X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Ffirefly.hpp;h=f8b80b070b1d556c105a2d1c81bbb2ba5f67cec6;hb=08813a74da6ac1fd045a105e4e8105f1d7f716f0;hp=0011fc8474d4244101132fb47a85003eaa3d02cc;hpb=f406067af6cbeb0a638078fe1d386d092583909c;p=supertux.git diff --git a/src/object/firefly.hpp b/src/object/firefly.hpp index 0011fc847..f8b80b070 100644 --- a/src/object/firefly.hpp +++ b/src/object/firefly.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,26 +12,22 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __FIREFLY_H__ -#define __FIREFLY_H__ +#ifndef HEADER_SUPERTUX_OBJECT_FIREFLY_HPP +#define HEADER_SUPERTUX_OBJECT_FIREFLY_HPP #include "object/moving_sprite.hpp" -#include "serializable.hpp" /** * A Firefly: When tux touches it, it begins buzzing and you will respawn at this * position. */ -class Firefly : public MovingSprite, public Serializable +class Firefly : public MovingSprite { public: - Firefly(const lisp::Lisp& lisp); - virtual Firefly* clone() const { return new Firefly(*this); } + Firefly(const Reader& lisp); - void write(lisp::Writer& writer); HitResponse collision(GameObject& other, const CollisionHit& hit); private: @@ -43,3 +37,5 @@ private: }; #endif + +/* EOF */