X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Fgrowup.cpp;h=50d16ea48f6fbbfbb1adf624e3f6e2a896b9df43;hb=83c5812ba15bc66c3dc6ae1c3fc59ab29978e514;hp=6f0fe5ecb7009887bcc084d354962e062f445619;hpb=6afe39823a25f6bf06f715205c1f51ddbe6cefae;p=supertux.git diff --git a/src/object/growup.cpp b/src/object/growup.cpp index 6f0fe5ecb..50d16ea48 100644 --- a/src/object/growup.cpp +++ b/src/object/growup.cpp @@ -1,45 +1,42 @@ -// $Id$ -// // SuperTux -// Copyright (C) 2005 Matthias Braun +// Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. -// +// // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -#include +// along with this program. If not, see . #include -#include "growup.hpp" -#include "resources.hpp" -#include "camera.hpp" -#include "sector.hpp" -#include "player.hpp" + #include "audio/sound_manager.hpp" +#include "object/growup.hpp" +#include "object/player.hpp" +#include "sprite/sprite.hpp" #include "sprite/sprite_manager.hpp" -GrowUp::GrowUp() +GrowUp::GrowUp(Direction direction) : + MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite", LAYER_OBJECTS, COLGROUP_MOVING), + physic(), + light(0.0f,0.0f,0.0f), + shadesprite(SpriteManager::current()->create("images/powerups/egg/egg.sprite")), + lightsprite(SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light-small.sprite")) { - bbox.set_size(32, 32); - - sprite = sprite_manager->create("egg"); physic.enable_gravity(true); - physic.set_velocity_x(100); -} - -GrowUp::~GrowUp() -{ - delete sprite; + physic.set_velocity_x((direction == LEFT)?-100:100); + SoundManager::current()->preload("sounds/grow.ogg"); + //shadow to remain in place as egg rolls + shadesprite->set_action("shadow"); + //set light for glow effect + lightsprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE)); + lightsprite->set_color(Color(0.2f, 0.2f, 0.0f)); } void @@ -48,25 +45,53 @@ GrowUp::update(float elapsed_time) movement = physic.get_movement(elapsed_time); } -HitResponse -GrowUp::collision(GameObject& other, const CollisionHit& hit) +void +GrowUp::draw(DrawingContext& context) { - if(other.get_flags() & FLAG_SOLID) { - if(fabsf(hit.normal.y) > .5) { // roof or ground - physic.set_velocity_y(0); - } else { // bumped left or right - physic.set_velocity_x(-physic.get_velocity_x()); - } + if(physic.get_velocity_x() != 0) { + //Set Sprite rotation angle + sprite->set_angle(get_pos().x * 360.0f / (32.0f * M_PI)); + } + //Draw the Sprite. + MovingSprite::draw(context); + //Draw shade + shadesprite->draw(context, get_pos(), layer+1); + //Draw the light when dark + context.get_light( get_bbox().get_middle(), &light ); + if (light.red + light.green < 2.0){ + context.push_target(); + context.set_target(DrawingContext::LIGHTMAP); + lightsprite->draw(context, get_bbox().get_middle(), 0); + context.pop_target(); + } +} - return CONTINUE; +void +GrowUp::collision_solid(const CollisionHit& hit) +{ + if(hit.top) + physic.set_velocity_y(0); + if(hit.bottom && physic.get_velocity_y() > 0) + physic.set_velocity_y(0); + if(hit.left || hit.right) { + physic.set_velocity_x(-physic.get_velocity_x()); } - +} + +HitResponse +GrowUp::collision(GameObject& other, const CollisionHit& hit ) +{ Player* player = dynamic_cast(&other); if(player != 0) { - player->set_bonus(GROWUP_BONUS, true); - sound_manager->play("sounds/grow.wav"); + if(!player->add_bonus(GROWUP_BONUS, true)) { + // Tux can't grow right now. + collision_solid( hit ); + return ABORT_MOVE; + } + + SoundManager::current()->play("sounds/grow.ogg"); remove_me(); - + return ABORT_MOVE; } @@ -74,8 +99,9 @@ GrowUp::collision(GameObject& other, const CollisionHit& hit) } void -GrowUp::draw(DrawingContext& context) +GrowUp::do_jump() { - sprite->draw(context, get_pos(), LAYER_OBJECTS); + physic.set_velocity_y(-300); } +/* EOF */