X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Flevel.cpp;h=c8ef15d05f0472ed6e328fecacd21d0bd794c6fa;hb=fff451d02751ca31538115350a9e1c439e098b64;hp=c6fe377bc8a398d8e58f8dc97df54105101e524d;hpb=49e39f09c2039c91c117e002e363ba33b3cb7e91;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index c6fe377bc..c8ef15d05 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -1,15 +1,24 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details // -// C Implementation: level +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. // -// Description: -// -// -// Author: Tobias Glaesser , (C) 2003 -// -// Copyright: See COPYING file that comes with this distribution -// -// - +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. + +#include #include #include #include @@ -20,30 +29,36 @@ #include "level.h" #include "physic.h" #include "scene.h" +#include "tile.h" #include "lispreader.h" +#include "resources.h" +#include "music_manager.h" using namespace std; -texture_type img_bkgd, img_bkgd_tile[2][4], img_solid[4], img_brick[2]; +LevelSubset::LevelSubset() + : image(0), levels(0) +{ +} -st_subset::st_subset() +LevelSubset::~LevelSubset() { - levels = 0; + delete image; } -void st_subset::create(const std::string& subset_name) +void LevelSubset::create(const std::string& subset_name) { - st_level new_lev; - st_subset new_subset; + Level new_lev; + LevelSubset new_subset; new_subset.name = subset_name; new_subset.title = "Unknown Title"; new_subset.description = "No description so far."; new_subset.save(); - level_default(&new_lev); - level_save(&new_lev,subset_name.c_str(),1); + new_lev.init_defaults(); + new_lev.save(subset_name, 1); } -void st_subset::parse (lisp_object_t* cursor) +void LevelSubset::parse (lisp_object_t* cursor) { while(!lisp_nil_p(cursor)) { @@ -75,7 +90,7 @@ void st_subset::parse (lisp_object_t* cursor) } } -void st_subset::load(char *subset) +void LevelSubset::load(char *subset) { FILE* fi; char filename[1024]; @@ -117,17 +132,20 @@ void st_subset::load(char *subset) } + lisp_free(root_obj); fclose(fi); snprintf(str, 1024, "%s.png", filename); if(faccessible(str)) { - texture_load(&image,str,IGNORE_ALPHA); + delete image; + image = new Surface(str,IGNORE_ALPHA); } else { snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str()); - texture_load(&image,filename,IGNORE_ALPHA); + delete image; + image = new Surface(filename,IGNORE_ALPHA); } } @@ -145,7 +163,7 @@ void st_subset::load(char *subset) levels = --i; } -void st_subset::save() +void LevelSubset::save() { FILE* fi; string filename; @@ -181,94 +199,108 @@ void st_subset::save() } } -void st_subset::free() +Level::Level() + : img_bkgd(0) { - title.clear(); - description.clear(); - name.clear(); - texture_free(&image); - levels = 0; + init_defaults(); } -void level_default(st_level* plevel) +Level::Level(const std::string& subset, int level) + : img_bkgd(0) { - int i,y; - plevel->name = "UnNamed"; - plevel->theme = "antarctica"; - plevel->song_title = "Mortimers_chipdisko.mod"; - plevel->bkgd_image = "arctis.png"; - plevel->width = 21; - plevel->time_left = 100; - plevel->gravity = 10.; - plevel->bkgd_red = 0; - plevel->bkgd_green = 0; - plevel->bkgd_blue = 0; - - for(i = 0; i < 15; ++i) + if(load(subset, level) < 0) + st_abort("Couldn't load level from subset", subset.c_str()); +} + +Level::Level(const std::string& filename) + : img_bkgd(0) +{ + if(load(filename) < 0) + st_abort("Couldn't load level " , filename.c_str()); +} + +Level::~Level() +{ + delete img_bkgd; +} + +void +Level::init_defaults() +{ + name = "UnNamed"; + author = "UnNamed"; + song_title = "Mortimers_chipdisko.mod"; + bkgd_image = "arctis.png"; + width = 21; + height = 15; + start_pos_x = 100; + start_pos_y = 170; + time_left = 100; + gravity = 10.; + back_scrolling = false; + hor_autoscroll_speed = 0; + bkgd_speed = 50; + bkgd_top.red = 0; + bkgd_top.green = 0; + bkgd_top.blue = 0; + bkgd_bottom.red = 255; + bkgd_bottom.green = 255; + bkgd_bottom.blue = 255; + + bg_tiles.resize(height+1, std::vector(width, 0)); + ia_tiles.resize(height+1, std::vector(width, 0)); + fg_tiles.resize(height+1, std::vector(width, 0)); + + for(int i = 0; i < height; ++i) { - plevel->ia_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int)); - plevel->ia_tiles[i][plevel->width] = (unsigned int) '\0'; - for(y = 0; y < plevel->width; ++y) - plevel->ia_tiles[i][y] = (unsigned int) '.'; - plevel->ia_tiles[i][plevel->width] = (unsigned int) '\0'; - - plevel->bg_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int)); - plevel->bg_tiles[i][plevel->width] = (unsigned int) '\0'; - for(y = 0; y < plevel->width; ++y) - plevel->bg_tiles[i][y] = (unsigned int) '.'; - plevel->bg_tiles[i][plevel->width] = (unsigned int) '\0'; - - plevel->fg_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int)); - plevel->fg_tiles[i][plevel->width] = (unsigned int) '\0'; - for(y = 0; y < plevel->width; ++y) - plevel->fg_tiles[i][y] = (unsigned int) '.'; - plevel->fg_tiles[i][plevel->width] = (unsigned int) '\0'; - - plevel->dn_tiles[i] = (unsigned int*) malloc((plevel->width+1)*sizeof(unsigned int)); - plevel->dn_tiles[i][plevel->width] = (unsigned int) '\0'; - for(y = 0; y < plevel->width; ++y) - plevel->dn_tiles[i][y] = (unsigned int) '.'; - plevel->dn_tiles[i][plevel->width] = (unsigned int) '\0'; + ia_tiles[i].resize(width+1, 0); + ia_tiles[i][width] = (unsigned int) '\0'; + + for(int y = 0; y < width; ++y) + ia_tiles[i][y] = 0; + + bg_tiles[i].resize(width+1, 0); + bg_tiles[i][width] = (unsigned int) '\0'; + for(int y = 0; y < width; ++y) + bg_tiles[i][y] = 0; + + fg_tiles[i].resize(width+1, 0); + fg_tiles[i][width] = (unsigned int) '\0'; + for(int y = 0; y < width; ++y) + fg_tiles[i][y] = 0; } } -/* Load data for this level: */ -/* Returns -1, if the loading of the level failed. */ -int level_load(st_level* plevel, const char *subset, int level) +int +Level::load(const std::string& subset, int level) { char filename[1024]; - /* Load data file: */ - - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level); + // Load data file: + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level); if(!faccessible(filename)) - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level); - return level_load(plevel, filename); + return load(filename); } -int level_load(st_level* plevel, const char* filename) +int +Level::load(const std::string& filename) { - FILE * fi; - lisp_object_t* root_obj = 0; - fi = fopen(filename, "r"); - if (fi == NULL) + lisp_object_t* root_obj = lisp_read_from_file(filename); + if (!root_obj) { - perror(filename); + std::cout << "Level: Couldn't load file: " << filename << std::endl; return -1; } - lisp_stream_t stream; - lisp_stream_init_file (&stream, fi); - root_obj = lisp_read (&stream); - if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR) { - printf("World: Parse Error in file %s", filename); + printf("World: Parse Error in file %s", filename.c_str()); + return -1; } vector ia_tm; - vector dn_tm; vector bg_tm; vector fg_tm; @@ -276,104 +308,192 @@ int level_load(st_level* plevel, const char* filename) if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0) { LispReader reader(lisp_cdr(root_obj)); - + version = 0; reader.read_int("version", &version); - reader.read_int("width", &plevel->width); - reader.read_int("time", &plevel->time_left); - reader.read_int("bkgd_red", &plevel->bkgd_red); - reader.read_int("bkgd_green", &plevel->bkgd_green); - reader.read_int("bkgd_blue", &plevel->bkgd_blue); - reader.read_float("gravity", &plevel->gravity); - reader.read_string("name", &plevel->name); - reader.read_string("theme", &plevel->theme); - reader.read_string("music", &plevel->song_title); - reader.read_string("background", &plevel->bkgd_image); - reader.read_string("particle_system", &plevel->particle_system); + if(!reader.read_int("width", &width)) + st_abort("No width specified for level.", ""); + if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100; + if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170; + time_left = 500; + if(!reader.read_int("time", &time_left)) { + printf("Warning no time specified for level.\n"); + } + + height = 15; + reader.read_int("height", &height); + + back_scrolling = false; + reader.read_bool("back_scrolling", &back_scrolling); + + hor_autoscroll_speed = 0; + reader.read_float("hor_autoscroll_speed", &hor_autoscroll_speed); + + bkgd_speed = 50; + reader.read_int("bkgd_speed", &bkgd_speed); + + + bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0; + reader.read_int("bkgd_red_top", &bkgd_top.red); + reader.read_int("bkgd_green_top", &bkgd_top.green); + reader.read_int("bkgd_blue_top", &bkgd_top.blue); + + bkgd_bottom.red = bkgd_bottom.green = bkgd_bottom.blue = 0; + reader.read_int("bkgd_red_bottom", &bkgd_bottom.red); + reader.read_int("bkgd_green_bottom", &bkgd_bottom.green); + reader.read_int("bkgd_blue_bottom", &bkgd_bottom.blue); + + gravity = 10; + reader.read_float("gravity", &gravity); + name = "Noname"; + reader.read_string("name", &name); + author = "unknown author"; + reader.read_string("author", &author); + song_title = ""; + reader.read_string("music", &song_title); + bkgd_image = ""; + reader.read_string("background", &bkgd_image); + particle_system = ""; + reader.read_string("particle_system", &particle_system); + reader.read_int_vector("background-tm", &bg_tm); - reader.read_int_vector("interactive-tm", &ia_tm); - reader.read_int_vector("dynamic-tm", &dn_tm); + + if (!reader.read_int_vector("interactive-tm", &ia_tm)) + reader.read_int_vector("tilemap", &ia_tm); + reader.read_int_vector("foreground-tm", &fg_tm); + { // Read ResetPoints + lisp_object_t* cur = 0; + if (reader.read_lisp("reset-points", &cur)) + { + while (!lisp_nil_p(cur)) + { + lisp_object_t* data = lisp_car(cur); + + ResetPoint pos; + + LispReader reader(lisp_cdr(data)); + if (reader.read_int("x", &pos.x) + && reader.read_int("y", &pos.y)) + { + reset_points.push_back(pos); + } + + cur = lisp_cdr(cur); + } + } + } + + { // Read BadGuys + lisp_object_t* cur = 0; + if (reader.read_lisp("objects", &cur)) + { + while (!lisp_nil_p(cur)) + { + lisp_object_t* data = lisp_car(cur); + + BadGuyData bg_data; + bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data))); + LispReader reader(lisp_cdr(data)); + reader.read_int("x", &bg_data.x); + reader.read_int("y", &bg_data.y); + reader.read_bool("stay-on-platform", &bg_data.stay_on_platform); + + badguy_data.push_back(bg_data); + + cur = lisp_cdr(cur); + } + } + } + // Convert old levels to the new tile numbers if (version == 0) { - int transtable[256]; - transtable[(int)'.'] = 0; - transtable[(int)'0'] = 0; - transtable[(int)'1'] = 1; - transtable[(int)'2'] = 2; - transtable[(int)'x'] = 77; - transtable[(int)'X'] = 77; - transtable[(int)'y'] = 78; - transtable[(int)'Y'] = 78; - transtable[(int)'A'] = 83; - transtable[(int)'B'] = 102; - transtable[(int)'!'] = 103; - transtable[(int)'a'] = 84; - transtable[(int)'C'] = 85; - transtable[(int)'D'] = 86; - transtable[(int)'E'] = 87; - transtable[(int)'F'] = 88; - transtable[(int)'c'] = 89; - transtable[(int)'d'] = 90; - transtable[(int)'e'] = 91; - transtable[(int)'f'] = 92; - - transtable[(int)'G'] = 93; - transtable[(int)'H'] = 94; - transtable[(int)'I'] = 95; - transtable[(int)'J'] = 96; - - transtable[(int)'g'] = 97; - transtable[(int)'h'] = 98; - transtable[(int)'i'] = 99; - transtable[(int)'j'] = 100 -; - transtable[(int)'#'] = 11; - transtable[(int)'['] = 13; - transtable[(int)'='] = 14; - transtable[(int)']'] = 15; - transtable[(int)'$'] = 82; - transtable[(int)'^'] = 76; - transtable[(int)'*'] = 80; - transtable[(int)'|'] = 79; - transtable[(int)'\\'] = 81; - transtable[(int)'&'] = 75; - + std::map transtable; + transtable['.'] = 0; + transtable['x'] = 104; + transtable['X'] = 77; + transtable['y'] = 78; + transtable['Y'] = 105; + transtable['A'] = 83; + transtable['B'] = 102; + transtable['!'] = 103; + transtable['a'] = 84; + transtable['C'] = 85; + transtable['D'] = 86; + transtable['E'] = 87; + transtable['F'] = 88; + transtable['c'] = 89; + transtable['d'] = 90; + transtable['e'] = 91; + transtable['f'] = 92; + + transtable['G'] = 93; + transtable['H'] = 94; + transtable['I'] = 95; + transtable['J'] = 96; + + transtable['g'] = 97; + transtable['h'] = 98; + transtable['i'] = 99; + transtable['j'] = 100 + ; + transtable['#'] = 11; + transtable['['] = 13; + transtable['='] = 14; + transtable[']'] = 15; + transtable['$'] = 82; + transtable['^'] = 76; + transtable['*'] = 80; + transtable['|'] = 79; + transtable['\\'] = 81; + transtable['&'] = 75; + + int x = 0; + int y = 0; for(std::vector::iterator i = ia_tm.begin(); i != ia_tm.end(); ++i) - if (*i < 256) - *i = transtable[*i]; - else - puts("Error: Value to high, conversion will fail"); + { + if (*i == '0' || *i == '1' || *i == '2') + { + badguy_data.push_back(BadGuyData(static_cast(*i-'0'), + x*32, y*32, false)); + *i = 0; + } + else + { + std::map::iterator j = transtable.find(*i); + if (j != transtable.end()) + *i = j->second; + else + printf("Error: conversion will fail, unsupported char: '%c' (%d)\n", *i, *i); + } + ++x; + if (x >= width) + { + x = 0; + ++y; + } + } } } - for(int i = 0; i < 15; ++i) + bg_tiles.resize(height+1, std::vector(width, 0)); + ia_tiles.resize(height+1, std::vector(width, 0)); + fg_tiles.resize(height+1, std::vector(width, 0)); + + for(int i = 0; i < height; ++i) { - plevel->dn_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) ); - plevel->ia_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) ); - plevel->bg_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) ); - plevel->fg_tiles[i] = (unsigned int*) calloc((plevel->width +1) , sizeof(unsigned int) ); + ia_tiles[i].resize(width + 1, 0); + bg_tiles[i].resize(width + 1, 0); + fg_tiles[i].resize(width + 1, 0); } int i = 0; int j = 0; for(vector::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i) { - plevel->ia_tiles[j][i] = (*it); - if(i == plevel->width - 1) - { - i = -1; - ++j; - } - } - - i = j = 0; - for(vector::iterator it = dn_tm.begin(); it != dn_tm.end(); ++it, ++i) - { - - plevel->dn_tiles[j][i] = (*it); - if(i == plevel->width - 1) + ia_tiles[j][i] = (*it); + if(i == width - 1) { i = -1; ++j; @@ -384,8 +504,8 @@ int level_load(st_level* plevel, const char* filename) for(vector::iterator it = bg_tm.begin(); it != bg_tm.end(); ++it, ++i) { - plevel->bg_tiles[j][i] = (*it); - if(i == plevel->width - 1) + bg_tiles[j][i] = (*it); + if(i == width - 1) { i = -1; ++j; @@ -396,52 +516,36 @@ int level_load(st_level* plevel, const char* filename) for(vector::iterator it = fg_tm.begin(); it != fg_tm.end(); ++it, ++i) { - plevel->fg_tiles[j][i] = (*it); - if(i == plevel->width - 1) + fg_tiles[j][i] = (*it); + if(i == width - 1) { i = -1; ++j; } } - /* Set the global gravity to the latest loaded level's gravity */ - gravity = plevel->gravity; - - /* Mark the end position of this level! - Is a bit wrong here thought * / - - for (y = 0; y < 15; ++y) - { - for (x = 0; x < plevel->width; ++x) - { - if(plevel->tiles[y][x] == '|') - { - if(x*32 > endpos) - endpos = x*32; - } - } - }*/ - - fclose(fi); + lisp_free(root_obj); return 0; } /* Save data for level: */ -void level_save(st_level* plevel,const char * subset, int level) +void +Level::save(const std::string& subset, int level) { - FILE * fi; char filename[1024]; - int y,i; char str[80]; /* Save data file: */ - sprintf(str, "/levels/%s/", subset); + sprintf(str, "/levels/%s/", subset.c_str()); fcreatedir(str); - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), + level); if(!fwriteable(filename)) - snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level); + snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), + subset.c_str(), level); - fi = fopen(filename, "w"); + FILE * fi = fopen(filename, "w"); if (fi == NULL) { perror(filename); @@ -451,57 +555,79 @@ void level_save(st_level* plevel,const char * subset, int level) /* Write header: */ - fprintf(fi,";SuperTux-Level\n"); + fprintf(fi,";SuperTux level made using the built-in leveleditor\n"); fprintf(fi,"(supertux-level\n"); fprintf(fi," (version %d)\n", 1); - fprintf(fi," (name \"%s\")\n", plevel->name.c_str()); - fprintf(fi," (theme \"%s\")\n", plevel->theme.c_str()); - fprintf(fi," (music \"%s\")\n", plevel->song_title.c_str()); - fprintf(fi," (background \"%s\")\n", plevel->bkgd_image.c_str()); - fprintf(fi," (particle_system \"%s\")\n", plevel->particle_system.c_str()); - fprintf(fi," (bkgd_red %d)\n", plevel->bkgd_red); - fprintf(fi," (bkgd_green %d)\n", plevel->bkgd_green); - fprintf(fi," (bkgd_blue %d)\n", plevel->bkgd_blue); - fprintf(fi," (time %d)\n", plevel->time_left); - fprintf(fi," (width %d)\n", plevel->width); - fprintf(fi," (gravity %2.1f)\n", plevel->gravity); + fprintf(fi," (name \"%s\")\n", name.c_str()); + fprintf(fi," (author \"%s\")\n", author.c_str()); + fprintf(fi," (music \"%s\")\n", song_title.c_str()); + fprintf(fi," (background \"%s\")\n", bkgd_image.c_str()); + fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str()); + fprintf(fi," (bkgd_speed %d)\n", bkgd_speed); + fprintf(fi," (bkgd_red_top %d)\n", bkgd_top.red); + fprintf(fi," (bkgd_green_top %d)\n", bkgd_top.green); + fprintf(fi," (bkgd_blue_top %d)\n", bkgd_top.blue); + fprintf(fi," (bkgd_red_bottom %d)\n", bkgd_bottom.red); + fprintf(fi," (bkgd_green_bottom %d)\n", bkgd_bottom.green); + fprintf(fi," (bkgd_blue_bottom %d)\n", bkgd_bottom.blue); + fprintf(fi," (time %d)\n", time_left); + fprintf(fi," (width %d)\n", width); + fprintf(fi," (height %d)\n", height); + if(back_scrolling) + fprintf(fi," (back_scrolling #t)\n"); + else + fprintf(fi," (back_scrolling #f)\n"); + fprintf(fi," (hor_autoscroll_speed %2.1f)\n", hor_autoscroll_speed); + fprintf(fi," (gravity %2.1f)\n", gravity); fprintf(fi," (background-tm "); - for(y = 0; y < 15; ++y) + for(int y = 0; y < height; ++y) { - for(i = 0; i < plevel->width; ++i) - fprintf(fi," %d ", plevel->bg_tiles[y][i]); + for(int i = 0; i < width; ++i) + fprintf(fi," %d ", bg_tiles[y][i]); + fprintf(fi,"\n"); } fprintf( fi,")\n"); fprintf(fi," (interactive-tm "); - for(y = 0; y < 15; ++y) + for(int y = 0; y < height; ++y) { - for(i = 0; i < plevel->width; ++i) - fprintf(fi," %d ", plevel->ia_tiles[y][i]); + for(int i = 0; i < width; ++i) + fprintf(fi," %d ", ia_tiles[y][i]); + fprintf(fi,"\n"); } fprintf( fi,")\n"); - fprintf(fi," (dynamic-tm "); + fprintf(fi," (foreground-tm "); - for(y = 0; y < 15; ++y) + for(int y = 0; y < height; ++y) { - for(i = 0; i < plevel->width; ++i) - fprintf(fi," %d ", plevel->dn_tiles[y][i]); + for(int i = 0; i < width; ++i) + fprintf(fi," %d ", fg_tiles[y][i]); + fprintf(fi,"\n"); } fprintf( fi,")\n"); - fprintf(fi," (foreground-tm "); - for(y = 0; y < 15; ++y) - { - for(i = 0; i < plevel->width; ++i) - fprintf(fi," %d ", plevel->fg_tiles[y][i]); - } + fprintf( fi,"(reset-points\n"); + for(std::vector::iterator i = reset_points.begin(); + i != reset_points.end(); ++i) + fprintf( fi,"(point (x %d) (y %d))\n",i->x, i->y); + fprintf( fi,")\n"); + + fprintf( fi,"(objects\n"); + + for(std::vector::iterator it = badguy_data.begin(); + it != badguy_data.end(); + ++it) + fprintf( fi," (%s (x %d) (y %d) (stay-on-platform %s))\n", + badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y, + it->stay_on_platform ? "#t" : "#f"); + + fprintf( fi,")\n"); - fprintf( fi,")"); fprintf( fi,")\n"); fclose(fi); @@ -510,84 +636,46 @@ void level_save(st_level* plevel,const char * subset, int level) /* Unload data for this level: */ -void level_free(st_level* plevel) -{ - int i; - for(i=0; i < 15; ++i) - free(plevel->bg_tiles[i]); - for(i=0; i < 15; ++i) - free(plevel->ia_tiles[i]); - for(i=0; i < 15; ++i) - free(plevel->dn_tiles[i]); - for(i=0; i < 15; ++i) - free(plevel->fg_tiles[i]); - - plevel->name.clear(); - plevel->theme.clear(); - plevel->song_title.clear(); - plevel->bkgd_image.clear(); -} - -/* Load graphics: */ - -void level_load_gfx(st_level *plevel) +void +Level::cleanup() { - level_load_image(&img_brick[0],plevel->theme,"brick0.png", IGNORE_ALPHA); - level_load_image(&img_brick[1],plevel->theme,"brick1.png", IGNORE_ALPHA); - - level_load_image(&img_solid[0],plevel->theme,"solid0.png", USE_ALPHA); - level_load_image(&img_solid[1],plevel->theme,"solid1.png", USE_ALPHA); - level_load_image(&img_solid[2],plevel->theme,"solid2.png", USE_ALPHA); - level_load_image(&img_solid[3],plevel->theme,"solid3.png", USE_ALPHA); + for(int i=0; i < 15; ++i) + { + bg_tiles[i].clear(); + ia_tiles[i].clear(); + fg_tiles[i].clear(); + } - level_load_image(&img_bkgd_tile[0][0],plevel->theme,"bkgd-00.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[0][1],plevel->theme,"bkgd-01.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[0][2],plevel->theme,"bkgd-02.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[0][3],plevel->theme,"bkgd-03.png", USE_ALPHA); + reset_points.clear(); + name = ""; + author = ""; + song_title = ""; + bkgd_image = ""; - level_load_image(&img_bkgd_tile[1][0],plevel->theme,"bkgd-10.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[1][1],plevel->theme,"bkgd-11.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[1][2],plevel->theme,"bkgd-12.png", USE_ALPHA); - level_load_image(&img_bkgd_tile[1][3],plevel->theme,"bkgd-13.png", USE_ALPHA); + badguy_data.clear(); +} - if(!plevel->bkgd_image.empty()) +void +Level::load_gfx() +{ + if(!bkgd_image.empty()) { char fname[1024]; - snprintf(fname, 1024, "%s/background/%s", st_dir, plevel->bkgd_image.c_str()); + snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str()); if(!faccessible(fname)) - snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), plevel->bkgd_image.c_str()); - texture_load(&img_bkgd, fname, IGNORE_ALPHA); + snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str()); + delete img_bkgd; + img_bkgd = new Surface(fname, IGNORE_ALPHA); } else { - /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */# - level_load_image(&img_bkgd, plevel->theme,"solid0.png", IGNORE_ALPHA); + delete img_bkgd; + img_bkgd = 0; } } -/* Free graphics data for this level: */ - -void level_free_gfx(void) -{ - int i; - - for (i = 0; i < 2; i++) - { - texture_free(&img_brick[i]); - } - for (i = 0; i < 4; i++) - { - texture_free(&img_solid[i]); - texture_free(&img_bkgd_tile[0][i]); - texture_free(&img_bkgd_tile[1][i]); - } - - texture_free(&img_bkgd); -} - /* Load a level-specific graphic... */ - -void level_load_image(texture_type* ptexture, string theme,const char * file, int use_alpha) +void Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha) { char fname[1024]; @@ -595,86 +683,121 @@ void level_load_image(texture_type* ptexture, string theme,const char * file, i if(!faccessible(fname)) snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file); - texture_load(ptexture, fname, use_alpha); + *ptexture = new Surface(fname, use_alpha); } -void tilemap_change_size(unsigned int** tilemap[15], int w, int old_w) +/* Change the size of a level */ +void +Level::change_width (int new_width) { - int j,y; - for(y = 0; y < 15; ++y) + if(new_width < 21) + new_width = 21; + + for(int y = 0; y < height; ++y) { - *tilemap[y] = (unsigned int*) realloc(*tilemap[y],(w+1)*sizeof(unsigned int)); - if(w > old_w) - for(j = 0; j < w - old_w; ++j) - *tilemap[y][old_w+j] = 0; - *tilemap[y][w] = 0; + ia_tiles[y].resize(new_width, 0); + bg_tiles[y].resize(new_width, 0); + fg_tiles[y].resize(new_width, 0); } + + width = new_width; } -/* Change the size of a level (width) */ -void level_change_size (st_level* plevel, int new_width) +void +Level::change_height (int new_height) { - int y; + if(new_height < 15) + new_height = 15; - if(new_width < 21) - new_width = 21; - tilemap_change_size((unsigned int***)&plevel->ia_tiles,new_width,plevel->width); - tilemap_change_size((unsigned int***)&plevel->dn_tiles,new_width,plevel->width); - tilemap_change_size((unsigned int***)&plevel->bg_tiles,new_width,plevel->width); - tilemap_change_size((unsigned int***)&plevel->fg_tiles,new_width,plevel->width); - plevel->width = new_width; + bg_tiles.resize(height+1, std::vector(width, 0)); + ia_tiles.resize(height+1, std::vector(width, 0)); + fg_tiles.resize(height+1, std::vector(width, 0)); + height = new_height; } -/* Edit a piece of the map! */ - -void level_change(st_level* plevel, float x, float y, int tm, unsigned int c) +void +Level::change(float x, float y, int tm, unsigned int c) { - int xx, yy; + int yy = ((int)y / 32); + int xx = ((int)x / 32); - yy = ((int)y / 32); - xx = ((int)x / 32); - - if (yy >= 0 && yy < 15 && xx >= 0 && xx <= plevel->width) + if (yy >= 0 && yy < height && xx >= 0 && xx <= width) { switch(tm) { - case 0: - plevel->bg_tiles[yy][xx] = c; - case 1: - plevel->ia_tiles[yy][xx] = c; - case 2: - plevel->dn_tiles[yy][xx] = c; - case 4: - plevel->fg_tiles[yy][xx] = c; + case TM_BG: + bg_tiles[yy][xx] = c; + break; + case TM_IA: + ia_tiles[yy][xx] = c; + break; + case TM_FG: + fg_tiles[yy][xx] = c; + break; } } } -/* Free music data for this level: */ +void +Level::load_song() +{ + char* song_path; + char* song_subtitle; + + level_song = music_manager->load_music(datadir + "/music/" + song_title); + + song_path = (char *) malloc(sizeof(char) * datadir.length() + + strlen(song_title.c_str()) + 8 + 5); + song_subtitle = strdup(song_title.c_str()); + strcpy(strstr(song_subtitle, "."), "\0"); + sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), + song_subtitle, strstr(song_title.c_str(), ".")); + if(!music_manager->exists_music(song_path)) { + level_song_fast = level_song; + } else { + level_song_fast = music_manager->load_music(song_path); + } + free(song_subtitle); + free(song_path); +} -void level_free_song(void) +MusicRef +Level::get_level_music() { - free_music(level_song); - free_music(level_song_fast); + return level_song; } -/* Load music: */ +MusicRef +Level::get_level_music_fast() +{ + return level_song_fast; +} -void level_load_song(st_level* plevel) +unsigned int +Level::gettileid(float x, float y) const { + int xx, yy; + unsigned int c; - char * song_path; - char * song_subtitle; + yy = ((int)y / 32); + xx = ((int)x / 32); - level_song = load_song(datadir + "/music/" + plevel->song_title); + if (yy >= 0 && yy < height && xx >= 0 && xx <= width) + c = ia_tiles[yy][xx]; + else + c = 0; - song_path = (char *) malloc(sizeof(char) * datadir.length() + - strlen(plevel->song_title.c_str()) + 8 + 5); - song_subtitle = strdup(plevel->song_title.c_str()); - strcpy(strstr(song_subtitle, "."), "\0"); - sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(), song_subtitle, strstr(plevel->song_title.c_str(), ".")); - level_song_fast = load_song(song_path); - free(song_subtitle); - free(song_path); + return c; } + +unsigned int +Level::get_tile_at(int x, int y) const +{ + if(x < 0 || x > width || y < 0 || y > height) + return 0; + + return ia_tiles[y][x]; +} + +/* EOF */