X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Fflower.cpp;h=4d3fade4a506504284af471b7657b157d20f75ef;hb=d097f456b8ab4f42058545bdd4f8f676d151e974;hp=eb54f9c2873a3a08fb88440bdfea7bded1619c17;hpb=30e7ce8e8812f75334733830748a59731d99bf3f;p=supertux.git diff --git a/src/object/flower.cpp b/src/object/flower.cpp index eb54f9c28..4d3fade4a 100644 --- a/src/object/flower.cpp +++ b/src/object/flower.cpp @@ -17,22 +17,38 @@ #include "audio/sound_manager.hpp" #include "object/flower.hpp" #include "object/player.hpp" +#include "sprite/sprite.hpp" #include "sprite/sprite_manager.hpp" Flower::Flower(BonusType _type) : type(_type), sprite(), - drawing_effect(NO_EFFECT) + drawing_effect(NO_EFFECT), + light(1.0f,1.0f,1.0f), + lightsprite(SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light-small.sprite")) { bbox.set_size(32, 32); + lightsprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE)); if(type == FIRE_BONUS) { - sprite = sprite_manager->create("images/powerups/fireflower/fireflower.sprite"); - sound_manager->preload("sounds/fire-flower.wav"); + sprite = SpriteManager::current()->create("images/powerups/fireflower/fireflower.sprite"); + SoundManager::current()->preload("sounds/fire-flower.wav"); + lightsprite->set_color(Color(0.3f, 0.0f, 0.0f)); } else if(type == ICE_BONUS) { - sprite = sprite_manager->create("images/powerups/iceflower/iceflower.sprite"); - sound_manager->preload("sounds/fire-flower.wav"); + sprite = SpriteManager::current()->create("images/powerups/iceflower/iceflower.sprite"); + SoundManager::current()->preload("sounds/fire-flower.wav"); + lightsprite->set_color(Color(0.0f, 0.1f, 0.2f)); + } + else if(type == AIR_BONUS) { + sprite = SpriteManager::current()->create("images/powerups/airflower/airflower.sprite"); + SoundManager::current()->preload("sounds/fire-flower.wav"); + lightsprite->set_color(Color(0.15f, 0.0f, 0.15f)); + } + else if(type == EARTH_BONUS) { + sprite = SpriteManager::current()->create("images/powerups/earthflower/earthflower.sprite"); + SoundManager::current()->preload("sounds/fire-flower.wav"); + lightsprite->set_color(Color(0.0f, 0.3f, 0.0f)); } else { assert(false); } @@ -52,7 +68,16 @@ Flower::update(float ) void Flower::draw(DrawingContext& context) { + //Draw the Sprite. sprite->draw(context, get_pos(), LAYER_OBJECTS, drawing_effect); + //Draw the light when dark + context.get_light( get_bbox().get_middle(), &light ); + if (light.red + light.green + light.blue < 3.0){ + context.push_target(); + context.set_target(DrawingContext::LIGHTMAP); + lightsprite->draw(context, get_bbox().get_middle(), 0); + context.pop_target(); + } } HitResponse @@ -65,7 +90,7 @@ Flower::collision(GameObject& other, const CollisionHit& ) if(!player->add_bonus(type, true)) return FORCE_MOVE; - sound_manager->play("sounds/fire-flower.wav"); + SoundManager::current()->play("sounds/fire-flower.wav"); remove_me(); return ABORT_MOVE; }