X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Flevel.cpp;h=e806aa5cf4e99b0535f5c5de02ef075c75fa25e3;hb=2d1bc69993923150eb701d3cacb917ab4e23d5ef;hp=a3d5a44d5765a8e8d1970b34fac1bcc18c70ddfb;hpb=4768775a296265eea1afae5cf971b1706fc049fd;p=supertux.git diff --git a/src/level.cpp b/src/level.cpp index a3d5a44d5..e806aa5cf 100644 --- a/src/level.cpp +++ b/src/level.cpp @@ -1,7 +1,7 @@ // $Id$ -// +// // SuperTux -// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details +// Copyright (C) 2006 Matthias Braun // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -12,87 +12,144 @@ // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. +#include + +#include "level.hpp" #include -#include -#include -#include +#include +#include +#include #include #include +#include +#include #include -#include "globals.h" -#include "setup.h" -#include "camera.h" -#include "screen/screen.h" -#include "level.h" -#include "physic.h" -#include "scene.h" -#include "sector.h" -#include "tile.h" -#include "lispreader.h" -#include "resources.h" -#include "gameobjs.h" -#include "lispwriter.h" +#include "log.hpp" +#include "lisp/parser.hpp" +#include "lisp/lisp.hpp" +#include "lisp/list_iterator.hpp" +#include "lisp/writer.hpp" +#include "sector.hpp" +#include "tile_set.hpp" +#include "tile_manager.hpp" +#include "object/coin.hpp" +#include "object/block.hpp" +#include "trigger/secretarea_trigger.hpp" using namespace std; Level::Level() - : name("noname"), author("mr. x"), time_left(500) + : name("noname"), author("Mr. X"), tileset(NULL), free_tileset(false) +{ +} + +Level::~Level() { + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + delete *i; + if(free_tileset) + delete tileset; } void -Level::load(const std::string& filename) +Level::load(const std::string& filepath) { - LispReader* level = LispReader::load(filename, "supertux-level"); - - int version = 1; - level->read_int("version", version); - if(version == 1) { - load_old_format(*level); - delete level; - return; - } + try { + filename = filepath; + lisp::Parser parser; + const lisp::Lisp* root = parser.parse(filepath); + + const lisp::Lisp* level = root->get_lisp("supertux-level"); + if(!level) + throw std::runtime_error("file is not a supertux-level file."); + + int version = 1; + level->get("version", version); + if(version == 1) { + log_info << "level uses old format: version 1" << std::endl; + tileset = tile_manager->get_tileset("images/tiles.strf"); + load_old_format(*level); + return; + } - for(lisp_object_t* cur = level->get_lisp(); !lisp_nil_p(cur); - cur = lisp_cdr(cur)) { - std::string token = lisp_symbol(lisp_car(lisp_car(cur))); - lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur))); - LispReader reader(lisp_cdr(lisp_car(cur))); - - if(token == "name") { - name = lisp_string(data); - } else if(token == "author") { - author = lisp_string(data); - } else if(token == "time") { - time_left = lisp_integer(data); - } else if(token == "sector") { - Sector* sector = new Sector; - sector->parse(reader); - add_sector(sector); - } else { - std::cerr << "Unknown token '" << token << "' in level file.\n"; - continue; + const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets"); + if(tilesets_lisp != NULL) { + tileset = tile_manager->parse_tileset_definition(*tilesets_lisp); + free_tileset = true; } + std::string tileset_name; + if(level->get("tileset", tileset_name)) { + if(tileset != NULL) { + log_warning << "multiple tilesets specified in level" << std::endl; + } else { + tileset = tile_manager->get_tileset(tileset_name); + } + } + /* load default tileset */ + if(tileset == NULL) { + tileset = tile_manager->get_tileset("images/tiles.strf"); + } + current_tileset = tileset; + + contact = ""; + license = ""; + + lisp::ListIterator iter(level); + while(iter.next()) { + const std::string& token = iter.item(); + if(token == "version") { + iter.value()->get(version); + if(version > 2) { + log_warning << "level format newer than application" << std::endl; + } + } else if(token == "tileset" || token == "tilesets") { + continue; + } else if(token == "name") { + iter.value()->get(name); + } else if(token == "author") { + iter.value()->get(author); + } else if(token == "contact") { + iter.value()->get(contact); + } else if(token == "license") { + iter.value()->get(license); + } else if(token == "on-menukey-script") { + iter.value()->get(on_menukey_script); + } else if(token == "sector") { + Sector* sector = new Sector(this); + sector->parse(*(iter.lisp())); + add_sector(sector); + } else { + log_warning << "Unknown token '" << token << "' in level file" << std::endl; + } + } + + if (license == "") { + log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl; + + } + } catch(std::exception& e) { + std::stringstream msg; + msg << "Problem when reading level '" << filepath << "': " << e.what(); + throw std::runtime_error(msg.str()); } - - delete level; + + current_tileset = NULL; } void -Level::load_old_format(LispReader& reader) +Level::load_old_format(const lisp::Lisp& reader) { - reader.read_string("name", name); - reader.read_string("author", author); - reader.read_int("time", time_left); + reader.get("name", name); + reader.get("author", author); - Sector* sector = new Sector; + Sector* sector = new Sector(this); sector->parse_old_format(reader); add_sector(sector); } @@ -100,48 +157,116 @@ Level::load_old_format(LispReader& reader) void Level::save(const std::string& filename) { - ofstream file(filename.c_str(), ios::out); - LispWriter* writer = new LispWriter(file); + lisp::Writer* writer = new lisp::Writer(filename); - writer->write_comment("Level made using SuperTux's built-in Level Editor"); + writer->write_comment("Level made using SuperTux's built-in Level Editor"); - writer->start_list("supertux-level"); + writer->start_list("supertux-level"); - int version = 2; - writer->write_int("version", version); + int version = 2; + writer->write("version", version); - writer->write_string("name", name); - writer->write_string("author", author); - writer->write_int("time", time_left); + writer->write("name", name, true); + writer->write("author", author); + if(on_menukey_script != "") + writer->write("on-menukey-script", on_menukey_script); - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - i->second->write(*writer); - - writer->end_list("supertux-level"); + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { + Sector* sector = *i; + writer->start_list("sector"); + sector->write(*writer); + writer->end_list("sector"); + } - delete writer; - file.close(); -} + writer->end_list("supertux-level"); -Level::~Level() -{ - for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) - delete i->second; + delete writer; } void Level::add_sector(Sector* sector) { - sectors.insert(std::make_pair(sector->get_name(), sector)); + Sector* test = get_sector(sector->get_name()); + if(test != 0) { + throw std::runtime_error("Trying to add 2 sectors with same name"); + } + sectors.push_back(sector); } Sector* Level::get_sector(const std::string& name) { - Sectors::iterator i = sectors.find(name); - if(i == sectors.end()) - return 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { + Sector* sector = *i; + if(sector->get_name() == name) + return sector; + } + + return 0; +} + +size_t +Level::get_sector_count() +{ + return sectors.size(); +} + +Sector* +Level::get_sector(size_t num) +{ + return sectors.at(num); +} + +int +Level::get_total_coins() +{ + int total_coins = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) { + Sector* sector = *i; + for(Sector::GameObjects::iterator o = sector->gameobjects.begin(); + o != sector->gameobjects.end(); ++o) { + Coin* coin = dynamic_cast (*o); + if(coin) + { + total_coins++; + continue; + } + BonusBlock *block = dynamic_cast (*o); + if(block) + { + if (block->contents == BonusBlock::CONTENT_COIN) + { + total_coins++; + continue; + } +#if 0 + // FIXME: do we want this? q.v. src/object/oneup.cpp + else if (block->contents == BonusBlock::CONTENT_1UP) + { + total_coins += 100; + continue; + } +#endif + } + } + } + return total_coins; +} - return i->second; +int +Level::get_total_badguys() +{ + int total_badguys = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + total_badguys += (*i)->get_total_badguys(); + return total_badguys; } +int +Level::get_total_secrets() +{ + int total_secrets = 0; + for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) + total_secrets += (*i)->get_total_count(); + return total_secrets; +}