X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fmain.cpp;h=97a4872296c9ea80872d90c3d94b5971f09f932f;hb=d794aac09d4a3b3f5f93985cd74381bb4de4ce84;hp=47a40f4c3cfa07c1450ae609caa954946031a0c8;hpb=051da28245f26cb1a073c764de235460e87ec64f;p=supertux.git diff --git a/src/main.cpp b/src/main.cpp index 47a40f4c3..97a487229 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux -// Copyright (C) 2006 Matthias Braun +// Copyright (C) 2009 Ingo Ruhnke // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,641 +12,15 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -#include -#include -#include - -#include "log.hpp" -#include "main.hpp" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#ifdef MACOSX -namespace supertux_apple { -#include -} -#endif - -#include "gameconfig.hpp" -#include "resources.hpp" -#include "gettext.hpp" -#include "audio/sound_manager.hpp" -#include "video/surface.hpp" -#include "video/texture_manager.hpp" -#include "video/drawing_context.hpp" -#include "video/glutil.hpp" -#include "control/joystickkeyboardcontroller.hpp" -#include "options_menu.hpp" -#include "mainloop.hpp" -#include "title.hpp" -#include "game_session.hpp" -#include "scripting/level.hpp" -#include "scripting/squirrel_util.hpp" -#include "file_system.hpp" -#include "physfs/physfs_sdl.hpp" -#include "random_generator.hpp" -#include "worldmap/worldmap.hpp" -#include "addon/addon_manager.hpp" -#include "binreloc/binreloc.h" - -namespace { DrawingContext *context_pointer; } -SDL_Surface *screen; -JoystickKeyboardController* main_controller = 0; -TinyGetText::DictionaryManager dictionary_manager; - -int SCREEN_WIDTH; -int SCREEN_HEIGHT; - -static void init_config() -{ - config = new Config(); - try { - config->load(); - } catch(std::exception& e) { - log_info << "Couldn't load config file: " << e.what() << ", using default settings" << std::endl; - } -} - -static void init_tinygettext() -{ - dictionary_manager.add_directory("locale"); - dictionary_manager.set_charset("UTF-8"); - - // Config setting "locale" overrides language detection - if (config->locale != "") { - dictionary_manager.set_language( config->locale ); - } -} - -static void init_physfs(const char* argv0) -{ - if(!PHYSFS_init(argv0)) { - std::stringstream msg; - msg << "Couldn't initialize physfs: " << PHYSFS_getLastError(); - throw std::runtime_error(msg.str()); - } - - // allow symbolic links - PHYSFS_permitSymbolicLinks(1); - - // Initialize physfs (this is a slightly modified version of - // PHYSFS_setSaneConfig - const char* application = "supertux2"; //instead of PACKAGE_NAME so we can coexist with MS1 - const char* userdir = PHYSFS_getUserDir(); - char* writedir = new char[strlen(userdir) + strlen(application) + 2]; - - // Set configuration directory - sprintf(writedir, "%s.%s", userdir, application); - if(!PHYSFS_setWriteDir(writedir)) { - // try to create the directory - char* mkdir = new char[strlen(application) + 2]; - sprintf(mkdir, ".%s", application); - if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) { - std::ostringstream msg; - msg << "Failed creating configuration directory '" - << writedir << "': " << PHYSFS_getLastError(); - delete[] writedir; - delete[] mkdir; - throw std::runtime_error(msg.str()); - } - delete[] mkdir; - - if(!PHYSFS_setWriteDir(writedir)) { - std::ostringstream msg; - msg << "Failed to use configuration directory '" - << writedir << "': " << PHYSFS_getLastError(); - delete[] writedir; - throw std::runtime_error(msg.str()); - } - } - PHYSFS_addToSearchPath(writedir, 0); - delete[] writedir; - - // when started from source dir... - std::string dir = PHYSFS_getBaseDir(); - dir += "/data"; - std::string testfname = dir; - testfname += "/credits.txt"; - bool sourcedir = false; - FILE* f = fopen(testfname.c_str(), "r"); - if(f) { - fclose(f); - if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) { - log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl; - } else { - sourcedir = true; - } - } - -#ifdef MACOSX -{ - using namespace supertux_apple; - - // when started from Application file on Mac OS X... - char path[PATH_MAX]; - CFBundleRef mainBundle = CFBundleGetMainBundle(); - assert(mainBundle != 0); - CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle); - assert(mainBundleURL != 0); - CFStringRef pathStr = CFURLCopyFileSystemPath(mainBundleURL, kCFURLPOSIXPathStyle); - assert(pathStr != 0); - CFStringGetCString(pathStr, path, PATH_MAX, kCFStringEncodingUTF8); - CFRelease(mainBundleURL); - CFRelease(pathStr); - - dir = std::string(path) + "/Contents/Resources/data"; - testfname = dir + "/credits.txt"; - sourcedir = false; - f = fopen(testfname.c_str(), "r"); - if(f) { - fclose(f); - if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) { - log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl; - } else { - sourcedir = true; - } - } -} -#endif - -#ifdef _WIN32 - PHYSFS_addToSearchPath(".\\data", 1); -#endif - - if(!sourcedir) { -#if defined(APPDATADIR) || defined(ENABLE_BINRELOC) - std::string datadir; -#ifdef ENABLE_BINRELOC - - char* dir; - br_init (NULL); - dir = br_find_data_dir(APPDATADIR); - datadir = dir; - free(dir); - -#else - datadir = APPDATADIR; -#endif - if(!PHYSFS_addToSearchPath(datadir.c_str(), 1)) { - log_warning << "Couldn't add '" << datadir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl; - } -#endif - } - - //show search Path - char** searchpath = PHYSFS_getSearchPath(); - for(char** i = searchpath; *i != NULL; i++) - log_info << "[" << *i << "] is in the search path" << std::endl; - PHYSFS_freeList(searchpath); -} - -static void print_usage(const char* argv0) -{ - fprintf(stderr, _("Usage: %s [OPTIONS] [LEVELFILE]\n\n"), argv0); - fprintf(stderr, - _("Options:\n" - " -f, --fullscreen Run in fullscreen mode\n" - " -w, --window Run in window mode\n" - " -g, --geometry WIDTHxHEIGHT Run SuperTux in given resolution\n" - " -a, --aspect WIDTH:HEIGHT Run SuperTux with given aspect ratio\n" - " -d, --default Reset video settings to default values\n" - " --renderer RENDERER Use sdl, opengl, or auto to render\n" - " --disable-sfx Disable sound effects\n" - " --disable-music Disable music\n" - " -h, --help Show this help message and quit\n" - " -v, --version Show SuperTux version and quit\n" - " --console Enable ingame scripting console\n" - " --noconsole Disable ingame scripting console\n" - " --show-fps Display framerate in levels\n" - " --no-show-fps Do not display framerate in levels\n" - " --record-demo FILE LEVEL Record a demo to FILE\n" - " --play-demo FILE LEVEL Play a recorded demo\n" - " -s, --debug-scripts Enable script debugger.\n" - "%s\n"), ""); -} - -/** - * Options that should be evaluated prior to any initializations at all go here - */ -static bool pre_parse_commandline(int argc, char** argv) -{ - for(int i = 1; i < argc; ++i) { - std::string arg = argv[i]; - - if(arg == "--version" || arg == "-v") { - std::cout << PACKAGE_NAME << " " << PACKAGE_VERSION << std::endl; - return true; - } - if(arg == "--help" || arg == "-h") { - print_usage(argv[0]); - return true; - } - } - - return false; -} - -/** - * Options that should be evaluated after config is read go here - */ -static bool parse_commandline(int argc, char** argv) -{ - for(int i = 1; i < argc; ++i) { - std::string arg = argv[i]; - - if(arg == "--fullscreen" || arg == "-f") { - config->use_fullscreen = true; - } else if(arg == "--default" || arg == "-d") { - config->use_fullscreen = false; - - config->window_width = 800; - config->window_height = 600; - - config->fullscreen_width = 800; - config->fullscreen_height = 600; - - config->aspect_width = 0; // auto detect - config->aspect_height = 0; - - } else if(arg == "--window" || arg == "-w") { - config->use_fullscreen = false; - } else if(arg == "--geometry" || arg == "-g") { - i += 1; - if(i >= argc) - { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a size (WIDTHxHEIGHT) for geometry argument"); - } - else - { - int width, height; - if (sscanf(argv[i], "%dx%d", &width, &height) != 2) - { - print_usage(argv[0]); - throw std::runtime_error("Invalid geometry spec, should be WIDTHxHEIGHT"); - } - else - { - config->window_width = width; - config->window_height = height; - - config->fullscreen_width = width; - config->fullscreen_height = height; - } - } - } else if(arg == "--aspect" || arg == "-a") { - i += 1; - if(i >= argc) - { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a ratio (WIDTH:HEIGHT) for aspect ratio"); - } - else - { - int aspect_width = 0; - int aspect_height = 0; - if (strcmp(argv[i], "auto") == 0) - { - aspect_width = 0; - aspect_height = 0; - } - else if (sscanf(argv[i], "%d:%d", &aspect_width, &aspect_height) != 2) - { - print_usage(argv[0]); - throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT or auto"); - } - else - { - float aspect_ratio = static_cast(config->aspect_width) / - static_cast(config->aspect_height); - - // use aspect ratio to calculate logical resolution - if (aspect_ratio > 1) { - config->aspect_width = static_cast (600 * aspect_ratio + 0.5); - config->aspect_height = 600; - } else { - config->aspect_width = 600; - config->aspect_height = static_cast (600 * 1/aspect_ratio + 0.5); - } - } - } - } else if(arg == "--renderer") { - i += 1; - if(i >= argc) - { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a renderer for renderer argument"); - } - else - { - config->video = get_video_system(argv[i]); - } - } else if(arg == "--show-fps") { - config->show_fps = true; - } else if(arg == "--no-show-fps") { - config->show_fps = false; - } else if(arg == "--console") { - config->console_enabled = true; - } else if(arg == "--noconsole") { - config->console_enabled = false; - } else if(arg == "--disable-sfx") { - config->sound_enabled = false; - } else if(arg == "--disable-music") { - config->music_enabled = false; - } else if(arg == "--play-demo") { - if(i+1 >= argc) { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a demo filename"); - } - config->start_demo = argv[++i]; - } else if(arg == "--record-demo") { - if(i+1 >= argc) { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a demo filename"); - } - config->record_demo = argv[++i]; - } else if(arg == "--debug-scripts" || arg == "-s") { - config->enable_script_debugger = true; - } else if(arg[0] != '-') { - config->start_level = arg; - } else { - log_warning << "Unknown option '" << arg << "'. Use --help to see a list of options" << std::endl; - return true; - } - } - - return false; -} - -static void init_sdl() -{ - if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { - std::stringstream msg; - msg << "Couldn't initialize SDL: " << SDL_GetError(); - throw std::runtime_error(msg.str()); - } - // just to be sure - atexit(SDL_Quit); - - SDL_EnableUNICODE(1); - - // wait 100ms and clear SDL event queue because sometimes we have random - // joystick events in the queue on startup... - SDL_Delay(100); - SDL_Event dummy; - while(SDL_PollEvent(&dummy)) - ; -} - -static void init_rand() -{ - config->random_seed = systemRandom.srand(config->random_seed); - - //const char *how = config->random_seed? ", user fixed.": ", from time()."; - //log_info << "Using random seed " << config->random_seed << how << std::endl; -} - -void init_video() -{ - // FIXME: Add something here - SCREEN_WIDTH = 800; - SCREEN_HEIGHT = 600; - - context_pointer->init_renderer(); - screen = SDL_GetVideoSurface(); - - SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0); - - // set icon -#ifdef MACOSX - const char* icon_fname = "images/engine/icons/supertux-256x256.png"; -#else - const char* icon_fname = "images/engine/icons/supertux.xpm"; -#endif - SDL_Surface* icon; - try { - icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true); - } catch (const std::runtime_error& err) { - icon = 0; - log_warning << "Couldn't load icon '" << icon_fname << "': " << err.what() << std::endl; - } - if(icon != 0) { - SDL_WM_SetIcon(icon, 0); - SDL_FreeSurface(icon); - } -#ifdef DEBUG - else { - log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl; - } -#endif - - SDL_ShowCursor(0); - - log_info << (config->use_fullscreen?"fullscreen ":"window ") - << " Window: " << config->window_width << "x" << config->window_height - << " Fullscreen: " << config->fullscreen_width << "x" << config->fullscreen_height - << " Area: " << config->aspect_width << "x" << config->aspect_height << std::endl; -} - -static void init_audio() -{ - sound_manager = new SoundManager(); - - sound_manager->enable_sound(config->sound_enabled); - sound_manager->enable_music(config->music_enabled); -} - -static void quit_audio() -{ - if(sound_manager != NULL) { - delete sound_manager; - sound_manager = NULL; - } -} - -void wait_for_event(float min_delay, float max_delay) -{ - assert(min_delay <= max_delay); - - Uint32 min = (Uint32) (min_delay * 1000); - Uint32 max = (Uint32) (max_delay * 1000); - - Uint32 ticks = SDL_GetTicks(); - while(SDL_GetTicks() - ticks < min) { - SDL_Delay(10); - sound_manager->update(); - } - - // clear event queue - SDL_Event event; - while (SDL_PollEvent(&event)) - {} - - /* Handle events: */ - bool running = false; - ticks = SDL_GetTicks(); - while(running) { - while(SDL_PollEvent(&event)) { - switch(event.type) { - case SDL_QUIT: - main_loop->quit(); - break; - case SDL_KEYDOWN: - case SDL_JOYBUTTONDOWN: - case SDL_MOUSEBUTTONDOWN: - running = false; - } - } - if(SDL_GetTicks() - ticks >= (max - min)) - running = false; - sound_manager->update(); - SDL_Delay(10); - } -} - -#ifdef DEBUG -static Uint32 last_timelog_ticks = 0; -static const char* last_timelog_component = 0; - -static inline void timelog(const char* component) -{ - Uint32 current_ticks = SDL_GetTicks(); +// along with this program. If not, see . - if(last_timelog_component != 0) { - log_info << "Component '" << last_timelog_component << "' finished after " << (current_ticks - last_timelog_ticks) / 1000.0 << " seconds" << std::endl; - } +#include "SDL.h" - last_timelog_ticks = current_ticks; - last_timelog_component = component; -} -#else -static inline void timelog(const char* ) -{ -} -#endif +#include "supertux/main.hpp" int main(int argc, char** argv) { - int result = 0; - - try { - - if(pre_parse_commandline(argc, argv)) - return 0; - - Console::instance = new Console(); - init_physfs(argv[0]); - init_sdl(); - - timelog("controller"); - main_controller = new JoystickKeyboardController(); - - timelog("config"); - init_config(); - - timelog("addons"); - AddonManager::get_instance().load_addons(); - - timelog("tinygettext"); - init_tinygettext(); - - timelog("commandline"); - if(parse_commandline(argc, argv)) - return 0; - - timelog("audio"); - init_audio(); - - timelog("video"); - DrawingContext context; - context_pointer = &context; - init_video(); - - Console::instance->init_graphics(); - - timelog("scripting"); - Scripting::init_squirrel(config->enable_script_debugger); - - timelog("resources"); - load_shared(); - - timelog(0); - - main_loop = new MainLoop(); - if(config->start_level != "") { - // we have a normal path specified at commandline, not a physfs path. - // So we simply mount that path here... - std::string dir = FileSystem::dirname(config->start_level); - log_debug << "Adding dir: " << dir << std::endl; - PHYSFS_addToSearchPath(dir.c_str(), true); - - if(config->start_level.size() > 4 && - config->start_level.compare(config->start_level.size() - 5, 5, ".stwm") == 0) { - init_rand(); - main_loop->push_screen(new WorldMapNS::WorldMap( - FileSystem::basename(config->start_level))); - } else { - init_rand();//If level uses random eg. for - // rain particles before we do this: - std::auto_ptr session ( - new GameSession(FileSystem::basename(config->start_level))); - - config->random_seed =session->get_demo_random_seed(config->start_demo); - init_rand();//initialise generator with seed from session - - if(config->start_demo != "") - session->play_demo(config->start_demo); - - if(config->record_demo != "") - session->record_demo(config->record_demo); - main_loop->push_screen(session.release()); - } - } else { - init_rand(); - main_loop->push_screen(new TitleScreen()); - } - - //init_rand(); PAK: this call might subsume the above 3, but I'm chicken! - main_loop->run(context); - } catch(std::exception& e) { - log_fatal << "Unexpected exception: " << e.what() << std::endl; - result = 1; - } catch(...) { - log_fatal << "Unexpected exception" << std::endl; - result = 1; - } - - delete main_loop; - main_loop = NULL; - - unload_shared(); - quit_audio(); - - if(config) - config->save(); - delete config; - config = NULL; - delete main_controller; - main_controller = NULL; - delete Console::instance; - Console::instance = NULL; - Scripting::exit_squirrel(); - delete texture_manager; - texture_manager = NULL; - SDL_Quit(); - PHYSFS_deinit(); - - return result; + return Main().run(argc, argv); } + +/* EOF */