X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fobject%2Funstable_tile.hpp;h=4c2cf17f8ef5401524b64a0f29e35090d59d43d7;hb=08813a74da6ac1fd045a105e4e8105f1d7f716f0;hp=a6bb71e48c934aacac9d6d4e19d9e27923d0b2c8;hpb=f406067af6cbeb0a638078fe1d386d092583909c;p=supertux.git diff --git a/src/object/unstable_tile.hpp b/src/object/unstable_tile.hpp index a6bb71e48..4c2cf17f8 100644 --- a/src/object/unstable_tile.hpp +++ b/src/object/unstable_tile.hpp @@ -1,13 +1,11 @@ -// $Id$ -// // SuperTux - Unstable Tile // Copyright (C) 2006 Matthias Braun // Copyright (C) 2006 Christoph Sommer // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -15,25 +13,22 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __UNSTABLE_TILE_H__ -#define __UNSTABLE_TILE_H__ +#ifndef HEADER_SUPERTUX_OBJECT_UNSTABLE_TILE_HPP +#define HEADER_SUPERTUX_OBJECT_UNSTABLE_TILE_HPP #include "object/moving_sprite.hpp" -#include "lisp/lisp.hpp" -#include "physic.hpp" -#include "timer.hpp" +#include "supertux/physic.hpp" +#include "supertux/timer.hpp" /** * A block that disintegrates when stood on */ -class UnstableTile : public MovingSprite, public UsesPhysic +class UnstableTile : public MovingSprite { public: - UnstableTile(const lisp::Lisp& lisp); - virtual UnstableTile* clone() const { return new UnstableTile(*this); } + UnstableTile(const Reader& lisp); HitResponse collision(GameObject& other, const CollisionHit& hit); void update(float elapsed_time); @@ -44,7 +39,12 @@ private: STATE_CRUMBLING, /**< crumbling, still solid */ STATE_DISINTEGRATING /**< disintegrating, no longer solid */ }; + +private: + Physic physic; State state; }; #endif + +/* EOF */