X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Fdisplay_effect.cpp;h=acf52bfc4a8e0ca6938b8eed5271ad173511ae84;hb=99c2090ca3e52ef5dd9f5383e2ad66a124726c15;hp=3c3bc4c5d74af794ae3cd538d7f53ec2ea433153;hpb=071c31e7fcf8bfbd00ec8d7d19313d7f6e433885;p=supertux.git diff --git a/src/object/display_effect.cpp b/src/object/display_effect.cpp index 3c3bc4c5d..acf52bfc4 100644 --- a/src/object/display_effect.cpp +++ b/src/object/display_effect.cpp @@ -1,14 +1,38 @@ +// $Id$ +// +// SuperTux +// Copyright (C) 2006 Matthias Braun +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + #include #include "display_effect.hpp" #include #include "video/drawing_context.hpp" +#include "scripting/squirrel_util.hpp" #include "main.hpp" -DisplayEffect::DisplayEffect() - : type(NO_FADE), fadetime(0), fading(0), black(false) +static const float BORDER_SIZE = 75; + +DisplayEffect::DisplayEffect(std::string name) + : screen_fade(NO_FADE), screen_fadetime(0), screen_fading(0), + border_fade(NO_FADE), border_fadetime(0), border_size(0), black(false), + borders(false) { - cutscene_borders = false; + this->name = name; } DisplayEffect::~DisplayEffect() @@ -16,106 +40,157 @@ DisplayEffect::~DisplayEffect() } void +DisplayEffect::expose(HSQUIRRELVM vm, SQInteger table_idx) +{ + if (name.empty()) return; + expose_object(vm, table_idx, dynamic_cast(this), name, false); +} + +void +DisplayEffect::unexpose(HSQUIRRELVM vm, SQInteger table_idx) +{ + if (name.empty()) return; + Scripting::unexpose_object(vm, table_idx, name); +} + +void DisplayEffect::update(float elapsed_time) { - switch(type) { - case NO_FADE: - return; - case FADE_IN: - fading -= elapsed_time; - if(fading < 0) { - type = NO_FADE; - } - break; - case FADE_OUT: - fading -= elapsed_time; - if(fading < 0) { - type = NO_FADE; - black = true; - } - break; - default: - assert(false); + switch(screen_fade) { + case NO_FADE: + break; + case FADE_IN: + screen_fading -= elapsed_time; + if(screen_fading < 0) { + screen_fade = NO_FADE; + } + break; + case FADE_OUT: + screen_fading -= elapsed_time; + if(screen_fading < 0) { + screen_fade = NO_FADE; + black = true; + } + break; + default: + assert(false); + } + + switch(border_fade) { + case NO_FADE: + break; + case FADE_IN: + border_fading -= elapsed_time; + if(border_fading < 0) { + border_fade = NO_FADE; + } + border_size = (border_fadetime - border_fading) + / border_fadetime * BORDER_SIZE; + break; + case FADE_OUT: + border_fading -= elapsed_time; + if(border_fading < 0) { + borders = false; + border_fade = NO_FADE; } + border_size = border_fading / border_fadetime * BORDER_SIZE; + break; + default: + assert(false); + } } void DisplayEffect::draw(DrawingContext& context) { - context.push_transform(); - context.set_translation(Vector(0, 0)); - - if(black || type != NO_FADE) { - uint8_t alpha; - if(black) { - alpha = 255; - } else { - switch(type) { - case FADE_IN: - alpha = static_cast - (fading * 255.0 / fadetime); - break; - case FADE_OUT: - alpha = static_cast - ((fadetime-fading) * 255.0 / fadetime); - break; - default: - alpha = 0; - assert(false); - } + context.push_transform(); + context.set_translation(Vector(0, 0)); + + if(black || screen_fade != NO_FADE) { + float alpha; + if(black) { + alpha = 1.0f; + } else { + switch(screen_fade) { + case FADE_IN: + alpha = screen_fading / screen_fadetime; + break; + case FADE_OUT: + alpha = (screen_fadetime - screen_fading) / screen_fadetime; + break; + default: + alpha = 0; + assert(false); } - context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), - Color(0, 0, 0, alpha), LAYER_GUI-10); } + context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), + Color(0, 0, 0, alpha), LAYER_GUI-10); + } - if (cutscene_borders) { - context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, 75), - Color(0, 0, 0, 255), LAYER_GUI-10); - context.draw_filled_rect(Vector(0, SCREEN_HEIGHT - 75), Vector(SCREEN_WIDTH, 75), - Color(0, 0, 0, 255), LAYER_GUI-10); - } + if (borders) { + context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, border_size), + Color(0, 0, 0, 1.0f), LAYER_GUI-10); + context.draw_filled_rect(Vector(0, SCREEN_HEIGHT - border_size), Vector(SCREEN_WIDTH, border_size), + Color(0, 0, 0, 1.0f), LAYER_GUI-10); + } - context.pop_transform(); + context.pop_transform(); } void DisplayEffect::fade_out(float fadetime) { - black = false; - this->fadetime = fadetime; - fading = fadetime; - type = FADE_OUT; + black = false; + screen_fadetime = fadetime; + screen_fading = fadetime; + screen_fade = FADE_OUT; } void DisplayEffect::fade_in(float fadetime) { - black = false; - this->fadetime = fadetime; - fading = fadetime; - type = FADE_IN; + black = false; + this->screen_fadetime = fadetime; + screen_fading = fadetime; + screen_fade = FADE_IN; } void DisplayEffect::set_black(bool enabled) { - black = enabled; + black = enabled; } bool DisplayEffect::is_black() { - return black; + return black; } void -DisplayEffect::sixteen_to_nine() +DisplayEffect::sixteen_to_nine(float fadetime) { - cutscene_borders = true; + if(fadetime == 0) { + borders = true; + border_size = BORDER_SIZE; + } else { + borders = true; + border_size = 0; + border_fade = FADE_IN; + border_fadetime = fadetime; + border_fading = border_fadetime; + } } void -DisplayEffect::four_to_three() +DisplayEffect::four_to_three(float fadetime) { - cutscene_borders = false; + if(fadetime == 0) { + borders = false; + } else { + border_size = BORDER_SIZE; + border_fade = FADE_OUT; + border_fadetime = fadetime; + border_fading = border_fadetime; + } }