X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Flight.cpp;h=34ebea85b5a21061ff78567028dc083f747a9ac3;hb=dfaf28adf2756d68091c7e54ab16fcb174dfcc5c;hp=1675cf27525998c0971ebf13f22844bda4480a7f;hpb=14bdea449bc5bae5aa0d1f9150967f1c86b893a2;p=supertux.git diff --git a/src/object/light.cpp b/src/object/light.cpp index 1675cf275..34ebea85b 100644 --- a/src/object/light.cpp +++ b/src/object/light.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,27 +12,22 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#include +// along with this program. If not, see . -#include "light.hpp" +#include "object/light.hpp" +#include "sprite/sprite.hpp" #include "sprite/sprite_manager.hpp" -#include "resources.hpp" -#include "video/drawing_context.hpp" -#include "object_factory.hpp" -#include "player.hpp" -#include "sector.hpp" -Light::Light(const Vector& center, const Color& color) : position(center), color(color) +Light::Light(const Vector& center, const Color& color_) : + position(center), + color(color_), + sprite() { - sprite = sprite_manager->create("images/objects/lightmap_light/lightmap_light.sprite"); + sprite = SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light.sprite"); } Light::~Light() { - delete sprite; } void @@ -50,8 +43,10 @@ Light::draw(DrawingContext& context) sprite->set_color(color); sprite->set_blend(Blend(GL_SRC_ALPHA, GL_ONE)); + sprite->set_angle(90); // FIXME: color won't get applied for angle=0 sprite->draw(context, position, 0); context.pop_target(); } +/* EOF */