X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Flight.cpp;h=bd00ceff7e2e1d56afd7da60146a335564466b16;hb=3546f9b659b3b2ec53b2bee45e6f81e755d9207f;hp=a0abfcf39e23ffb07c5904a02edd964ac035d2ab;hpb=a983f6648d43492632c41e2b7519b70458b53cf4;p=supertux.git diff --git a/src/object/light.cpp b/src/object/light.cpp index a0abfcf39..bd00ceff7 100644 --- a/src/object/light.cpp +++ b/src/object/light.cpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,27 +12,22 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -#include +// along with this program. If not, see . -#include "light.hpp" +#include "object/light.hpp" +#include "sprite/sprite.hpp" #include "sprite/sprite_manager.hpp" -#include "resources.hpp" -#include "video/drawing_context.hpp" -#include "object_factory.hpp" -#include "player.hpp" -#include "sector.hpp" -Light::Light(const Vector& center, const Color& color) : position(center), color(color) +Light::Light(const Vector& center, const Color& color) : + position(center), + color(color), + sprite() { sprite = sprite_manager->create("images/objects/lightmap_light/lightmap_light.sprite"); } Light::~Light() { - delete sprite; } void @@ -55,3 +48,5 @@ Light::draw(DrawingContext& context) context.pop_target(); } + +/* EOF */