X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fmain.cpp;h=97a4872296c9ea80872d90c3d94b5971f09f932f;hb=e449041f97af574103b20cca6d45c06d71677a98;hp=8780ddca8ffd9c8958f99ea68d1f7ef02a8a7c2a;hpb=f171cfbf82ac235d60cc53d24bf9be6cc5365550;p=supertux.git diff --git a/src/main.cpp b/src/main.cpp index 8780ddca8..97a487229 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux -// Copyright (C) 2006 Matthias Braun +// Copyright (C) 2009 Ingo Ruhnke // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,635 +12,15 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -#include -#include - -#include "log.hpp" -#include "main.hpp" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "gameconfig.hpp" -#include "resources.hpp" -#include "gettext.hpp" -#include "audio/sound_manager.hpp" -#include "video/surface.hpp" -#include "video/texture_manager.hpp" -#include "video/glutil.hpp" -#include "control/joystickkeyboardcontroller.hpp" -#include "options_menu.hpp" -#include "mainloop.hpp" -#include "title.hpp" -#include "game_session.hpp" -#include "scripting/level.hpp" -#include "scripting/squirrel_util.hpp" -#include "file_system.hpp" -#include "physfs/physfs_sdl.hpp" -#include "random_generator.hpp" -#include "worldmap/worldmap.hpp" -#include "binreloc/binreloc.h" - -SDL_Surface* screen = 0; -JoystickKeyboardController* main_controller = 0; -TinyGetText::DictionaryManager dictionary_manager; - -int SCREEN_WIDTH; -int SCREEN_HEIGHT; - -static void init_config() -{ - config = new Config(); - try { - config->load(); - } catch(std::exception& e) { - log_info << "Couldn't load config file: " << e.what() << ", using default settings" << std::endl; - } -} - -static void init_tinygettext() -{ - dictionary_manager.add_directory("locale"); - dictionary_manager.set_charset("UTF-8"); - - // Config setting "locale" overrides language detection - if (config->locale != "") { - dictionary_manager.set_language( config->locale ); - } -} - -static void init_physfs(const char* argv0) -{ - if(!PHYSFS_init(argv0)) { - std::stringstream msg; - msg << "Couldn't initialize physfs: " << PHYSFS_getLastError(); - throw std::runtime_error(msg.str()); - } - - // Initialize physfs (this is a slightly modified version of - // PHYSFS_setSaneConfig - const char* application = "supertux2"; //instead of PACKAGE_NAME so we can coexist with MS1 - const char* userdir = PHYSFS_getUserDir(); - const char* dirsep = PHYSFS_getDirSeparator(); - char* writedir = new char[strlen(userdir) + strlen(application) + 2]; - - // Set configuration directory - sprintf(writedir, "%s.%s", userdir, application); - if(!PHYSFS_setWriteDir(writedir)) { - // try to create the directory - char* mkdir = new char[strlen(application) + 2]; - sprintf(mkdir, ".%s", application); - if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) { - std::ostringstream msg; - msg << "Failed creating configuration directory '" - << writedir << "': " << PHYSFS_getLastError(); - delete[] writedir; - delete[] mkdir; - throw std::runtime_error(msg.str()); - } - delete[] mkdir; - - if(!PHYSFS_setWriteDir(writedir)) { - std::ostringstream msg; - msg << "Failed to use configuration directory '" - << writedir << "': " << PHYSFS_getLastError(); - delete[] writedir; - throw std::runtime_error(msg.str()); - } - } - PHYSFS_addToSearchPath(writedir, 0); - delete[] writedir; - - // Search for archives and add them to the search path - const char* archiveExt = "zip"; - char** rc = PHYSFS_enumerateFiles("/"); - size_t extlen = strlen(archiveExt); - - for(char** i = rc; *i != 0; ++i) { - size_t l = strlen(*i); - if((l > extlen) && ((*i)[l - extlen - 1] == '.')) { - const char* ext = (*i) + (l - extlen); - if(strcasecmp(ext, archiveExt) == 0) { - const char* d = PHYSFS_getRealDir(*i); - char* str = new char[strlen(d) + strlen(dirsep) + l + 1]; - sprintf(str, "%s%s%s", d, dirsep, *i); - PHYSFS_addToSearchPath(str, 1); - delete[] str; - } - } - } - - PHYSFS_freeList(rc); - - // when started from source dir... - std::string dir = PHYSFS_getBaseDir(); - dir += "/data"; - std::string testfname = dir; - testfname += "/credits.txt"; - bool sourcedir = false; - FILE* f = fopen(testfname.c_str(), "r"); - if(f) { - fclose(f); - if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) { - log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl; - } else { - sourcedir = true; - } - } - -#ifdef MACOSX - // when started from Application file on Mac OS X... - dir = PHYSFS_getBaseDir(); - dir += "SuperTux.app/Contents/Resources/data"; - testfname = dir + "/credits.txt"; - sourcedir = false; - f = fopen(testfname.c_str(), "r"); - if(f) { - fclose(f); - if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) { - log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl; - } else { - sourcedir = true; - } - } -#endif - -#ifdef _WIN32 - PHYSFS_addToSearchPath(".\\data", 1); -#endif - - if(!sourcedir) { -#if defined(APPDATADIR) || defined(ENABLE_BINRELOC) - std::string datadir; -#ifdef ENABLE_BINRELOC - - char* dir; - br_init (NULL); - dir = br_find_data_dir(APPDATADIR); - datadir = dir; - datadir += "/" PACKAGE_NAME; - free(dir); - -#else - datadir = APPDATADIR; -#endif - if(!PHYSFS_addToSearchPath(datadir.c_str(), 1)) { - log_warning << "Couldn't add '" << datadir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl; - } -#endif - } - - // allow symbolic links - PHYSFS_permitSymbolicLinks(1); - - //show search Path - char** searchpath = PHYSFS_getSearchPath(); - for(char** i = searchpath; *i != NULL; i++) - log_info << "[" << *i << "] is in the search path" << std::endl; - PHYSFS_freeList(searchpath); -} - -static void print_usage(const char* argv0) -{ - fprintf(stderr, _("Usage: %s [OPTIONS] [LEVELFILE]\n\n"), argv0); - fprintf(stderr, - _("Options:\n" - " -f, --fullscreen Run in fullscreen mode\n" - " -w, --window Run in window mode\n" - " -g, --geometry WIDTHxHEIGHT Run SuperTux in given resolution\n" - " -a, --aspect WIDTH:HEIGHT Run SuperTux with given aspect ratio\n" - " --disable-sfx Disable sound effects\n" - " --disable-music Disable music\n" - " --help Show this help message\n" - " --version Display SuperTux version and quit\n" - " --console Enable ingame scripting console\n" - " --noconsole Disable ingame scripting console\n" - " --show-fps Display framerate in levels\n" - " --no-show-fps Do not display framerate in levels\n" - " --record-demo FILE LEVEL Record a demo to FILE\n" - " --play-demo FILE LEVEL Play a recorded demo\n" - "\n")); -} - -/** - * Options that should be evaluated prior to any initializations at all go here - */ -static bool pre_parse_commandline(int argc, char** argv) -{ - for(int i = 1; i < argc; ++i) { - std::string arg = argv[i]; - - if(arg == "--version") { - std::cout << PACKAGE_NAME << " " << PACKAGE_VERSION << std::endl; - return true; - } - } - - return false; -} - -/** - * Options that should be evaluated after config is read go here - */ -static bool parse_commandline(int argc, char** argv) -{ - for(int i = 1; i < argc; ++i) { - std::string arg = argv[i]; - - if(arg == "--help") { - print_usage(argv[0]); - return true; - } else if(arg == "--fullscreen" || arg == "-f") { - config->use_fullscreen = true; - } else if(arg == "--window" || arg == "-w") { - config->use_fullscreen = false; - } else if(arg == "--geometry" || arg == "-g") { - if(i+1 >= argc) { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a parameter for geometry switch"); - } - if(sscanf(argv[++i], "%dx%d", &config->screenwidth, &config->screenheight) - != 2) { - print_usage(argv[0]); - throw std::runtime_error("Invalid geometry spec, should be WIDTHxHEIGHT"); - } - } else if(arg == "--aspect" || arg == "-a") { - if(i+1 >= argc) { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a parameter for aspect switch"); - } - if(strcasecmp(argv[i+1], "auto") == 0) { - i++; - config->aspect_ratio = -1; - } else { - int aspect_width, aspect_height; - if(sscanf(argv[++i], "%d:%d", &aspect_width, &aspect_height) != 2) { - print_usage(argv[0]); - throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT"); - } - config->aspect_ratio = static_cast(aspect_width) / - static_cast(aspect_height); - } - } else if(arg == "--show-fps") { - config->show_fps = true; - } else if(arg == "--no-show-fps") { - config->show_fps = false; - } else if(arg == "--console") { - config->console_enabled = true; - } else if(arg == "--noconsole") { - config->console_enabled = false; - } else if(arg == "--disable-sfx") { - config->sound_enabled = false; - } else if(arg == "--disable-music") { - config->music_enabled = false; - } else if(arg == "--play-demo") { - if(i+1 >= argc) { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a demo filename"); - } - config->start_demo = argv[++i]; - } else if(arg == "--record-demo") { - if(i+1 >= argc) { - print_usage(argv[0]); - throw std::runtime_error("Need to specify a demo filename"); - } - config->record_demo = argv[++i]; - } else if(arg == "-d") { - config->enable_script_debugger = true; - } else if(arg[0] != '-') { - config->start_level = arg; - } else { - log_warning << "Unknown option '" << arg << "'. Use --help to see a list of options" << std::endl; - return true; - } - } - - return false; -} - -static void init_sdl() -{ - if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { - std::stringstream msg; - msg << "Couldn't initialize SDL: " << SDL_GetError(); - throw std::runtime_error(msg.str()); - } - // just to be sure - atexit(SDL_Quit); - - SDL_EnableUNICODE(1); - - // wait 100ms and clear SDL event queue because sometimes we have random - // joystick events in the queue on startup... - SDL_Delay(100); - SDL_Event dummy; - while(SDL_PollEvent(&dummy)) - ; -} - -static void init_rand() -{ - config->random_seed = systemRandom.srand(config->random_seed); - - //const char *how = config->random_seed? ", user fixed.": ", from time()."; - //log_info << "Using random seed " << config->random_seed << how << std::endl; -} - -void init_video() -{ - static int desktop_width = 0; - static int desktop_height = 0; +// along with this program. If not, see . - if(texture_manager != NULL) - texture_manager->save_textures(); +#include "SDL.h" -/* unfortunately only newer SDLs have these infos */ -#if SDL_MAJOR_VERSION > 1 || SDL_MINOR_VERSION > 2 || (SDL_MINOR_VERSION == 2 && SDL_PATCHLEVEL >= 10) - /* find which resolution the user normally uses */ - if(desktop_width == 0) { - const SDL_VideoInfo *info = SDL_GetVideoInfo(); - desktop_width = info->current_w; - desktop_height = info->current_h; - } - - if(config->try_vsync) { - /* we want vsync for smooth scrolling */ - SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); - } -#endif - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); - - int flags = SDL_OPENGL; - if(config->use_fullscreen) - flags |= SDL_FULLSCREEN; - int width = config->screenwidth; - int height = config->screenheight; - int bpp = 0; - - screen = SDL_SetVideoMode(width, height, bpp, flags); - if(screen == 0) { - std::stringstream msg; - msg << "Couldn't set video mode (" << width << "x" << height - << "-" << bpp << "bpp): " << SDL_GetError(); - throw std::runtime_error(msg.str()); - } - - SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0); - - // set icon - SDL_Surface* icon = IMG_Load_RW( - get_physfs_SDLRWops("images/engine/icons/supertux.xpm"), true); - if(icon != 0) { - SDL_WM_SetIcon(icon, 0); - SDL_FreeSurface(icon); - } -#ifdef DEBUG - else { - log_warning << "Couldn't find icon 'images/engine/icons/supertux.xpm'" << std::endl; - } -#endif - - SDL_ShowCursor(0); - - double aspect_ratio = config->aspect_ratio; - - // try to guess aspect ratio of monitor if needed - if (aspect_ratio <= 0) { - if(config->use_fullscreen && desktop_width > 0) { - aspect_ratio = static_cast(desktop_width) / static_cast(desktop_height); - } else { - aspect_ratio = 4.0 / 3.0; - } - } - - // use aspect ratio to calculate logical resolution - if (aspect_ratio > 1) { - SCREEN_WIDTH = static_cast (600 * aspect_ratio + 0.5); - SCREEN_HEIGHT = 600; - } else { - SCREEN_WIDTH = 600; - SCREEN_HEIGHT = static_cast (600 * 1/aspect_ratio + 0.5); - } - - log_info << (config->use_fullscreen?"fullscreen ":"window ") << SCREEN_WIDTH << "x" << SCREEN_HEIGHT << " Ratio: " << aspect_ratio << "\n"; - - // setup opengl state and transform - glDisable(GL_DEPTH_TEST); - glDisable(GL_CULL_FACE); - glEnable(GL_TEXTURE_2D); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - glViewport(0, 0, screen->w, screen->h); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - // logical resolution here not real monitor resolution - glOrtho(0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, -1.0, 1.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0, 0, 0); - - check_gl_error("Setting up view matrices"); - - if(texture_manager != NULL) - texture_manager->reload_textures(); - else - texture_manager = new TextureManager(); -} - -static void init_audio() -{ - sound_manager = new SoundManager(); - - sound_manager->enable_sound(config->sound_enabled); - sound_manager->enable_music(config->music_enabled); -} - -static void quit_audio() -{ - if(sound_manager != NULL) { - delete sound_manager; - sound_manager = NULL; - } -} - -void wait_for_event(float min_delay, float max_delay) -{ - assert(min_delay <= max_delay); - - Uint32 min = (Uint32) (min_delay * 1000); - Uint32 max = (Uint32) (max_delay * 1000); - - Uint32 ticks = SDL_GetTicks(); - while(SDL_GetTicks() - ticks < min) { - SDL_Delay(10); - sound_manager->update(); - } - - // clear event queue - SDL_Event event; - while (SDL_PollEvent(&event)) - {} - - /* Handle events: */ - bool running = false; - ticks = SDL_GetTicks(); - while(running) { - while(SDL_PollEvent(&event)) { - switch(event.type) { - case SDL_QUIT: - main_loop->quit(); - break; - case SDL_KEYDOWN: - case SDL_JOYBUTTONDOWN: - case SDL_MOUSEBUTTONDOWN: - running = false; - } - } - if(SDL_GetTicks() - ticks >= (max - min)) - running = false; - sound_manager->update(); - SDL_Delay(10); - } -} - -#ifdef DEBUG -static Uint32 last_timelog_ticks = 0; -static const char* last_timelog_component = 0; - -static inline void timelog(const char* component) -{ - Uint32 current_ticks = SDL_GetTicks(); - - if(last_timelog_component != 0) { - log_info << "Component '" << last_timelog_component << "' finished after " << (current_ticks - last_timelog_ticks) / 1000.0 << " seconds" << std::endl; - } - - last_timelog_ticks = current_ticks; - last_timelog_component = component; -} -#else -static inline void timelog(const char* ) -{ -} -#endif +#include "supertux/main.hpp" int main(int argc, char** argv) { - int result = 0; - -#ifndef NO_CATCH - try { -#endif - - if(pre_parse_commandline(argc, argv)) - return 0; - - Console::instance = new Console(); - init_physfs(argv[0]); - init_sdl(); - - timelog("controller"); - main_controller = new JoystickKeyboardController(); - timelog("config"); - init_config(); - timelog("tinygettext"); - init_tinygettext(); - timelog("commandline"); - if(parse_commandline(argc, argv)) - return 0; - timelog("audio"); - init_audio(); - timelog("video"); - init_video(); - Console::instance->init_graphics(); - timelog("scripting"); - Scripting::init_squirrel(config->enable_script_debugger); - timelog("resources"); - load_shared(); - timelog(0); - - main_loop = new MainLoop(); - if(config->start_level != "") { - // we have a normal path specified at commandline not physfs paths. - // So we simply mount that path here... - std::string dir = FileSystem::dirname(config->start_level); - PHYSFS_addToSearchPath(dir.c_str(), true); - - if(config->start_level.size() > 4 && - config->start_level.compare(config->start_level.size() - 5, 5, ".stwm") == 0) { - init_rand(); - main_loop->push_screen(new WorldMapNS::WorldMap( - FileSystem::basename(config->start_level))); - } else { - init_rand();//If level uses random eg. for - // rain particles before we do this: - std::auto_ptr session ( - new GameSession(FileSystem::basename(config->start_level))); - - config->random_seed =session->get_demo_random_seed(config->start_demo); - init_rand();//initialise generator with seed from session - - if(config->start_demo != "") - session->play_demo(config->start_demo); - - if(config->record_demo != "") - session->record_demo(config->record_demo); - main_loop->push_screen(session.release()); - } - } else { - init_rand(); - main_loop->push_screen(new TitleScreen()); - } - - //init_rand(); PAK: this call might subsume the above 3, but I'm chicken! - main_loop->run(); -#ifndef NO_CATCH - } catch(std::exception& e) { - log_fatal << "Unexpected exception: " << e.what() << std::endl; - result = 1; - } catch(...) { - log_fatal << "Unexpected exception" << std::endl; - result = 1; - } -#endif - - delete main_loop; - main_loop = NULL; - - free_options_menu(); - unload_shared(); - quit_audio(); - - if(config) - config->save(); - delete config; - config = NULL; - delete main_controller; - main_controller = NULL; - delete Console::instance; - Console::instance = NULL; - Scripting::exit_squirrel(); - delete texture_manager; - texture_manager = NULL; - SDL_Quit(); - PHYSFS_deinit(); - - return result; + return Main().run(argc, argv); } + +/* EOF */