X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Finvisible_wall.cpp;h=bb16a3bafd79d23ebc6c7271ca38c3d3be0133fb;hb=b699d5a6303e164aab04f1a1d0990b978c15d87d;hp=83f9f6942301c3ab3f87576a392d1ed762170dbd;hpb=38105c22495d9439b30221732dd5d7b89f328a0c;p=supertux.git diff --git a/src/object/invisible_wall.cpp b/src/object/invisible_wall.cpp index 83f9f6942..bb16a3baf 100644 --- a/src/object/invisible_wall.cpp +++ b/src/object/invisible_wall.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,22 +12,22 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#include +#include "object/invisible_wall.hpp" -#include "invisible_wall.hpp" -#include "lisp/lisp.hpp" -#include "object_factory.hpp" -#include "sprite/sprite.hpp" +#include "supertux/object_factory.hpp" +#include "util/reader.hpp" -InvisibleWall::InvisibleWall(const lisp::Lisp& lisp) - : MovingSprite(lisp, "images/objects/invisible/invisible.sprite", LAYER_TILES, COLGROUP_STATIC), width(32), height(32) +InvisibleWall::InvisibleWall(const Reader& lisp) : + MovingSprite(lisp, "images/objects/invisible/invisible.sprite", LAYER_TILES, COLGROUP_STATIC), + physic(), + width(32), + height(32) { - lisp.get("width", width); - lisp.get("height", height); - bbox.set_size(width, height); + lisp.get("width", width); + lisp.get("height", height); + bbox.set_size(width, height); } HitResponse @@ -38,4 +36,4 @@ InvisibleWall::collision(GameObject& , const CollisionHit& ) return FORCE_MOVE; } -IMPLEMENT_FACTORY(InvisibleWall, "invisible_wall"); +/* EOF */