN_BACK)); item->text = text; - additem(item); - return item; + return add_item(std::move(item)); } MenuItem* -Menu::add_submenu(const std::string& text, Menu* submenu, int id) +Menu::add_submenu(const std::string& text, int submenu) { - MenuItem* item = new MenuItem(MN_GOTO, id); + std::unique_ptr item(new MenuItem(MN_GOTO)); item->text = text; item->target_menu = submenu; - additem(item); - return item; + return add_item(std::move(item)); } void Menu::clear() { - for(std::vector::iterator i = items.begin(); - i != items.end(); ++i) { - delete *i; - } items.clear(); active_item = -1; } -/* Process actions done on the menu */ void -Menu::update() +Menu::process_input() { int menu_height = (int) get_height(); if (menu_height > SCREEN_HEIGHT) { // Scrolling int scroll_offset = (menu_height - SCREEN_HEIGHT) / 2 + 32; - pos_y = SCREEN_HEIGHT/2 - scroll_offset * ((float(active_item) / (items.size()-1)) - 0.5f) * 2.0f; - } - - effect_progress = (real_time - effect_start_time) * 6.0f; - - if(effect_progress >= 1.0f) { - effect_progress = 1.0f; - - if (close) { - MenuManager::current_ = 0; - close = false; - } - } - else if (effect_progress <= 0.0f) { - effect_progress = 0.0f; + pos.y = SCREEN_HEIGHT/2 - scroll_offset * ((float(active_item) / (items.size()-1)) - 0.5f) * 2.0f; } + MenuAction menuaction = MENU_ACTION_NONE; + Controller* controller = InputManager::current()->get_controller(); /** check main input controller... */ - if(g_main_controller->pressed(Controller::UP)) { + if(controller->pressed(Controller::UP)) { menuaction = MENU_ACTION_UP; menu_repeat_time = real_time + MENU_REPEAT_INITIAL; } - if(g_main_controller->hold(Controller::UP) && + if(controller->hold(Controller::UP) && menu_repeat_time != 0 && real_time > menu_repeat_time) { menuaction = MENU_ACTION_UP; menu_repeat_time = real_time + MENU_REPEAT_RATE; } - if(g_main_controller->pressed(Controller::DOWN)) { + if(controller->pressed(Controller::DOWN)) { menuaction = MENU_ACTION_DOWN; menu_repeat_time = real_time + MENU_REPEAT_INITIAL; } - if(g_main_controller->hold(Controller::DOWN) && + if(controller->hold(Controller::DOWN) && menu_repeat_time != 0 && real_time > menu_repeat_time) { menuaction = MENU_ACTION_DOWN; menu_repeat_time = real_time + MENU_REPEAT_RATE; } - if(g_main_controller->pressed(Controller::LEFT)) { + if(controller->pressed(Controller::LEFT)) { menuaction = MENU_ACTION_LEFT; menu_repeat_time = real_time + MENU_REPEAT_INITIAL; } - if(g_main_controller->hold(Controller::LEFT) && + if(controller->hold(Controller::LEFT) && menu_repeat_time != 0 && real_time > menu_repeat_time) { menuaction = MENU_ACTION_LEFT; menu_repeat_time = real_time + MENU_REPEAT_RATE; } - if(g_main_controller->pressed(Controller::RIGHT)) { + if(controller->pressed(Controller::RIGHT)) { menuaction = MENU_ACTION_RIGHT; menu_repeat_time = real_time + MENU_REPEAT_INITIAL; } - if(g_main_controller->hold(Controller::RIGHT) && + if(controller->hold(Controller::RIGHT) && menu_repeat_time != 0 && real_time > menu_repeat_time) { menuaction = MENU_ACTION_RIGHT; menu_repeat_time = real_time + MENU_REPEAT_RATE; } - if(g_main_controller->pressed(Controller::ACTION) - || g_main_controller->pressed(Controller::MENU_SELECT)) { + if(controller->pressed(Controller::ACTION) + || controller->pressed(Controller::MENU_SELECT)) { menuaction = MENU_ACTION_HIT; } - if(g_main_controller->pressed(Controller::PAUSE_MENU)) { + if(controller->pressed(Controller::ESCAPE) || + controller->pressed(Controller::START) || + controller->pressed(Controller::MENU_BACK)) { menuaction = MENU_ACTION_BACK; } - hit_item = -1; if(items.size() == 0) return; + // The menu_action() call can pop() the menu from the stack and thus + // delete it, so it's important that no further member variables are + // accessed after this call + process_action(menuaction); +} + +void +Menu::process_action(MenuAction menuaction) +{ int last_active_item = active_item; switch(menuaction) { case MENU_ACTION_UP: @@ -326,8 +279,8 @@ Menu::update() items[active_item]->selected--; else items[active_item]->selected = items[active_item]->list.size()-1; - - menu_action(items[active_item]); + + menu_action(items[active_item].get()); } break; @@ -337,30 +290,29 @@ Menu::update() items[active_item]->selected++; else items[active_item]->selected = 0; - - menu_action(items[active_item]); + + menu_action(items[active_item].get()); } break; case MENU_ACTION_HIT: { - hit_item = active_item; switch (items[active_item]->kind) { case MN_GOTO: assert(items[active_item]->target_menu != 0); - MenuManager::push_current(items[active_item]->target_menu); + MenuManager::instance().push_menu(items[active_item]->target_menu); break; case MN_TOGGLE: items[active_item]->toggled = !items[active_item]->toggled; - menu_action(items[active_item]); + menu_action(items[active_item].get()); break; case MN_CONTROLFIELD: - menu_action(items[active_item]); + menu_action(items[active_item].get()); break; case MN_ACTION: - menu_action(items[active_item]); + menu_action(items[active_item].get()); break; case MN_STRINGSELECT: @@ -369,18 +321,19 @@ Menu::update() else items[active_item]->selected = 0; - menu_action(items[active_item]); + menu_action(items[active_item].get()); break; case MN_TEXTFIELD: case MN_NUMFIELD: menuaction = MENU_ACTION_DOWN; - update(); + process_input(); break; case MN_BACK: - MenuManager::pop_current(); - break; + MenuManager::instance().pop_menu(); + return; + default: break; } @@ -414,35 +367,14 @@ Menu::update() break; case MENU_ACTION_BACK: - MenuManager::pop_current(); - break; + MenuManager::instance().pop_menu(); + return; case MENU_ACTION_NONE: break; } - menuaction = MENU_ACTION_NONE; - - assert(active_item < int(items.size())); } -int -Menu::check() -{ - if (hit_item != -1) - { - int id = items[hit_item]->id; - // Clear event when checked out.. (we would end up in a loop when we try to leave "fake" submenu like Addons or Contrib) - hit_item = -1; - return id; - } - else - return -1; -} - -void -Menu::menu_action(MenuItem* ) -{} - void Menu::draw_item(DrawingContext& context, int index) { @@ -451,16 +383,15 @@ Menu::draw_item(DrawingContext& context, int index) MenuItem& pitem = *(items[index]); - Color text_color = default_color; - float x_pos = pos_x; - float y_pos = pos_y + 24*index - menu_height/2 + 12; - int shadow_size = 2; + Color text_color = ColorScheme::Menu::default_color; + float x_pos = pos.x; + float y_pos = pos.y + 24*index - menu_height/2 + 12; int text_width = int(Resources::normal_font->get_text_width(pitem.text)); int input_width = int(Resources::normal_font->get_text_width(pitem.input) + 10); int list_width = 0; - float left = pos_x - menu_width/2 + 16; - float right = pos_x + menu_width/2 - 16; + float left = pos.x - menu_width/2 + 16; + float right = pos.x + menu_width/2 - 16; if(pitem.list.size() > 0) { list_width = (int) Resources::normal_font->get_text_width(pitem.list[pitem.selected]); @@ -471,20 +402,19 @@ Menu::draw_item(DrawingContext& context, int index) if(index == active_item) { - shadow_size = 3; - text_color = active_color; + text_color = ColorScheme::Menu::active_color; } if(active_item == index) { float blink = (sinf(real_time * M_PI * 1.0f)/2.0f + 0.5f) * 0.5f + 0.25f; - context.draw_filled_rect(Rect(Vector(pos_x - menu_width/2 + 10 - 2, y_pos - 12 - 2), - Vector(pos_x + menu_width/2 - 10 + 2, y_pos + 12 + 2)), + context.draw_filled_rect(Rectf(Vector(pos.x - menu_width/2 + 10 - 2, y_pos - 12 - 2), + Vector(pos.x + menu_width/2 - 10 + 2, y_pos + 12 + 2)), Color(1.0f, 1.0f, 1.0f, blink), 14.0f, LAYER_GUI-10); - context.draw_filled_rect(Rect(Vector(pos_x - menu_width/2 + 10, y_pos - 12), - Vector(pos_x + menu_width/2 - 10, y_pos + 12)), + context.draw_filled_rect(Rectf(Vector(pos.x - menu_width/2 + 10, y_pos - 12), + Vector(pos.x + menu_width/2 - 10, y_pos + 12)), Color(1.0f, 1.0f, 1.0f, 0.5f), 12.0f, LAYER_GUI-10); @@ -495,15 +425,15 @@ Menu::draw_item(DrawingContext& context, int index) case MN_INACTIVE: { context.draw_text(Resources::normal_font, pitem.text, - Vector(pos_x, y_pos - int(Resources::normal_font->get_height()/2)), - ALIGN_CENTER, LAYER_GUI, inactive_color); + Vector(pos.x, y_pos - int(Resources::normal_font->get_height()/2)), + ALIGN_CENTER, LAYER_GUI, ColorScheme::Menu::inactive_color); break; } case MN_HL: { // TODO - float x = pos_x - menu_width/2; + float x = pos.x - menu_width/2; float y = y_pos - 12; /* Draw a horizontal line with a little 3d effect */ context.draw_filled_rect(Vector(x, y + 6), @@ -517,8 +447,8 @@ Menu::draw_item(DrawingContext& context, int index) case MN_LABEL: { context.draw_text(Resources::big_font, pitem.text, - Vector(pos_x, y_pos - int(Resources::big_font->get_height()/2)), - ALIGN_CENTER, LAYER_GUI, label_color); + Vector(pos.x, y_pos - int(Resources::big_font->get_height()/2)), + ALIGN_CENTER, LAYER_GUI, ColorScheme::Menu::label_color); break; } case MN_TEXTFIELD: @@ -531,17 +461,17 @@ Menu::draw_item(DrawingContext& context, int index) context.draw_text(Resources::normal_font, pitem.get_input_with_symbol(true), Vector(right, y_pos - int(Resources::normal_font->get_height()/2)), - ALIGN_RIGHT, LAYER_GUI, field_color); + ALIGN_RIGHT, LAYER_GUI, ColorScheme::Menu::field_color); else context.draw_text(Resources::normal_font, pitem.get_input_with_symbol(false), Vector(right, y_pos - int(Resources::normal_font->get_height()/2)), - ALIGN_RIGHT, LAYER_GUI, field_color); + ALIGN_RIGHT, LAYER_GUI, ColorScheme::Menu::field_color); } else context.draw_text(Resources::normal_font, pitem.input, Vector(right, y_pos - int(Resources::normal_font->get_height()/2)), - ALIGN_RIGHT, LAYER_GUI, field_color); + ALIGN_RIGHT, LAYER_GUI, ColorScheme::Menu::field_color); context.draw_text(Resources::normal_font, pitem.text, Vector(left, y_pos - int(Resources::normal_font->get_height()/2)), @@ -550,17 +480,17 @@ Menu::draw_item(DrawingContext& context, int index) } case MN_STRINGSELECT: { - float roff = arrow_left->get_width(); + float roff = Resources::arrow_left->get_width(); // Draw left side context.draw_text(Resources::normal_font, pitem.text, Vector(left, y_pos - int(Resources::normal_font->get_height()/2)), ALIGN_LEFT, LAYER_GUI, text_color); // Draw right side - context.draw_surface(arrow_left.get(), + context.draw_surface(Resources::arrow_left, Vector(right - list_width - roff - roff, y_pos - 8), LAYER_GUI); - context.draw_surface(arrow_right.get(), + context.draw_surface(Resources::arrow_right, Vector(right - roff, y_pos - 8), LAYER_GUI); context.draw_text(Resources::normal_font, pitem.list[pitem.selected], @@ -571,9 +501,9 @@ Menu::draw_item(DrawingContext& context, int index) case MN_BACK: { context.draw_text(Resources::Resources::normal_font, pitem.text, - Vector(pos_x, y_pos - int(Resources::normal_font->get_height()/2)), + Vector(pos.x, y_pos - int(Resources::normal_font->get_height()/2)), ALIGN_CENTER, LAYER_GUI, text_color); - context.draw_surface(back.get(), + context.draw_surface(Resources::back, Vector(x_pos + text_width/2 + 16, y_pos - 8), LAYER_GUI); break; @@ -582,28 +512,28 @@ Menu::draw_item(DrawingContext& context, int index) case MN_TOGGLE: { context.draw_text(Resources::normal_font, pitem.text, - Vector(pos_x - menu_width/2 + 16, y_pos - (Resources::normal_font->get_height()/2)), + Vector(pos.x - menu_width/2 + 16, y_pos - (Resources::normal_font->get_height()/2)), ALIGN_LEFT, LAYER_GUI, text_color); if(pitem.toggled) - context.draw_surface(checkbox_checked.get(), - Vector(x_pos + (menu_width/2-16) - checkbox->get_width(), y_pos - 8), + context.draw_surface(Resources::checkbox_checked, + Vector(x_pos + (menu_width/2-16) - Resources::checkbox->get_width(), y_pos - 8), LAYER_GUI + 1); else - context.draw_surface(checkbox.get(), - Vector(x_pos + (menu_width/2-16) - checkbox->get_width(), y_pos - 8), + context.draw_surface(Resources::checkbox, + Vector(x_pos + (menu_width/2-16) - Resources::checkbox->get_width(), y_pos - 8), LAYER_GUI + 1); break; } case MN_ACTION: context.draw_text(Resources::normal_font, pitem.text, - Vector(pos_x, y_pos - int(Resources::normal_font->get_height()/2)), + Vector(pos.x, y_pos - int(Resources::normal_font->get_height()/2)), ALIGN_CENTER, LAYER_GUI, text_color); break; case MN_GOTO: context.draw_text(Resources::normal_font, pitem.text, - Vector(pos_x, y_pos - int(Resources::normal_font->get_height()/2)), + Vector(pos.x, y_pos - int(Resources::normal_font->get_height()/2)), ALIGN_CENTER, LAYER_GUI, text_color); break; } @@ -617,7 +547,7 @@ Menu::get_width() const float menu_width = 0; for(unsigned int i = 0; i < items.size(); ++i) { - Font* font = Resources::Resources::normal_font; + FontPtr font = Resources::Resources::normal_font; if(items[i]->kind == MN_LABEL) font = Resources::big_font; @@ -625,6 +555,9 @@ Menu::get_width() const Resources::big_font->get_text_width(items[i]->input) + 16; if(items[i]->kind == MN_TOGGLE) w += 32; + if (items[i]->kind == MN_STRINGSELECT) + w += font->get_text_width(items[i]->list[items[i]->selected]) + 32; + if(w > menu_width) menu_width = w; @@ -639,106 +572,71 @@ Menu::get_height() const return items.size() * 24; } -/* Draw the current menu. */ void -Menu::draw(DrawingContext& context) +Menu::on_window_resize() { - if(MouseCursor::current()) { - MouseCursor::current()->draw(context); - } - - float menu_width = get_width(); - float menu_height = get_height(); - - if (effect_progress != 1.0f) - { - if (close) - { - menu_width = (MenuManager::current_->get_width() * (1.0f - effect_progress)); - menu_height = (MenuManager::current_->get_height() * (1.0f - effect_progress)); - } - else if (MenuManager::previous) - { - menu_width = (menu_width * effect_progress) + (MenuManager::previous->get_width() * (1.0f - effect_progress)); - menu_height = (menu_height * effect_progress) + (MenuManager::previous->get_height() * (1.0f - effect_progress)); - //std::cout << effect_progress << " " << this << " " << last_menus.back() << std::endl; - } - else - { - menu_width *= effect_progress; - menu_height *= effect_progress; - } - } - - /* Draw a transparent background */ - context.draw_filled_rect(Rect(Vector(pos_x - menu_width/2-4, pos_y - menu_height/2 - 10-4), - Vector(pos_x + menu_width/2+4, pos_y - menu_height/2 + 10 + menu_height+4)), - Color(0.2f, 0.3f, 0.4f, 0.8f), - 20.0f, - LAYER_GUI-10); - - context.draw_filled_rect(Rect(Vector(pos_x - menu_width/2, pos_y - menu_height/2 - 10), - Vector(pos_x + menu_width/2, pos_y - menu_height/2 + 10 + menu_height)), - Color(0.6f, 0.7f, 0.8f, 0.5f), - 16.0f, - LAYER_GUI-10); + pos.x = SCREEN_WIDTH / 2; + pos.y = SCREEN_HEIGHT / 2; +} +void +Menu::draw(DrawingContext& context) +{ if (!items[active_item]->help.empty()) { int text_width = (int) Resources::normal_font->get_text_width(items[active_item]->help); int text_height = (int) Resources::normal_font->get_text_height(items[active_item]->help); - - Rect text_rect(pos_x - text_width/2 - 8, + + Rectf text_rect(pos.x - text_width/2 - 8, SCREEN_HEIGHT - 48 - text_height/2 - 4, - pos_x + text_width/2 + 8, + pos.x + text_width/2 + 8, SCREEN_HEIGHT - 48 + text_height/2 + 4); - - context.draw_filled_rect(Rect(text_rect.p1 - Vector(4,4), - text_rect.p2 + Vector(4,4)), - Color(0.2f, 0.3f, 0.4f, 0.8f), + + context.draw_filled_rect(Rectf(text_rect.p1 - Vector(4,4), + text_rect.p2 + Vector(4,4)), + Color(0.2f, 0.3f, 0.4f, 0.8f), 16.0f, LAYER_GUI-10); - + context.draw_filled_rect(text_rect, - Color(0.6f, 0.7f, 0.8f, 0.5f), + Color(0.6f, 0.7f, 0.8f, 0.5f), 16.0f, LAYER_GUI-10); context.draw_text(Resources::normal_font, items[active_item]->help, - Vector(pos_x, SCREEN_HEIGHT - 48 - text_height/2), + Vector(pos.x, SCREEN_HEIGHT - 48 - text_height/2), ALIGN_CENTER, LAYER_GUI); } - if (effect_progress == 1.0f) - for(unsigned int i = 0; i < items.size(); ++i) - { - draw_item(context, i); - } + for(unsigned int i = 0; i < items.size(); ++i) + { + draw_item(context, i); + } } MenuItem& Menu::get_item_by_id(int id) { - for(std::vector::iterator i = items.begin(); - i != items.end(); ++i) { - MenuItem& item = **i; - - if(item.id == id) - return item; + for (const auto& item : items) + { + if (item->id == id) + { + return *item; + } } - throw std::runtime_error("MenuItem not found"); + throw std::runtime_error("MenuItem not found: " + std::to_string(id)); } const MenuItem& Menu::get_item_by_id(int id) const { - for(std::vector::const_iterator i = items.begin(); - i != items.end(); ++i) { - const MenuItem& item = **i; - - if(item.id == id) - return item; + for (const auto& item : items) + { + if (item->id == id) + { + return *item; + } } throw std::runtime_error("MenuItem not found"); @@ -761,50 +659,40 @@ Menu::set_toggled(int id, bool toggled) get_item_by_id(id).toggled = toggled; } -Menu* -Menu::get_parent() const -{ - if (MenuManager::last_menus.empty()) - return 0; - else - return MenuManager::last_menus.back(); -} - -/* Check for menu event */ void -Menu::event(const SDL_Event& event) +Menu::event(const SDL_Event& ev) { - if(effect_progress != 1.0f) - return; - - switch(event.type) { + switch(ev.type) { case SDL_MOUSEBUTTONDOWN: + if(ev.button.button == SDL_BUTTON_LEFT) { - int x = int(event.motion.x * float(SCREEN_WIDTH)/g_screen->w); - int y = int(event.motion.y * float(SCREEN_HEIGHT)/g_screen->h); - - if(x > pos_x - get_width()/2 && - x < pos_x + get_width()/2 && - y > pos_y - get_height()/2 && - y < pos_y + get_height()/2) + Vector mouse_pos = VideoSystem::current()->get_renderer().to_logical(ev.motion.x, ev.motion.y); + int x = int(mouse_pos.x); + int y = int(mouse_pos.y); + + if(x > pos.x - get_width()/2 && + x < pos.x + get_width()/2 && + y > pos.y - get_height()/2 && + y < pos.y + get_height()/2) { - menuaction = MENU_ACTION_HIT; + process_action(MENU_ACTION_HIT); } } break; case SDL_MOUSEMOTION: { - float x = event.motion.x * SCREEN_WIDTH/g_screen->w; - float y = event.motion.y * SCREEN_HEIGHT/g_screen->h; - - if(x > pos_x - get_width()/2 && - x < pos_x + get_width()/2 && - y > pos_y - get_height()/2 && - y < pos_y + get_height()/2) + Vector mouse_pos = VideoSystem::current()->get_renderer().to_logical(ev.motion.x, ev.motion.y); + float x = mouse_pos.x; + float y = mouse_pos.y; + + if(x > pos.x - get_width()/2 && + x < pos.x + get_width()/2 && + y > pos.y - get_height()/2 && + y < pos.y + get_height()/2) { int new_active_item - = static_cast ((y - (pos_y - get_height()/2)) / 24); + = static_cast ((y - (pos.y - get_height()/2)) / 24); /* only change the mouse focus to a selectable item */ if ((items[new_active_item]->kind != MN_HL) @@ -832,8 +720,7 @@ void Menu::set_active_item(int id) { for(size_t i = 0; i < items.size(); ++i) { - MenuItem* item = items[i]; - if(item->id == id) { + if(items[i]->id == id) { active_item = i; break; }